- Sep 23, 2017
- 31
- 79
I really like this game, but I think the game would be so much more enjoyable if it was more like a kinetic(ish) visual novel-(just like in the prologue). The grind comes with a lot of bugs and conflicts between the characters storylines. Like blowing the boss like crazy and still talking with Jenna about "Not wanting to cheat the MC".
If the dev still want to keep the sandbox feature, he should put some kind of "Start quest" mechanic where he can lock some conflicting stories from playing together(and like this changing some lines to make more sense if some story was playd before others).
Overall I felt better with the first version than now...but still a very good idea. I hope the dev can make some sense from the chaos there.
Edit: And the UI is a lot better now, less clicks I think.
Edit2: Oh, and I think the game would benefit a lot from a "quest tracker" in the main screen.
If the dev still want to keep the sandbox feature, he should put some kind of "Start quest" mechanic where he can lock some conflicting stories from playing together(and like this changing some lines to make more sense if some story was playd before others).
Overall I felt better with the first version than now...but still a very good idea. I hope the dev can make some sense from the chaos there.
Edit: And the UI is a lot better now, less clicks I think.
Edit2: Oh, and I think the game would benefit a lot from a "quest tracker" in the main screen.