Hehe...Not so quickfire but the details are welcome.
The one thing that I didn't realize when I was testing single images was that it wouldn't work from a loaded save if that image had already been used in that particular save.
Hmmm it's not that you can't change an image in the save, but if you remove or change things for a character that has already been generated.
Scenario A:
Say you add a daughter with id of d0001, but when testing you find out that you messed something up and decide to delete the character completely.
Well that character with that id has still been generated and saved to whichever matron you added the character to.
So every time you visit the screen where her images should be you get an error.
Scenario B:
Say you add a daughter with id of d0001, but when testing you find out that you had too many images for one of the scene types.
If when that daughter was generated it saved the 2nd image variation of a scene, so range 08-14 or 06-10.
Deleting the 06/08 image will not change the scene to use the 1st image variation of that scene.
So you would have to duplicate the first scene to cover the mistake with the generated daughter.
I'm not sure what exactly you tried with the single image replacements with bad results, though.
Is there a way to use webm for the scenes that currently use webp? Sometimes you can find animated gifs which can be converted to webm but not webp (at least not without losing the animation). I'm wondering if I would have to change the filetype in the code?
So to make sure that everything works I'd say that you have to keep the first image in a sequence.
- Foreplay (01, 06, 11)
- Sex (01, 08, 15)
- Threesome aka 3P (01, 13, 25)
As a webp image, because the first image is the one that is checked to find it's size so that it can be resized appropriately when it is displayed.
But even if you do that, there is still another hurdle to overcome.
Ren'py does not automatically define movie files, like it does for images.
So you would either have to manually define the movies or create code for the game to automatically define them for you.
This isn't something I have built-in currently... I've tried to be as consistent as possible and finding animations consistently for every character used as a daughter/encounter would be impossible and then limits the pool of games to even draw from.