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About it v0.97.5_03.08
- Game version changed to "0.97.5"!!!
- Thanks to our friend and patron BBZ01, we have continued working on improving the game's translation, fixing bugs and improving game mechanics.
- Thanks to your comments, we fixed a bug when roommates gave MC money for expenses and household management in the amount of 0 rubles.
- Thanks to your comments we fixed the bug with location looping and rewrote a part of the code when MC, being a guest of NPCs, tried to join them at the moment when they were going to go to bed.
- According to your recommendations, made it possible for MC to use the money that is on her bank card when buying a car not only in a car dealership, but also at the car market. Also, if, when buying a car, she still has money from the amount allocated for this purpose by her roommate, then this money comes at her disposal and is added to her cash.
- According to your recommendations, balanced the effects of smoking and potion use on the main characteristics of the MC.
- Thanks to your feedback, fixed a bug where people who knew each other in the dormitory were married or had spouses.
- Thanks to your comments, fixed a bug where roommates who called MC and asked her to come home were absent from the apartment. Now they will wait for her for several hours.
- Thanks to your comments, fixed a bug with unreasonably frequent salary increases for roommates.
- According to your recommendations, balanced some variables in the game mechanics of cohabitation with NPCs.
- Thanks to your comments, the bug with the rent payment has been fixed. Now the landlords will come again for the rent.
- According to your recommendations, taught the housekeeper how to use the washing machine. Now, if there is a washing machine in MC's apartment, the housekeeper will no longer wash MC's clothes by hand.
- Thanks to your comments fixed a bug with wear and tear of clothes during washing when the cheat is enabled, which cancels the wear and tear of clothes MC.
- Familiar MC, got another variable, which is responsible for the predisposition of NPCs to cheat. Previously, this character trait only became apparent during the cohabitation phase. This makes it possible for other NPCs to compete with MC at the relationship stage.
- Made and added a new game mechanic that allows you to randomly encounter familiar NPCs in city block locations. This can happen when the MC is walking around the neighborhood or visiting stores. Parks, the beach, and the skating rink have also been added to this game mechanic so far. When encountering acquaintances, they may not be alone. The MC can catch them at an inopportune moment when they are trying to build a relationship with another NPC, by joining them the MC can form a love triangle and the outcome of such a date will be unpredictable. It can also be a mixed company, which will allow the MC to expand their circle of acquaintances and make new connections. As always, we try to give the player full freedom of action and the ability to develop the plot at his discretion.
- Another innovation in this version will be the possibility to meet familiar female NPCs in boutiques and, having joined them, to continue shopping together.
- According to your recommendations, reduced the likelihood of low-income NPC roommates finding MC's stash and stealing money or potions from it if they are addicted. Also added the ability for MC to find evidence of their addiction to potions when she goes through the belongings of her NPC roommates. Items she finds in her roommates' belongings will automatically be moved to her stash.
- After receiving your comments that MC's reputation, based on which NPCs make decisions when interacting with her, often does not match her reputation in the neighborhood, we found a way to solve this problem. We had to partially rewrite the code in some locations, changing the mechanics of getting the right information for NPCs.
- Thanks to your comments the time for calls from roommates has been corrected.
- Thanks to your comments, fixed the extension of renting an apartment via ATM and now takes into account whether the apartment belongs to MC or the NPCs who live with her.
- Reduced the time period when NPC roommates can guess about MC's pregnancy. Also, thanks to your comments, fixed a bug that made it impossible to start a discussion with NPC roommates about MC's pregnancy.
- According to your recommendations, you can now enable automatic makeup and control it not only through the cheat menu, but also in the menu of MC's purse.
- Made and added new game mechanics that allow you to meet familiar NPCs in cafes, nightclubs and restaurants.
- When meeting familiar NPCs in city locations, they can now try to avoid communicating with the MC for various reasons. We have also given the MC the ability to express their displeasure with such NPCs and lower their relationship points with them. Sometimes these will be obvious reasons, for example, the MC may catch them when an NPC they know or know of is spending time with another NPC of the opposite sex. But more often, the reasons will only have to be guessed at. In any case, whether to continue the relationship or to stop being friends with such an NPC is up to each player to decide for himself.
- When meeting acquaintances in companies where both female and male NPCs are present, be prepared that female NPCs may view the MC as a competitor and their relationship points will be reduced at the start. This is a separate game mechanic that mimics love triangles and the struggle of female NPCs for the attention of male NPCs.
- Now, when the MC decides to visit NPCs he knows, they may not be alone in the apartment at that moment. Depending on the nature and preferences of the NPCs, this can be either same-sex company or company made up of male and female NPCs. Now, NPCs will no longer view the MC as the only contender to create a relationship. They will try to build relationships with other NPCs they like, and the MC will have to compete with them to get their attention.
- Continuing to receive comments from you about bugs with clothes, we have made a revision of the game mechanics of clothes and fixed the detected bugs.
- Optimized the code for washing and drying MC clothes.
- We made new game mechanics of ateliers, located in the city, where MC can re-sew clothes to his size or make them like new, if they are worn out.
- Made a new display of NPC states on a date with the MC, taking into account their use of potions.
- Drinking potions and alcohol at the same time will now have consequences for both MC and NPC. We've made and added new game mechanics that take this into account.
- Added new files to the game to visualize the events taking place.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!