Well glad you are looking forward to the upcoming changes, as for your current UI issue it's a problem that I couldn't find a way to resolve it completely.I am actually really excited try this further. I enjoy the original, and some of the changes you stated sound amazing, more emphasis on management, more rpg elements, rad, and the change from real porn, and hentai to pure hentai? Even more rad, the blend in the original always seemed corny, like the non human charecters were completely pointless and the game expected you to just kill them all off.
However, I have started to play it and something Ive noticed off the bat. Maybe its just my pc, but the image transitions while navigating the UI seems to make it lag. It has to load the image before youre able to actually move locations. Since it takes a few miliseconds to load, I found myself having to click the UI, two sometimes 3 times depending on rather or not I moused over any other locations before hand or not.
The design looks cool, but the delay will likely get old really fast. So is it possible to have the game prioritize the click over the image loads? If so than the issue should take care of itself and not cause you to change it, or rob the people who dont have the issue of the cool image changes.
I tried messing with the graphics options, honestly some tooltips telling you what shit does would be cool. I saw no difference in my UI issue.
So I have just removed the image transition when you mouse over a location, if you want to continue playing with the current version go to Config > Text > Skip > Transitions.
It does disable all the transitions everywhere so even in scenes you will lose any fade/dissolve transitions, but it will remove that interface lag which is probably more annoying...
I guess when I first tested it... I got used to the momentary lag and just timed my clicks around it so I didn't really notice it until people gave me feedback on it being an issue... heh.
Config > Visuals > Performance Mode > Off might give some people some better frame rates/responsiveness in general...
Essentially Ren'py tries to limit the resources it uses during normal VN gameplay, but when you need a higher frame rate for a transition or a faster image load it can take a bit longer for Ren'py to give back the resources it needs to do that smoothly.
I will try and add some tooltips to the config screen eventually though, just to more thoroughly explain what each option does.