harveylovestocruise
Newbie
- Nov 18, 2021
- 41
- 31
- 102
Piercings in Railway district and toys in the West (adult shop).whats the road map to get piercings and sex toys,etc
Once an MC has had more than 10 full sexual encounters, she will begin to understand her partners better. She will understand when her partner is ready to climax and will have many additional actions to complete the sexual act.I usually hate QSP games but this one actually delivers. Enough freedom and cheats to hold my interest long term.
Trying to trap dudes with a kid but they keep pulling out damnit.
about_it
I know I'm just some pirate, but would it be feasible to let players force a creampie while on top during sex? These MFers have the self control of a monk
Or a way to force more creampies in general.
I am currently working on this and updating the beach, park, and street locations. I also found an error in accessing the “hard” folders. This may be why images become unavailable when male NPCs treat MC very harshly. In the diagram below, I have shown how to fix this.Please finally add new animations with male NPCs.
Hello developer, is there any relationship mechanics ? Love, cheating, breakup, dating etc? Because that is a huge part of simulation you're trying to achieve. Otherwise it would be just buy stuff, fill meters, earn money to buy stuff. Sorry for the skepticism but I played so many QSP games which become a chore with micro managing and not enough of freedom in one thing that should be fleshed out, i.e. relationships.I am currently working on this and updating the beach, park, and street locations. I also found an error in accessing the “hard” folders. This may be why images become unavailable when male NPCs treat MC very harshly. In the diagram below, I have shown how to fix this.
View attachment 5390328 View attachment 5390329
All of that is yes. You can also married, divorce, have kids too. The MC can catch the cohabitant cheating on her. Don't remember if its both ways (the cohabitant catch MC cheating on him)Hello developer, is there any relationship mechanics ? Love, cheating, breakup, dating etc? Because that is a huge part of simulation you're trying to achieve. Otherwise it would be just buy stuff, fill meters, earn money to buy stuff. Sorry for the skepticism but I played so many QSP games which become a chore with micro managing and not enough of freedom in one thing that should be fleshed out, i.e. relationships.
Also could you give a rough roadmap/vision of the game?
Yes the NPC can catch you as well... It's only fair!All of that is yes. You can also married, divorce, have kids too. The MC can catch the cohabitant cheating on her. Don't remember if its both ways (the cohabitant catch MC cheating on him)
View attachment 5391525
I am currently working on this and updating the beach, park, and street locations. I also found an error in accessing the “hard” folders. This may be why images become unavailable when male NPCs treat MC very harshly. In the diagram below, I have shown how to fix this.
View attachment 5390328 View attachment 5390329
[/ЦИТИРОВАТЬ]
Please explain: 1. Which file should I open? 2. In which editor? 3. Where it is underlined, should I replace it or something else?
It's more than just a game. It's essentially a living system that carefully studies the player and tries to create storylines based on their requests. NPCs are not pre-programmed in the game; they are generated and have enough intelligence to interact with the main character, to love, hate, rejoice, and suffer. No one, not even the author himself, knows what will happen in the game in the next minute. The only thing I can promise you is that you will encounter things that are difficult to imagine. The game can surprise you if you take it seriously and disappoint you if you treat it superficially.Hello developer, is there any relationship mechanics ? Love, cheating, breakup, dating etc? Because that is a huge part of simulation you're trying to achieve. Otherwise it would be just buy stuff, fill meters, earn money to buy stuff. Sorry for the skepticism but I played so many QSP games which become a chore with micro managing and not enough of freedom in one thing that should be fleshed out, i.e. relationships.
Also could you give a rough roadmap/vision of the game?
I excluded group sex for some locations that are outside of buildings. In other cases, the MC can convince NPCs to have it at the same time if they want to establish priority. Double penetration requires a certain size of orifices. It's not as easy to do as it might seem when watching porn movies with professional actresses. Bring the size of the orifices to an elastic state, and then you will get an offer for double penetration. Also, if the NPCs consider the MC's orifices suitable, they will try to perform double penetration themselves.Group sex is only for take turns?
No more double penetration?