- Jan 25, 2021
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I made a big mistake just now, so it's a little burdensome to write, but I'll still try.It's his way of telling the story. Some may not like that, but L&P tells it like this. What you personally consider unimportant is important to him.
On the other hand, it is undisputed that his narrative style delays progress as a whole. Nor will I argue with you about whether he works a lot or a little.
But the suggestion that he lets the individual events get so big in order to delay progress on purpose is nonsense in my opinion.
I don't know if this explains it.
I don't think it's necessary to explain the story and the scene repeating.
It's too easy to delay a story by increasing the number of letters.
"Mom is so pretty"
"Mom should be proud of her body."
"Mom should be a model."
"Mom is as pretty as Marie."
The writer can make countless lines by changing and adding the same words a little.
Scenes can be made similarly.
Kisses, makes Amber appear, stops kiss.
Kisses again, puts Julia on the scene, stops kiss.
Kisses again, puts Neil on the scene, stops kiss.
Kisses again, and a car horn or a phone call, stops kiss.
If the developer makes it like this, 500 renderings are finished without progressing the story.