- Jul 20, 2019
- 9,033
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Do you even play the Ellie route? Ellie doesn't actually like meatheads. She dates them because that's what's expected of her in order to be the popular head cheerleader, but why she's never gone all the way with a guy. We learn this in the last Ellie shower. It's her relationship with Jules that's based on liking and caring about another person.It was a slow start and didn't at first like Sophia. Saw her as being entitled and bitchy well on her way to being a "Karen." Am referring to the house movers opening. But as her character developed, she became someone you can empathize with. Now if I had been part of the writing team, I'd have written it so that she was more a neglected wife from her husband's attentions and made him more an asshole. That would have helped more with plausibility as the story unfolded.
What really makes the story work is the slow burn, and that slow burn allowed the plots to unfold. Now, I see story and game making as an art forum so I will not be too specific. You either like the art presented or you don't, and I am happy to have played it. So, I'll only hit on the highlights and themes. There isn't enough material to guess where the story will go. And I really don't fully understand the point system and haven't noticed much change with taking different choices. Simply, going the good wife kills options.
There are a lot of plot foils within this game and options. First you have two very different sisters, Sophia and Patricia. It's almost like watching Dr. Faust playout in front of you and the devil is wining. Likes, well that's easy. Developed character makes the game. You understand Patricia in that she is a free spirit--perhaps stemming from her wealth and easy lifestyle that makes her look for thrills. Sam and Dylan, need a little work progressing with their self confidence. In Part two Sam and Sophia take the first real step toward loving making. Still, their timid approach toward the mothers works well, but hopefully they ought to be more embolden with whatever the Devs come up with. Sophia has already a lot happen to her; sure, she would be somewhat reluctant but since she has mostly gone do the rabbit, mostly.
Its Elle and her rout that I can only ponder on. Yes, there are the beginnings of Sophia and Elle and its predictable. There is a hint of a Dylan and Elle rout. But I like how the DEVs are slowly changing that relationship to where it might be an option in further developments. In part two Elle discovers her boyfriend is a POS. I wonder how the DEVs will alter Elle's liking for meatheads and bad boys to accept Dylan. I can think of several ways to accomplish Elle's attitude changes.
How Sophia and Amber will react when they discover their sons are each other's lovers, well that will be interesting. About the only characters where the players don't care about are the fathers, Neil and Liam--nearly the perfect cucks.
D.H Lawrence ought to have consulted these games DEVs before writing "Lady Chatterleys Lover."
The bonus storyline that you're playing has little at all to do with the Ellie route. You can even choose for Sophia to watch Dylan's football match, so that Sophia never takes Ellie to the sauna, and Ellie never actually meets Logan.