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With Episode of Cat done I dove straight into Chapter 6 in full force.
This is the first chapter that I'm doing on the new rig (let's ignore the last 100 renders I did for Chapter 5) and I had to adapt to working with an actual GPU.
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Very briefly: I need to manage the GPU's VRAM, so scenes, environments and characters need to be prepared carefully beforehand and, sometimes, testing is required to get the most out of it.
Don't get me wrong, it's a GREAT problem to have, I just needed to get used to it and, now that I believe I am, I'm working FAST. How fast is "FAST"? Let me give you a comparison:
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This is a snippet from the sheets I use to keep track of my work. If we ignore the 28th of July (I was sick) and the 2nd of September (I had to do the prep to release EoC) you can clearly see the increase of renders-per-day.
And the best part is that not only the new renders look better, but so does my work schedule.
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Before I had to work around each render taking from 20 to 35 minutes to be completed, meaning I had to wake up early and go to sleep late to maximize the time available for rendering.
Now I get up in the morning, do my work, have dinner and I'm done! I actually get to have some time for myself in the evening, which is helping my mental health A LOT!
But, since I can't leave shit alone, lately that "time for myself" is still spent on the game, but for another reasons.
I stopped working on my side-projects (Neon Heart, my monthly Pharahposting on Twitter, where I render Pharah from Overwatch in extremely lewd poses, etc...) to go back and fix some of the crap I thought was "acceptable" in Chapter 1.
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This is not a "rework" or "remaster" and my focus is 100% on the new chapter, but I was replaying the game recently and just couldn't stand how some of the old renders looked (overexposed, grainy, sometimes with the wrong aspect ratio). So, in my free time, I'm working my way through and redoing some of the worst ones while listening to wrestling podcasts.
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Anyway, if it wasn't clear enough, work on Chapter 6 is proceeding smoothly. The aim is to release it by the end of the month.
Next week I'll give you a more detailed overview of the chapter. See ya then!
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