Theoretically, according to LP, the renderings and animations are equivalent to 85% of each update. Of this 85%, renderings account for 60% and animations for 40%. Therefore, the renderings are equivalent to 51% of the total of the update, the animations 34% and the rest of the work is 15%. Well, in a month and a half we have 45% of the 51% that represent the renders, and 10% of the 34% that represent the animations; that is to say 22.95% of the total update in renders (what LP does) and 3.4% in animations (what the anonymous animator does). In other words, since about September 10 (a month and a half), 26.35% of the update has been completed. This implies that at this rate the update will need 6 months. This playable day has 12 events, the next one more or less 8. With 8 events per day at a rate of 6 months per event it will take 4 years in each day 17 days of play remain, then at this rate 68 years are left to finish.
It is clear that he has reduced the work to remake the game from scratch and release it on Steam. But that makes me feel cheated. I have been contributing non-stop to this game since the beginning on Patreon and I feel that if the whole game is redone, I am not only throwing away the money I am contributing now, I have also thrown away all the money I have spent all these years. I'm afraid my relationship with this creator is going to be limited to f95zone. It hurts me because I have always supported him, but there is a limit to everything.
If it is true that game development is its only financial mainstay, L&P has settled into its position very well. In my estimation, the amount he collects every month before taxes will be around 15,000 euros. That's not enough to hire a good graphic designer, but to be able to make a good living from it.
Accusing someone who runs a one-man business of paying attention to their bottom line is just nonsense. Likewise, it is nonsense to accuse someone of profit optimization. Profit optimization through, for example, more effective work processes or by trying to open up new sources of income with the same product. This is a characteristic of capitalism and the free market economy. You always have to keep this in mind when making your judgments, L&P plays this game first and foremost for themselves. To be able to make a living from it and to do something that they enjoy.
Nevertheless, there is still a bad aftertaste when you look at the current pace of development and it is at least credible that he is already working on revising the entire previous story in order to be able to sell the game on Steam. The fact that some of his supporters then feel betrayed is understandable in this context. You've probably supported L&P for years, precisely for the content it has delivered so far, and now you have to worry about getting a completely new game, with a different, softened (Steam compliant) story and with customized virtual characters. In addition, many of them will now have the feeling that they are not only supporting L&P for the game but are also paying him to optimize profits. For a product that most of them don't want in its new form.
It is also bitter if the rumors are true that after the release on Steam, L&P plans to hire people to help with development and make a faster release cycle possible. Suddenly something should be possible that hasn't been possible for all these years? Although, as I wrote above, a permanent position as a graphic designer is a costly and risky thing.
But I would like to point out one more thing. All of my comments are based solely on guesswork and L&P's vague statements about the future of the game. They may be well-founded and reflect common sense, but they are largely speculation.