Notretsam

Well-Known Member
Game Developer
Nov 1, 2017
1,404
2,301
Just as I said - his hatred towards us is buzzing. He'll move entirely behind the pay wall - just to cut off the fanbase who promoted him from nothing.

Also: thanks a bunch, Kirill86 from all of us here, you're absolutely the best <3

I don't get the issue L&P has. Anytime anything gets shared anywhere, it's free advertising for you. if it wasn't because of F95, I highly doubt my own VN would ever reach the amount of people who have seen it.

I truly believe this thread has played a MASSIVE part in AWAM's success.
 

Radoslaw Wolf

Well-Known Member
May 23, 2017
1,927
6,089
он мне сам так сказал, может он действительно брешет как дышит, имхо макс 300$ за анимацию

he told me so himself, maybe he really lies how he breathes, imho max $ 300 for animation

due to the difference in exchange rates, it is simply impossible to evaluate the work. $3,000 for the shit that his "animator" does is just inexcusably expensive
Why in the hell work on animations almost never occurs simultaneously with work on the still renders? If one believes his fake progress bars, of course.
Either there is no animator, or he uber micromanages the only person in the Universe he "trusted" with the game. Fucking nut job...
 

Radoslaw Wolf

Well-Known Member
May 23, 2017
1,927
6,089
He's capable of thinking about it, in fact he certainly already did but in the end only reality matters. How much time it would take for what result? He's probably already concluded that it's not worth it.
After six years here I admire your faith in him, but I don't share it.
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,874
11,724
I wonder what he's going to do with these brands.. his steam dream isn't really looking great..It might not work
Nobody really knows what he's doing, but what he HAS to do in order to release this game on Steam is a complete overhaul. There are so many renders with illegal assets and a bunch of routes he can't use for Steam, probably not even altered, I have really no clue how he'd ever be able to make it without a complete remaster, which considering his pace would prolly take 20 years. And if he were to simply remove the plots that are a no-no for Steam, what really is left of this game? Who would play a less-than-DoL version of AWAM?

Even the remastered Day 1 screenshots we've seen already have atleast one red flag for Steam in them. Hollywood movie 'Dune' playing during the flight of the Parkers to San Alejo...I mean, surely he already had plans for Steam when he started his remaster. God knows what the fuck is really going on behind closed curtains, though. The remastered bits we've seen could have been created years ago. Possibly even a reason for his ever decreasing development speed. Nobody knows.
 

palmtrees89

Well-Known Member
Jul 3, 2021
1,874
11,724
I don't get the issue L&P has. Anytime anything gets shared anywhere, it's free advertising for you. if it wasn't because of F95, I highly doubt my own VN would ever reach the amount of people who have seen it.

I truly believe this thread has played a MASSIVE part in AWAM's success.
Absolutely, 100%. That goes for almost all active developers. Patreon itself is a shitty place to gather followers and get your product out there.

Any PR is good PR, as they say. 6700 pages of people criticizing the developer for his shitshow is only helping him to stay relevant, really. The last thing a developer wants, in this genre, is to have their threads on F95 and other places to die out unless they are really big developers like DPC and the likes.

But with L&P's ~1800 patrons, this and other places are still the best thing that could possibly happen to him, no matter what people post aslong as they're posting.
 

rAmSiMaL

Active Member
Sep 1, 2022
911
3,940
You know I won't. And to tell the truth, I'm curious to see them in action. I'm a bit dubious, especially for one of them.
May I ask for a tiny bit of information that won’t spoil anything actually. Do his plans include acceleration of the production cycle? Starting from PD17 could we hope for a cycle of 1.5 - 2 PDs per year?
 

Bibifoc

Engaged Member
Apr 7, 2018
2,396
5,370
May I ask for a tiny bit of information that won’t spoil anything actually. Do his plans include acceleration of the production cycle? Starting from PD17 could we hope for a cycle of 1.5 - 2 PDs per year?
I lost track on this topic. I hear of this from time to time but as everyone I don't see anything coming. I may have heard something about that lately but vaguely.
 
  • Sad
Reactions: rAmSiMaL

tofhdns

Well-Known Member
Jan 25, 2021
1,714
4,105
он мне сам так сказал, может он действительно брешет как дышит, имхо макс 300$ за анимацию

he told me so himself, maybe he really lies how he breathes, imho max $ 300 for animation

due to the difference in exchange rates, it is simply impossible to evaluate the work. $3,000 for the shit that his "animator" does is just inexcusably expensive
In version 0.185, animations were 8 seconds, 8 seconds, and 25 seconds. (There is no animation in version 0.190)

All animations in this game are repetitions of small parts and short movements.
Additionally, by using AI, there is no need for humans to create all the frames themselves, and this is a technology that is already being implemented and sold.

If this developer mentioned the animator cost as $3,000, there's a high possibility that they were referring to the production cost of theatrical animation, speaking about it as if it were AWAM's cost.

This developer likes to point out the employee benefits he doesn't pay for (social security) and the inflated taxes he doesn't pays and claim that he's still poor.
(That's not to say that this developer doesn't pay any taxes at all)
 
Last edited:
3.20 star(s) 494 Votes