Known bug; wait roughly 10-15 seconds while not in a menu and then talk to her.So I get this weird error when talking to Cassandra and going with her. Can anyone help?
Thanks!Welp, I said I was gonna keep an eye on this years ago, and I have, loosely, though this is the first time I played a build... and likely the last time I play one for the next 2-3 years. XD There's... surprisingly little content, given how long it's been in development... or so it'd seem, but, let's face it, between the 2 devs and the artist, the amount of money they're making just doesn't cut it, so them doing even this much while likely working full time jobs is nothing short of amazing.
I definitely couldn't do it. I wouldn't have the energy for it. So kudos to them for still working on this project under such unfavorable conditions.
Dunno if Devs are monitoring this thread, but I'm gonna dump a list of issues I've noticed that may or may not have been reported by other people. Maybe it'll get to them anyway, maybe it's pointless... I just feel like writing it.
This is all for 0.2.24b, if it wasn't obvious from the date and whatnot.
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Beyond those obvious bugs, there are a number of other things that are questionable. Like the fact that choosing to drink or not drink during the Mayor's party doesn't seem to make any difference whatsoever in the event that occurs. Even though, presumably, Emma being drunk or not drunk should have some kind of effect? Otherwise, what's the point in even having a choice?
Then there's the voyeur curse. The curse says that Emma needs to see three different couples having sex. Well. I triggered the 1st sex scene between the blacksmith and the inn shortstack. Then the one with the mayor at the onsen. Then the one with the witch and the tentacles. Then the one with Cassandra and the guard... and the curse in question was not open for dispelling. Now, I can get the tentacle one not counting, if you really wanna nitpick, but the one with Cassandra should have counted, no? Instead, the curse broke when I saw the second blacksmith scene, even though the curse condition mentioned "unique couples".
Also, shouldn't that scene between the elf-fuck-boy and the Raven bitch count too? Or does it not because Emma's seeing a memory?
Either way, not sure if bug or particular design choice... as it is, that particular branch doesn't seem to be very developed.
Moving on, the combat system is a mess. Even if you train every single chance you get with Cassandra, Emma is still 99% useless against the zombies so it's better to just Brave with Cassandra and murder the pairs quickly. As much as I hate to say it, there's a reason why most H-games don't have a complex combat systems, and that reason includes the fact that combat needs balancing and whatnot, which is a massive time sink. If Dev really want to have a combat system, they're going to need to buckle down much harder on it and figure out exactly what they want from it.
Though, in my personal opinion, scrapping combat entirely would be the better move, so they can use their time for all the other systems that they have.
Next thing I'll note is that the game is... pretty... laggy I suppose, though obviously that's not the right word. The game clearly struggles, especially in the main town map, which seems to be a matter of poor optimization. I say this because it's pretty rare for RPGM games to have issues on my laptop. In fact, the last time I've had issues with an RPGM game of any kind was with this Mandarin Farm game with super high-rez animations and a memory leak... I can run stuff like Holy Knight Ricca at max graphic settings without issues, so my set-up is not the problem here. I also checked and the game never ate more than 20% processor and, uh, ~400MB RAM at most? So it definitely wasn't a matter of not enough resources. The game just doesn't run well. No idea why.
Anyway... there's a lot I could nitpick about tbh... though the only important bit, I guess, is the fact that the game has a looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong way to go and needs a lot more work. And a lot more funding tbh. Unfortunately, with how people are, and the fact that after all this time, there's not even one real scene of Emma losing her virginity in some way or another, it's likely gonna be a while before people get that invested into things to throw more money at it. Even though the slow-pace of the corruption elements is great. Or at least, the idea of it. Dunno how slow it is or not. Accepting gropes seems to raise it pretty fast... but I have no idea how many levels of corruption there are supposed to be, or what they influence, if anything.
It definitely isn't easy! Ultimately, I just want to make the game I want to make and I enjoy doing it. So that is a very powerful driving force that keeps me going through hard times.
And yeah Corruption System and Combat System is a main focus right now. (outside of more content)
Corruption System has a lot of work in the pipe and will be rolling out and finishing first I imagine. Which should also fix some of the triggers as well. It'll tie into combat a little too.
As for combat, I have zero plans to scrap it, it's current implementation is weak and mostly placeholder. That said, yeah, it takes a lot of resources to do it the way I want so I brought someone else on with combat as their sole focus. We should start seeing the fruits of their work in future updates. It's looking very good imo and we had a working version of it as PnP. The skill design should be really fun too.
What CPU do you have?
And if you are on a laptop with a dedicated GPU can you try forcing the game to use it?
I am forcing dGPU usage but maybe newer drivers are ignoring the calls and just using the iGPU.
I playtested the current version on a steamdeck and it worked pretty damn good as an example.