rjames112

Newbie
Nov 30, 2019
15
9
New publication on Patreon today. Join our patrons and get these updates now.

About it v0.96.7_23.04

- Thanks to our patron BBZ01 continued work on improving the translation in the game.
- Thanks to your comments, we fixed a bug with the timing of MC looking for jobs in city districts, which allowed her to keep searching indefinitely.
- Thanks to your comments, fixed a bug with "Groundhog Day", when the date would not change if MC, working in a hotel or cafe, stayed overnight in the establishment and fell asleep before midnight.
- Thanks to your comments fixed a bug when MC together with her roommate moved from a two-room apartment to a one-room apartment, then the roommate continued to visit or be in the bedroom, which is not in the apartment, and it was impossible to interact with him.
- Fixed a bug when when selling a two-room MC apartment, the number of rooms in the apartment was not taken into account, which significantly reduced its value.
- According to your recommendations and wishes, we have redone the game mechanics of piercings and tattoos. Now MC can do several piercings or tattoos at once in one visit to the master.
- Fixed a bug that caused the maid's job in the hotel to reset to zero at the end of the MC's shift.
- To reduce the number of transitions and actions, redesigned the game mechanics of finding a job. Now the player will spend less time searching and re-selecting the desired job option.
- If MC, working in a hotel or cafe, stays overnight in an establishment and she has a bag with clothes, she can access her clothes after sleeping without leaving the establishment.
- Fixed a bug with MC's clothes disappearing when she is partying with an NPC at a dorm party.
- Made a new basis for the game mechanics of MC's job as a waitress. The old version of the job went to the trash, so I had to create everything from scratch.
- The job of a waitress will not require any education, but you will have to pay attention to attractiveness. Of course, you don't have to be beautiful, but it will be difficult to get a job with a repulsive appearance.
- Almost all of the mechanics of waitressing jobs are based on experience. As the level of experience increases, the opportunity to work in prestigious establishments and in the center of the city, where there will be more rich customers and accordingly higher level of tips.
- As experience grows, the number of tables available for service will increase. If at the initial stage they will be only 2, then in the future their number will increase to 5, which will need to serve at the same time. Do not be afraid, the game mechanics is built so that it will gradually lead you to this point, giving you the opportunity to get all the necessary experience. More tables - more tips per shift. You will be able to experience the work of a waiter to the fullest.
- Don't be too intimidated by the establishment's receptionist who will be very intrusive, especially in the initial stages of a waiter's job when experience is minimal. We have made enough options for interactions so that the MC can keep her job.
- We have tried to keep the option of parallel work. On weekends MC can continue her search and get a job in one more establishment so that she can choose the establishment where she likes it better.
- Separately it is worth paying attention to the study of the menu of the institution, knowledge of which will give the opportunity to better interact with customers. In each new establishment you will have to learn the menu again.
- The waitressing job is currently available in test mode. You will be able to test it at different experience levels, observing all the changes described above. We look forward to receiving your comments so that we can fix bugs or make the changes you want to make to this mechanic before it is fully added to the game.

View attachment 3566893

- Added new files to the game to visualize the events taking place.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!
When can we expect the public update?
 
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about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
How to make (and quickly) your own advertisement so that it hangs in a shopping center and other establishments?
We use a large number of images of different products and services in the game. So we don't mind posting images of specific products or links to specific manufacturer websites or addresses or images of specific establishments that provide services in exchange for sponsorship and support, which we are very much in need of. If you would like to advertise in our game, we can discuss this in private correspondence.
 

about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
When can we expect the public update?
Public versions don't come out with every new version. Basically they are released every 2 - 3 months, after the implementation and testing of new game mechanics and storylines. In each new public version, we give players access to the latest version of the game, which is the most stable.
 
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Thisguy01

Member
Sep 18, 2020
424
160
Wow, I have no idea how I could miss that one. I guess I only looked in the Center district in the high end store and shopping center.
Thanks for pointing me to the right direction.

On that note, what jobs are there after Uni graduation? Only office? What's the difference between assistant and specialist? They seem to pay about the same...?
 

about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
Wow, I have no idea how I could miss that one. I guess I only looked in the Center district in the high end store and shopping center.
Thanks for pointing me to the right direction.

On that note, what jobs are there after Uni graduation? Only office? What's the difference between assistant and specialist? They seem to pay about the same...?
So far, at this stage, the university offers the opportunity to work in an office as a specialist. In the latest versions we have corrected the salary of a specialist and now it is the highest compared to an assistant and a secretary. Also you don't have to finish university. The game provides an opportunity after the first year of university to get a job in the office as a secretary or specialist. In this case, MC will be able to leave his boss several times a month to continue classes at the university and take exams.
MC can get a job as an office assistant solely because of her attractiveness. In time, the boss will take her to negotiations where she will have to run some delicate errands. If you want to learn more about them, then try to maximize your attractiveness and try to pass this storyline. It is worth noting that a very big role in the office is played by work experience. It is completely different for each of the three professions, and the game mechanics of a specialist, assistant or secretary also has distinctive features.
 
Sep 24, 2023
1
0
Hello! Are there any plans to add means to "see" the atractiveness of NPCs in game (maybe through pictures or a stat) because we know how they dress and everything but we dont know eye or hair colour.
Also are there any future plans to change the sex mechanics in game?
Thanks in advance, and continue the great work!
 
Nov 18, 2021
21
21
Hello everyone, I did the alternate start with cohabiting male partner and he is always in relationship with other women, drinking/gambling/addicted to drugs. How to have a clean normal good npc as boyfriend?? If its rng, i've tried it 10 times so far, always cheating/addicted/gambling etc.

Also between 3 options to choose character of npc (mild,medium,strong) what do they mean?

mild - > sleazy, unfaithful?
strong -> good and faithful?
or is it reverse, choosing strong and refusing sex always results in ra** scene. What do i do to get a normal faithful partner??
 

about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
Hello! Are there any plans to add means to "see" the atractiveness of NPCs in game (maybe through pictures or a stat) because we know how they dress and everything but we dont know eye or hair colour.
Also are there any future plans to change the sex mechanics in game?
Thanks in advance, and continue the great work!
Absolutely!!! The game is developing and gets its direction to the comments and wishes of players. Over time, all game mechanics are significantly changed or replaced by new ones.
 

about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
Hello everyone, I did the alternate start with cohabiting male partner and he is always in relationship with other women, drinking/gambling/addicted to drugs. How to have a clean normal good npc as boyfriend?? If its rng, i've tried it 10 times so far, always cheating/addicted/gambling etc.

Also between 3 options to choose character of npc (mild,medium,strong) what do they mean?

mild - > sleazy, unfaithful?
strong -> good and faithful?
or is it reverse, choosing strong and refusing sex always results in ra** scene. What do i do to get a normal faithful partner??
That should help you out:
SOJinteres[1] = 0 - will get rid of alcoholism
SOJinteres[2] = 0 - get rid of drugs
SOJinteres[3] = 0 - get rid of gambling.
SOJinteres[9] = 0 - stop cheating with other women

Снимок экрана 2024-05-03 113859.png

Character refers to how active an NPC is in decision making and dominance. Each character has three other behaviors inherent to each character, so the number of behavioral NPCs is currently 9. They can be quiet, agreeing with the MC and obeying her completely, or they can be those who want to dominate the MC and don't tolerate objections. In between, as you realize, are other character types that will trace certain traits or may be neutral. Also, no character type is strictly assigned to a particular NPC, they can evolve and change.
 
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about_it

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Game Developer
Aug 7, 2020
891
1,570
New publication on Patreon today. Join our patrons and get these updates now.


About it v0.96.8_03.05


- Game version changed to "0.96.8"!!!
- Thanks to your comments corrected detected bugs in the new game mechanics of MC maid.
- Thanks to your comments fixed bugs in the new game mechanics of MC's work as a waitress.
- Thanks to your comments fixed a bug with the food that MC takes from the institution when she works there as a dishwasher. This food now appears in the kitchen in MC's apartment and does not need to be cooked. It is displayed as food that is already ready to eat.
- In order to diversify the storyline when MC works at the cafe as a dishwasher, we have added another option for her. If she stays overnight in the establishment, she will be able to peek at the establishment's administrator when he is secluded with one of the waitresses in the back room after the end of the workday.
- Added additional actions to the storyline with the establishment administrator when the MC is working as a maid. Now, at the end of a shift, under certain conditions, the administrator can attempt to have privacy with the MC or any other maid. MC will have new options for interacting with the receptionist, each of which will affect her career. Also, she will be able to show her curiosity if the admin has secluded herself with any maid working in the establishment and the MC notices it.
- Added a new game mechanic of MC working as a waitress to the game.
- Made and added to the game a storyline of interactions with the administrator of the establishment when MC works as a waitress.
- Made and added to the game the ability to meet and exchange phone numbers with visitors when MC is working as a waitress. It's worth remembering that at the moment MC can save up to 30 phone numbers of NPCs of different genders to be able to meet them and build relationships. If there is no free space in the phone book, it will not be possible to exchange phone numbers with an NPC of interest to the MC. Therefore, it is strongly recommended to lower the level of relationships and get rid of those NPCs who are no longer of interest to the MC.
- After careful consideration of your wishes, we have made it possible for the MC herself to invite male NPCs to dance, if the date takes place in some place in the city, where there is a dance floor. The ability to ask male NPCs to dance is available both for single male NPCs and for any male NPC in the company, if there are many of them.
- After studying your suggestions and wishes, we have added the ability for the MC to ask for an upfront payment when she trades with an NPC offering her services. For this purpose we had to thoroughly rework the game mechanics of bidding. One important feature is that the ability to ask for an upfront payment appears if the MC's intelligence level is greater than or equal to 30. NPCs will not necessarily agree to MC's demands, and they can offer only half of the desired amount as an advance payment. If the NPCs agree to the MC's demands, she is guaranteed to receive the amount offered as a prepayment.
- Dirt and wearing makeup for long periods of time will now take a significant toll on the MC's skin. She will have to face the paradox that when she uses makeup to hide her skin imperfections, it will not affect her skin in the best way when used for long periods of time.
- As per your recommendations, removed the significant impact on MC's intelligence of nicotine addiction when she has a high addiction to smoking. Now the level of intelligence at the time when MC has a craving for smoking will not have a significant decrease.
- After studying your comments, wishes and recommendations, we have tried to solve a problem that has been bugging us for a long time. As many of you know, if MC has a place to live, she can leave her money there. Everything changes dramatically if she starts living together with NPCs. That money ceases to belong to her and she loses control over it. At the same time, she can't fully control the finances of her NPC roommate and it becomes completely unclear what kind of money is kept at home and to whom it belongs. In addition, NPC roommates who did not work and had no income made many decisions based on the amount of money kept at home and allowed themselves to spend it as they saw fit. And that's just part of what ended up creating a huge problem with roommates and finances. In order to solve this problem, the entire game mechanics of cohabitation had to be globally redesigned. What's changed:
- Now, when NPCs agree to live with the MC, they will no longer immediately allocate a specific amount of money and give it to the MC for expenses. They will no longer have anything to do with the money the MC keeps at home and use it. We have left it open for those NPCs who have dependencies to steal money from the MC when they have no income or their income does not allow them to live their usual lifestyle. Of course, the MC will be informed of such cases so that she can make the right decisions.
- The main way to get money from NPC roommates will be to ask for it. Naturally, the amount of money the MC can ask NPCs for will be limited by their financial situation. There will also be a limited number of times each month that NPCs will agree to give her money for expenses. In addition, male NPCs who have an income, if they are on good terms and the MC doesn't ask his for money too often, can give her money on their own, depending on their financial situation, for expenses and housekeeping. Female NPCs are also endowed with this ability, but unlike male NPCs, they make such a decision if MC, in their opinion, will have a difficult financial situation. That is, when the amount on the bank card and cash will be below a certain amount.
- Also, the MC will now be able to offer money if NPC roommates don't have their own income, and pay for joint visits to places in town from their savings. This way, the MC can live together with a male NPC who has no income and support him if he wants to. This is another storyline that is now possible in the game.
- In making the changes, we took into account the peculiarities of cohabitation between male and female NPCs. A lot of work has been done, which has limited the amount of time we have spent testing these new game mechanics. We look forward to receiving your comments so that we can continue to work on editing the game mechanics of cohabitation and the implementation of marriage.
- Added new files to the game to visualize the events taking place.
- Various fixes, improvements and edits.
Thank you so much for YOUR support !!!
 
Nov 18, 2021
21
21
That should help you out:
SOJinteres[1] = 0 - will get rid of alcoholism
SOJinteres[2] = 0 - get rid of drugs
SOJinteres[3] = 0 - get rid of gambling.
SOJinteres[9] = 0 - stop cheating with other women

View attachment 3598455

Character refers to how active an NPC is in decision making and dominance. Each character has three other behaviors inherent to each character, so the number of behavioral NPCs is currently 9. They can be quiet, agreeing with the MC and obeying her completely, or they can be those who want to dominate the MC and don't tolerate objections. In between, as you realize, are other character types that will trace certain traits or may be neutral. Also, no character type is strictly assigned to a particular NPC, they can evolve and change.
thanks for reply. Is there any list of all the commands and what their value means so i can use them at will? I cannot see any.
 

about_it

Active Member
Game Developer
Aug 7, 2020
891
1,570
thanks for reply. Is there any list of all the commands and what their value means so i can use them at will? I cannot see any.
There are about 6000 variables in the game at this point and the game continues to evolve rapidly. Unfortunately, in order to describe each of them and how they change the game at different values, I will have to quit working on the game.

Снимок экрана 2024-05-06 202355.png
 

DogeD

New Member
Feb 27, 2023
7
4
I just started to play this game, I'm enjoying it so far. What skills do you need to work at the strip club? Do you need to increase dance skill?
 
3.40 star(s) 33 Votes