Always a fan of the 2koma instant win style scenes.If you mean to avoid random encounters totally, no... If you mean the Monster Girls available to recruit, yes (except Sphynx - that's not going to be a instant win because you surprised them point.).
If you're killing them because you never want to hit a random battle... there is an option in the next version to disable random encounters as a cheat (because you get full xp and resources) so I'd advise you to use that.
Mechanically I'm not a fan of the population system as it was implemented in the original game, I may implement something in the future to remove after battle choices because of your alignment (human/monster/neutral) and your level of virtue and corruption. I will say in the new version if you're encountering enemies that you've out leveled significantly, you won't have a fight but instantly win the battle through the power of your presence.
Good luck man.I may be absent for awhile from the forums, I live in an area likely to be affected by Hurricane Florence and I unfortunately did not have the update finished last week and haven't had a lot of time to work on it this week. It may be closer to the end of next month or the beginning of next before I get it ready. Just letting you guys know whats going on, just play one of the thousands of other games/mods for now :biggrin:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/towns.rpy", line 199, in script
$ worldfunction_ConsumeActionPointsWithoutJumping(store.worldstat_ActionsLeft)
File "game/towns.rpy", line 199, in <module>
$ worldfunction_ConsumeActionPointsWithoutJumping(store.worldstat_ActionsLeft)
File "game/customfunctions.rpy", line 1202, in worldfunction_ConsumeActionPointsWithoutJumping
internalfunction_AdvanceDayWithoutJump()
File "game/customfunctions.rpy", line 1208, in internalfunction_AdvanceDayWithoutJump
internalfunction_AdvanceWeekWithoutJump()
File "game/customfunctions.rpy", line 1218, in internalfunction_AdvanceWeekWithoutJump
worldfunction_CalculateTownAndBaseResourcesProduced()
File "game/customfunctions.rpy", line 283, in worldfunction_CalculateTownAndBaseResourcesProduced
internalfunction_TownsDistributeFoodSupplies(store.townsystem_LocationMonsterTownPopulation, "locationlabel_MonsterTown")
File "game/customfunctions.rpy", line 672, in internalfunction_TownsDistributeFoodSupplies
if store.craftsystem_FoodStockpile >= townsystem_MonsterGirlWinterFoodConsumptionPerPopulation:
NameError: global name 'townsystem_MonsterGirlWinterFoodConsumptionPerPopulation' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/towns.rpy", line 199, in script
$ worldfunction_ConsumeActionPointsWithoutJumping(store.worldstat_ActionsLeft)
File "Z:\C Drive Backup\Downloads\Games\AdamAndGaiaTHXE-Foundation-pc\renpy\ast.py", line 861, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "Z:\C Drive Backup\Downloads\Games\AdamAndGaiaTHXE-Foundation-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/towns.rpy", line 199, in <module>
$ worldfunction_ConsumeActionPointsWithoutJumping(store.worldstat_ActionsLeft)
File "game/customfunctions.rpy", line 1202, in worldfunction_ConsumeActionPointsWithoutJumping
internalfunction_AdvanceDayWithoutJump()
File "game/customfunctions.rpy", line 1208, in internalfunction_AdvanceDayWithoutJump
internalfunction_AdvanceWeekWithoutJump()
File "game/customfunctions.rpy", line 1218, in internalfunction_AdvanceWeekWithoutJump
worldfunction_CalculateTownAndBaseResourcesProduced()
File "game/customfunctions.rpy", line 283, in worldfunction_CalculateTownAndBaseResourcesProduced
internalfunction_TownsDistributeFoodSupplies(store.townsystem_LocationMonsterTownPopulation, "locationlabel_MonsterTown")
File "game/customfunctions.rpy", line 672, in internalfunction_TownsDistributeFoodSupplies
if store.craftsystem_FoodStockpile >= townsystem_MonsterGirlWinterFoodConsumptionPerPopulation:
NameError: global name 'townsystem_MonsterGirlWinterFoodConsumptionPerPopulation' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.0.1.291
Adam and Gaia : THXE (Turbo Hyper Extreme Edition) Foundation
Sun Oct 07 21:12:12 2018
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/world.rpy", line 25, in script
python:
File "game/world.rpy", line 27, in <module>
travelfunction_ExploreCurrentLocation(locationsystem_CurrentLocation)
File "game/customfunctions.rpy", line 1318, in travelfunction_ExploreCurrentLocation
if currenlocation == "locationlabel_Plains_Hub":
NameError: global name 'currenlocation' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/world.rpy", line 25, in script
python:
File "Z:\Data Backup\Documents\MEGAsync Downloads\AdamAndGaiaTHXE-Foundation-pc\renpy\ast.py", line 861, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "Z:\Data Backup\Documents\MEGAsync Downloads\AdamAndGaiaTHXE-Foundation-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/world.rpy", line 27, in <module>
travelfunction_ExploreCurrentLocation(locationsystem_CurrentLocation)
File "game/customfunctions.rpy", line 1318, in travelfunction_ExploreCurrentLocation
if currenlocation == "locationlabel_Plains_Hub":
NameError: global name 'currenlocation' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.0.1.291
Adam and Gaia : THXE (Turbo Hyper Extreme Edition) Foundation
Sun Oct 07 21:43:48 2018
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/matrons/izanami.rpy", line 261, in script
if isIzanamiAlive == True:
File "game/matrons/izanami.rpy", line 261, in <module>
if isIzanamiAlive == True:
NameError: name 'isIzanamiAlive' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/matrons/izanami.rpy", line 261, in script
if isIzanamiAlive == True:
File "Z:\C Drive Backup\Downloads\Games\AdamAndGaiaTHXE-Foundation-pc\renpy\ast.py", line 1728, in execute
if renpy.python.py_eval(condition):
File "Z:\C Drive Backup\Downloads\Games\AdamAndGaiaTHXE-Foundation-pc\renpy\python.py", line 1943, in py_eval
return py_eval_bytecode(code, globals, locals)
File "Z:\C Drive Backup\Downloads\Games\AdamAndGaiaTHXE-Foundation-pc\renpy\python.py", line 1936, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/matrons/izanami.rpy", line 261, in <module>
if isIzanamiAlive == True:
NameError: name 'isIzanamiAlive' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.0.1.291
Adam and Gaia : THXE (Turbo Hyper Extreme Edition) Foundation
Mon Oct 08 07:36:09 2018