- Sep 27, 2017
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Not degrade, restore, as in restore some sense of realism, much of which has been ditched over the years. That, to me, means the in-game stories but also the pace of production. It's a bit hard to believe now but AWAM was once an easy head & shoulders above the mass of puerile, basically written, games out there. [I described them, without any malice intended, as being mainly written by people under 35 for other people under 18]. Nothing wrong with that. They were & are popular, having a ready market but it left a gap in the pantheon that AWAM looked set to fill & for a time it did.You can't be seriously about it, seems to me like you want degrade our loved mother Sophia
"Mother Sophia", is not a nun & should never have started out like one but by this stage she should have progressed more than she has. This wouldn't necessarily detract from the "slow burn" if just one or two routes were chosen for the foreseeable future. Those not liking the chosen route(s) would have to deal with it, (as I have had to deal with big boobs, a 2nd MC, shota etc., i.e. "like it, or lump it"). There should be a sense of momentum somewhere, that somewhere being in San Alejo, not as now, with a small segment of a playable day being delivered at a faster pace than the last one, hailed as a break-through.
I would have been the first to defend the whole set-up, a few years ago but now we're looking at a game/VN with an end date around mid-century, anywhere from 2041 to 2065, dependent on which baseline of production is taken as a start for the estimate. Many fans who are young now will be middle-aged. Many of us won't be here to see it. AWAM, stuck in 2017, maybe creeping into 2018, will be an historical document. That's assuming that it still exists.
I've played this for 5 years & left behind all but 2-3 other games in that time. I play it because of escapism & the unfounded hope that something will change for the better. I've advocated change for the last 3 years & it did change....it got slower....then it slowed down...then...