Sabertooth__

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Sep 23, 2020
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That's just it. The CS is based on the text/outline of the novel, and the story is based on 79+ characters that have interactions with Sophia. So you have to create a scene for about every interaction with the support character. Especially characters that have no influence whatsoever. A prime example is this scene.

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Why do I care if her teeth were polished? She is a fictional character. How long did it take him to work on these 12 CS and render them? How does this influence her corruption points, good wife points, lesbian points, or LI points? I don't see her getting hit on by the dental assistant. So to me, this was a wasted scene or one-and-done. This could have been told through mostly narrations about her talking to her sister about bringing the kids over to her house. And there are other examples, too, throughout the novel.

I'm trying to point out here that he could have omitted most of the one-and-done and put more focus on Sophia and the primary supporting cast members.
I wouldn't agree with you on that. There aren't 79+ characters because he planned 79+ characters. They are there because while writing the story he might have seen that a particular characters presence in a scene is necessary. Like you questioned the need for the principal, to me it would make sense for him to be at the school, especially with Aiden's problem, Bennett's problem etc, even if he doesn't help, logically he should be there.

Scenes with dentist, firstly we don't know if there is something planned through it. It could be used in future. Secondly I have been saying this for quite some time that these kind of scenes connect you to Sophia as a person more. I could also say the scene with cheering Dylan up was not needed and similiarly many other.

But it is the culmination of all these scenes that do play a role in making us care for Sophia.
Agreed none of it increased any kind of points for Sophia but he himself has said before that he doesn't want it to be like other porn games.
In terms of sexual content almost every game surpasses Awam yet in present day it is one of the most popular games. It is the small little details about this story and characters that get everyone invested.
 

nexer

Forum Fanatic
Feb 5, 2019
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It looks like Sophia will get a call/message from Liam while she is in the bar, we have two options: Sam and Patricia to get home.
However, I think they won't have much time for anything more serious. And that hand on her thigh in this situation is more Sam's desire to "touch" something before Sophia enters the house.
That said, I think she'll promise Sam that they'll meet up later after the Cathy event.

That will be quite late and since I don't think Sophia will jump the fence and going through the house is dangerous, I think they will sneak over to treehouse :ROFLMAO:
1632823026409.png
 

Jude6

Member
Sep 17, 2017
360
1,183
Man this thread moves so fast some days,

I agree with Dr.Fapalot about the dentist visit, the scene serves an expositional purpose but not a visual one.
There are three pieces of information to convey; Patricia inviting the kids for a sleepover, Dylan has soccer tomorrow, Ellie has a friend coming over tomorrow.
Those three pieces of information could have been told in fewer lines of dialogue, potentially could have been cut down by half - but english isn't L&P's first language so he kind of gets a pass on inefficient writing.

The problem with the two renders, is that it's not just two renders - it's 2 renders here, 3 more over there, an even 6 for the next scene after that, 4 for the scene before. It adds up over time.
I'm still firmly in the belief that if L&P took the time at the start of every update to sit down and write & storyboard out the whole script, then re-write & trim... then re-write & trim again - it would still result in a shorter development time. 'Measure twice, cut once'
 

Old Dog

Board Buff
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Jul 20, 2017
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Don't destroy they imagination:ROFLMAO:
Sophia climbs up into the treehouse to meet Sam in the early hours.
Sam and Sophia start rocking and Sophia's moans can even be heard by Patricia many many miles away when suddenly they hear a very loud cracking sound as the treehouse comes crashing down to the ground waking up the neighbours in the process.
Stunned after there fall Sophia and Sam, lying there naked, slowly open there eyes to find Amber/Neil/Liam/Ellie/Dylan staring at them unsure of what to make of the situation
 
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Alley_Cat

Devoted Member
Jul 20, 2019
9,033
17,624
Man this thread moves so fast some days,

I agree with Dr.Fapalot about the dentist visit, the scene serves an expositional purpose but not a visual one.
There are three pieces of information to convey; Patricia inviting the kids for a sleepover, Dylan has soccer tomorrow, Ellie has a friend coming over tomorrow.
Those three pieces of information could have been told in fewer lines of dialogue, potentially could have been cut down by half - but english isn't L&P's first language so he kind of gets a pass on inefficient writing.

The problem with the two renders, is that it's not just two renders - it's 2 renders here, 3 more over there, an even 6 for the next scene after that, 4 for the scene before. It adds up over time.
I'm still firmly in the belief that if L&P took the time at the start of every update to sit down and write & storyboard out the whole script, then re-write & trim... then re-write & trim again - it would still result in a shorter development time. 'Measure twice, cut once'
You can look at it the same way L&P handled Sophia packing the dishwasher one night. It was just described over a black screen.
 
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nexer

Forum Fanatic
Feb 5, 2019
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I think a poll would be interesting but with the question: who will give Sophia her first orgasm? :unsure: I'm not talking about penetration.

Liam is out, not that he would give her multiple doses every day :ROFLMAO:
 

Deleted member 3325933

Engaged Member
Jan 30, 2021
2,734
6,774
Man this thread moves so fast some days,

I agree with Dr.Fapalot about the dentist visit, the scene serves an expositional purpose but not a visual one.
There are three pieces of information to convey; Patricia inviting the kids for a sleepover, Dylan has soccer tomorrow, Ellie has a friend coming over tomorrow.
Those three pieces of information could have been told in fewer lines of dialogue, potentially could have been cut down by half - but english isn't L&P's first language so he kind of gets a pass on inefficient writing.

The problem with the two renders, is that it's not just two renders - it's 2 renders here, 3 more over there, an even 6 for the next scene after that, 4 for the scene before. It adds up over time.
I'm still firmly in the belief that if L&P took the time at the start of every update to sit down and write & storyboard out the whole script, then re-write & trim... then re-write & trim again - it would still result in a shorter development time. 'Measure twice, cut once'
Nail meet Hammer! The math becomes inescapable. Of the 9K+ scenes how many were superfluous? How many will be? It goes back to the "Is it written discussion. " /"If he had the team he said he would?" / "Is he burning out?"

If it were fully written he would only need edits to adjust, as he desires. Instead, I am fairly sure, he writes each update from an outline as he does the update. I would go so far as to say he does the artwork from his vision then makes the words fit. Otherwise, translation could be contracted on day one of the update process not day 120+.

If he had an editor much of this could be caught. If he had a assistant to help with rendering he could focus more on the meat, which is his story. He is solo, which bogs down production and misses opportunities of efficiency and style.

The latter is the concern because after 4 years, if this is not fully written, that brain will say enough is enough. He will start cutting the corners to get to some point he is satisfied. Or he will just call it a night ala SNC. Does he get to task 12? Not even done mind you. Still playable days away.:(
 
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