- May 14, 2023
- 2,683
- 15,373
I’m on it
View attachment 3318220
You don't have permission to view the spoiler content. Log in or register now.
I’m on it
View attachment 3318220
You don't have permission to view the spoiler content. Log in or register now.
An ominous shadow looms on the horizon...
zbrush, photoshop, substance painter),
Wow, is this Sophia version 2? no it's version 3 to be exact, right?I’m on it
View attachment 3318220
You don't have permission to view the spoiler content. Log in or register now.
You can do this in one day - but the LP is a perfictionist and will do it for a week!zbrush, photoshop, substance painter),
it just fixes textures and maps.
And there's also a little bit of face correction, I'd do it in 1 day.
But if jokes aside, he is good in the sense that he is mastering the tools, I have long thought about it, why can not anyone even basic things for their models can not adjust, to give individuality
Well, I make money with it still), I could generally for my project to do unique things, such as the same haircuts, and clothes, just I see what he does, it's really not long, maybe he's learning.You can do this in one day - but the LP is a perfictionist and will do it for a week!
Like his "riend" Stoper, who spent half a year building a wardrobe with clothes!
You can sculpt and texture an entire character in one day ? Quite a big talk, let's see what you doWell, I make money with it still), I could generally for my project to do unique things, such as the same haircuts, and clothes, just I see what he does, it's really not long, maybe he's learning.
You don't have permission to view the spoiler content. Log in or register now.
Dude, there's no need to sculpture anything! There, add polygon to model and work on textures!You can sculpt and texture an entire character in one day ? Quite a big talk, let's see what you do
You don't have permission to view the spoiler content. Log in or register now.
No of course not, in 1 day that would be crazy, I was talking about fixing the textures, he didn't make them from 0, it's a scanYou can sculpt and texture an entire character in one day ? Quite a big talk, let's see what you do
He probably thinks it's a full pipeline Cinematic character)Dude, there's no need to sculpture anything! There, add polygon to model and work on textures!
I am not familiar with Daz, so i don't exactly know the process. But i know Zbrush and Substance painter quite well. Zbrush is not used for textures, you can but pros don't do that. It only serves two purposes, sculpting characters, and making hair. When it comes to textures, nothing comes close to substance.He probably thinks it's a full pipeline Cinematic character)
Really? Who doesn't do zwrap?I am not familiar with Daz, so i don't exactly know the process. But i know Zbrush and Substance painter quite well. Zbrush is not used for textures, you can but pros don't do that. It only serves two purposes, sculpting characters, or making hair. When it comes to textures, nothing comes close to substance.
Zwrap is a neat tool but we rarely use it.Really? Who doesn't do zwrap?
And after that you can go into Mari or Substance Painter, and finalize by hand
If you haven't realized, he uses the base mesh of genesis 3 and transfers it to genesis 8 (or higher) and just grabs a texture scan under it, he didn't do anything from 0, in zbrush he could move the base mesh a bit to get a similarity.
You must be registered to see the links
And please don't accuse me of saying things I didn't say.
Where did I say you can make a character in one day? I said I could fix the scans, clean them up in at least 1 day, but it wouldn't take me a week to do it, I wrote technically what it does, it's literally a constructor, not 3D in the full sense.Zwrap is a neat tool but we rarely use it.
We use 3dcoat and topogun at work. And i didn't say anything i was just curious about how you can make a character in a day.
it just fixes textures and maps.
And there's also a little bit of face correction, I'd do it in 1 day.
It could be just geoshellWhere did I say you can make a character in one day? I said I could fix the scans, clean them up in at least 1 day, but it wouldn't take me a week to do it, I wrote technically what it does, it's literally a constructor, not 3D in the full sense.
You must be registered to see the linkshere's a model he's just modifying a little bit.
he already changed it a little bit before, but the textures are just outdated, you can see the uv seams, he is transferring his already modified version to the new genesis 8 (8.1 или 9), there is no work from scratch.
View attachment 3318904
Here's an example of UV stitches, to fix this you need transitions, perfect, then it will be less visible, plus all the maps in this area should converge perfectly, if there will be roughness different, it will also be visible this transition (this is me as an example).
Next Sam's incident, Sophia will give birth to a child for SamOr hopefully there is a bad wife option too and Sophia repays Sam for her orgasm with a blowjob. This still allows for a short scene and given that some side events have been dropped maybe L&P will flesh out the Sam event more.
The cherry on the top would be Sophia swallowing Sam's spunk. Not because of circumstances but because she loves the taste of Sam's dick and everything that 'comes' out of it.
Such a beat would be a great exclamation point on the level of passion in their relationship because it is already established she doesn't like having cum in her mouth, much less wanting to swallow, even that of Liam.