- Sep 18, 2021
- 349
- 903
I guess even if you like a path or not (or) even if a specific event doesn't happen in your playthrough or not, you have to download the update and play it just so to create a save at the end so that you can have a save file for the next update.I have a question:
when there will be updates only for each single event.
suppose we don't want to download an event; and I want to jump to the next; What happen?
in the end will I have a list of events to download from which to choose or will the most recent event also contain the oldest?
Putting the cart before the horse a bit there. We're going to need to find someone to crack the restriction of the game to Patreon uses L&P wants to introduce first.I guess even if you like a path or not (or) even if a specific event doesn't happen in your playthrough or not, you have to download the update and play it just so to create a save at the end so that you can have a save file for the next update.
Good point.I have a question:
when there will be updates only for each single event.
suppose we don't want to download an event; and I want to jump to the next; What happen?
in the end will I have a list of events to download from which to choose or will the most recent event also contain the oldest?
Does it even matter. You are most definitely going to be the one who will skip through everything and then come and tell that the update was short and you completed it in 5 minutes ( which if you actually play would not be possible ).This my frend is the best advice...
Tho i gotta say he's releasing the new update same as BaDIK, very bold of him, i can allready see that only the 6-7 of the regulars of this thread will play the update...
I think this, and the use of cliffhangers, would be the wrong approach. I get the appeal, but I think it would hurt the big picture. Think about it from the perspective of someone playing the game a year or two from now. If every scene ends on a cliffhanger, or has high degrees of drama, the audience will be exhausted. This is an age old dilemma for writers, writing a serialized story vs writing an episodic sorry require different approaches. By going to an event based release schedule, L&P needs to be careful to keep the serialized nature of the story in mind. While drama filled events would be more entertaining for us as we play then in real-time, they would conversely create a more disjointed game for those that play it all at once. If Sophia is running from one drama filled event to the next, the audience would be right to be a little confused about how this person could live a life with so much drama. Downtime, and relaxed events, are critical to keeping the story grounded; even if those are boring updates for us as we get them in real-time.This may be one of the more salient points that L&P should consider while adopting his release-by-scene approach. The scenes will indeed seem unrelated from release to release since Sophia will be interacting with different individuals (for the most part) each scene. In addition, since her story is told along separated paths some releases will have no content for some of the audience much of the time. I anticipate that this will offer additional angst and topic for discussion moving forward.
Some of the disjointed aspect can be mitigated by good writing in which each scene is presented as a mini-story with an introduction-tension-resolution approach. I suspect that this will be difficult to produce or sustain over the course of unrelated events. L&P may be thinking that if the scenes moving forward offers some resolution to the blue shade of his story so far people might forgive the above mentioned complications. In any case, this feels like we will be making a right off the asphalt, and onto a dirt trail replete with bumps and sharp turns.
That is, when a man in the club pawed her between her legs, does it not count as cheating?)We're going to see the hottest scene with Natalie. For this relationship, Sophia already has "permission" from Liam, in the form of a threesome's mind game. For me that means touching is allowed, kissing is allowed. As a sister, Patricia runs outside the normal rules of the game.
Sam, on the other hand, is a completely different level. If Sophia allows Sam to kiss and touch, she is actively cheating on her husband. That Sophia fantasizes about it is one thing, but it is something completely different to make it reality. Therefore I think we will see a strip of Sophia in her bedroom while changing her clothes, while Sam is watching from across the street from his room. Even if Sophia knows that he is watching, and also realizes that Sam knows that she knows that he is standing there, she can still credibly deny it in front of others (including Sam).
The Cathy Event will change these rules. Something will happen there or something will be said that makes Sophia believe she can also take away certain freedoms from potential male sex partners (for example Sam). And that's why she won't reject any further advances made by Sam during the next day's music lesson.
Haha , the shower the next morning was the most realistic part written by L&P. The discussion between mother and daughter about who had been more "easy" the night before was interesting.That is, when a man in the club pawed her between her legs, does it not count as cheating?)
Of course, but you've never seen a scene like this. The vacillation between pleasure and self-discipline / responsibility. And then the situation ended. The events with Sam are of a different quality. Here she will no longer reject it. And she will not have anyone who helped Sophia to apologize for her behavior. Because only because the other women showed their solidarity, Sophia was able to suppress her behavior so quickly - "It was only one evening in the club. I was drunk and rejected the man. Nothing happened! I was steadfast!".That is, when a man in the club pawed her between her legs, does it not count as cheating?)
Alcohol makes Sophia do different things. The update will show who is right!)Of course, but you've never seen a scene like this. The vacillation between pleasure and self-discipline / responsibility. And then the situation ended. The events with Sam are of a different quality. Here she will no longer reject it. And she will not have anyone who helped Sophia to apologize for her behavior. Because only because the other women showed their solidarity, Sophia was able to suppress her behavior so quickly - "It was only one evening in the club. I was drunk and rejected the man. Nothing happened! I was steadfast!".
With Sam it's different because feelings are involved. And Sophia knows that when she gets involved in a situation / event with Sam.
But L&P doesn't leave the impression that too much alcohol is needed. And how much Sophia drank only changes the mood a little, it doesn't short-circuit selfcontrol.Alcohol makes Sophia do different things. The update will show who is right!)
Triggered much, you are definitely one of those regulars...Does it even matter. You are most definitely going to be the one who will skip through everything and then come and tell that the update was short and you completed it in 5 minutes ( which if you actually play would not be possible ).
I'm sure you'll have 5 minutes. And then you can go back to your dream game BaDik
Do you use any logic in what you write ? Why would I be triggered, I don't play BaDik, I play this game, I'll play this game and I don't care anyone else has played it or not. How does anything in the scenario trigger me.Triggered much, you are definitely one of those regulars...
Dude chill go bust a nut or two to the BaDIK game you'll feel better...Do you use any logic in what you write ? Why would I be triggered, I don't play BaDik, I play this game, I'll play this game and I don't care anyone else has played it or not. How does anything in the scenario trigger me.
What does trigger me is people like you who only speak bullshit about the game, the dev, the development and the people of the thread and still shamelessly play this game amd immediately after playing are back to their old ways.
I understand precisely what you're saying but an increase of 3 breast sizes has nothing, IMO, to do with an artist's admirable improvement. If Sophia's nose grew like Pinnochio's because the Dev had got better at crafting noses & decided that he liked long ones, would that be OK? Remember that to the characters in the game, her nose would always have been this long! Sophia being top-heavy doesn't ring true to many like me who played from almost the start of this VN. She was proportionate, now she's not.I think we did discuss this point. The in game proportions of these characters has not changed from individual character perspective. For these characters everything is the same.
You have to understand that this is an art and as the artist gets better he makes better looking stuff. The present Sophia, Patricia, Alyssa or any character looks far better and different than they did initially. Dylan and the other children look a lot bigger than they did in the beginning.
This shouldn't affect the realism in my opinion. This happens a lot of times,where the artist gets better, changes his art style etc. In the 3d games, the models get changed or bettered.
you better pray for the update to be punctualSunday when im in the church I must check for updates
If it's in the sense of credulous I would disagree.The term I'll use for Sophia is "gullible".