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About it v0.99.6_05.08
- Game version has been changed to "0.99.6"!!!
- Thanks to your comments, we found and fixed a bug that appeared after editing the game mechanics of MC's work in the office as a specialist.
- After reviewing your comments, we redesigned the banking system and increased the amount of credit that MC can take out from the bank at the start of the game.
- New game mechanics have been created and added, allowing MC to open and start developing their own business in the game. Currently, MC can have up to 10 businesses at the same time in one area of the city or in different areas of the city.
- Game mechanics have been created that allow MC's businesses to function independently in her absence if she has hired employees.
- Game mechanics have been created that allow MC to choose a business from three options. She can choose between trade, service provision, and manufacturing.
- Players can now create their own description for their MC business, just as they imagine it.
- The basis of the business is its area, equipment, and number of employees. The larger the business area, the more jobs can be created and the more customers can be served at the same time. In the case of a manufacturing business, in addition to workplaces, the area will affect the amount of finished products that can be stored until they are sold, simultaneously serving as a warehouse. The condition of the premises and the quality of the equipment affect the number of passers-by who may show curiosity and become customers. In the case of manufacturing, the condition of the premises and the quality of the equipment affect the amount of goods produced in a given amount of time. The main characteristics of hired workers will be their motivation and experience. The lower the motivation, the more likely the NPC is to start stealing or treating their work poorly. The experience of the workers will affect their efficiency. But it is worth noting that, with high experience and low motivation, the NPC is unlikely to want to work at full capacity.
- In this version, hired MC employees have now learned to steal not only from the cash register, trying to embezzle part of the profits. They can also steal goods, consumables, or raw materials for the production of goods. In addition to theft, MC will incur various other losses that accompany any business. Therefore, we have added the ability for MC to hire specialists and audit their business every 20 days to better understand its effectiveness. MC can also hire accountants who will keep records and significantly reduce theft and losses.
- Inspections and fines have been added to the game mechanics of MC's own business. Various services will periodically inspect MC's business. The amount of fines will depend on the condition of the premises where MC's business is located and the equipment. This will be another reason to invest the money earned in your business and maintain it at a certain level. MC has the opportunity to negotiate with the inspectors and offer them a bribe. I'll tell you a secret right away, this is not a very good move, as the inspectors will start visiting MC more often in the hope of continuing to receive bribes from her. But if MC has little money, especially in the early stages of her business development, this would be a good option to solve such a problem. If a large amount of fines accumulates, the MC's business will be closed and sealed until she pays off the debt. The same can happen if the MC does not pay taxes.
- Players will also have to face another reality. Racketeering has been added to the gameplay mechanics of MC's own business. As soon as MC balances her business to the point where it starts to bring her a stable income, it will attract unwanted attention from NPCs who will view her business as a means of profit. We carefully monitor all your wishes and comments, so racketeering has been made into a separate storyline with its own new game mechanics and various plot developments.
Following racketeering, we had to add security companies to MC's business. Many of you who have your own businesses are probably well aware of how it all works, but for other players, this storyline will be an unforgettable experience, providing additional emotions and excitement.
- If MC's business is experiencing any problems, its name will be displayed in red in the city districts where it is located.
- NPC customers have been given a more advanced behavior model and can now create queues or refuse service if the queue at a store or MC establishment is too long. The presence of queues will indicate that there are not enough employees or that it is time to expand your business. We are currently working on expanding the MC business and hope that this option will be available soon.
- If MC's business is focused on manufacturing goods, you should take into account the fact that finished products require space. Once the amount of finished products exceeds the size of the premises, the business will come to a standstill. The wholesale cost of finished products will depend on the market value and may fluctuate both upward and downward. MC can sell finished products wholesale or in parts. If MC has its own business related to trade or the provision of services, MC can send finished products there to sell them at retail prices and significantly increase its profits. In this way, MC can create its own business empire consisting of several interconnected businesses.
- As the number of employees increases, MC will have the opportunity to hire a manager who will improve the efficiency of its business. MC can also grant him the authority to make payments, purchase raw materials or goods, and pay salaries to employees. In this case, the manager will use the money in your business's checking account. If there is not enough money in the current account, payments will not be made.
- We have created a guide to help you start a business in the game if you have no previous experience.
- To avoid overwhelming you, I have focused only on the most important aspects of the new mechanics added to the game. A tremendous amount of work has been done, and the results are before you. After all, only you can decide the fate of this game and whether it should be developed further. We look forward to your comments and suggestions.
- Various fixes, improvements and edits.
Thank you so much for YOUR help and support!!!