Those lines of the inner thoughts come with a simple close-up image of Sophia (in normal clothes) but to me are much much hotter than many other images in the whole game. They say that one image is worth thousand words, here is the contrary!
I found that sometimes leaving something to the imagination of the reader (at that stage of the game obviously) can deliver a stronger eroticism than the images themselves.
At the same time I found Aiden's event globally quite hot.
I agree that maybe there could have been a bit more space for Sophia inner thoughts to push a little bit her barrier, but this event, IMO, was already "charged" if you consider that Sophia had to accept a task without knowing much about the nature and the place. She had to accept to pose for the first time, being incognito. Then she had to expose herself and then being "abused" by the unknown model. I think that for the character it was a rollecoaster of emotions and a lot to take in in a single event. So not having lewd thoughts like in the mall is understandable and I'd say believable.
For sure the game is going in the direction of Sophia being exposed in public in a sexual way at some point as it has been hinted many times, from the mall event you cited, the porn movie she was watching or after each of the previous tasks. So I think there is still time for getting there.
And,
ca va sans dire, everyone has his own concept of "hot", I'm more like
hzjujk , I somehow prefer the journey rather than the destination, that's why for me it was globally fine as event.
But for sure I understand your frustration. And please don't give up on the forum, it won't be as funny without you!
I agree, the dialogues of that last sequence are a bit off, like they were somehow rushed. I understand that Aiden was also rushed to tell everything to Sophia and then leave without leaving her the time to reply but still the phrasing is quite weird to say the least.
On a different level, also the attitude of Aiden at the very beginning was a bit too direct wrt to the dialogues they had till that point, like if there was almost a gap in the story. And same with the beginning of Dylan's event.
But again, it's almost nitpicking if you compare with the dialogues of other games.