Meiri
Well-Known Member
- Nov 1, 2019
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Hey everyone! Sorry for the silence, it just took much longer than I expected to get back on track in terms of coding what was left to do. I'm not particularly the kind of person to throw out a day and miss the deadline, which is the reason that I kept quiet until I knew I would be capable of finishing everything. At last, I finally am much more comfortable in terms of what else is required to finish the update and finally ship it (and how the workflow goes in the 5090. I still need to playtest the paths and make sure the scenes are playing correctly, adjust the music and pass some denoiser to improve the images that I rendered on the 5090. If everything goes accordingly, the v0.3 update will be released November 2 (at the latest for highest patreons), but hopefully earlier. And then ten days after that, the public release will follow for all patrons.
Thanks everyone for the patience throughout, I tried not to include anything crazy in the preview pictures so I can make this post public as I know there's many of you that frequently visit my page looking forward for what's to come