4.20 star(s) 56 Votes

Daxter250

Forum Fanatic
Sep 17, 2017
4,693
13,250
Both okay for me if you write it :D :D ... I meant just the convenient way to manage the packages. The MO dev works for nexus now afaik. So... it's getting the same ( ).
yep, that's why MO2 is out now by new people, even better and more efficient than the old one XD.

@dragonassz1 my patches are for an enhanced game experience. they simply replace some girl pics to make 'em look more delicious (or how beorn would say: fruity!). you don't need the patches if you don't want to.
 

FA80

Active Member
Apr 22, 2017
506
440
Can i download the main game, or do i need the update and patches aswell?
You actually need only the html file

Everything else is optional to your taste, both the alternative pic sets for desert and fields and the cheated version you will find somewhere in the thread.
 

Epadder

Programmer
Game Developer
Oct 25, 2016
568
1,064
Just to let those who were interested when I first posted but may have missed it before, I have my own thread for a modified Ren'py version of the game and I just launched my latest update today.

Sorry to bother those who hate Anime girls though :coldsweat:
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,693
13,250
uf... the island patch sure is a tough one. but it's halfly done. 4 girls are done, 5 more girls need to be done. i guess i can launch the next patch in a week or so.
 
  • Like
Reactions: Faldir

FA80

Active Member
Apr 22, 2017
506
440
uf... the island patch sure is a tough one. but it's halfly done. 4 girls are done, 5 more girls need to be done. i guess i can launch the next patch in a week or so.
I'm already looking forward for it :D

Are there any plans for the temples set?
 

Faldir

Member
Game Developer
May 7, 2017
359
1,100
uf... the island patch sure is a tough one. but it's halfly done. 4 girls are done, 5 more girls need to be done. i guess i can launch the next patch in a week or so.


I'm also looking forward to it but I must say that I would prefer a redo of the caves set including Venus.
So still a set with the current shapes? Otherwise the twin set is available a few pages down I think, though it doesn't include Venus... ah, well.
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,693
13,250
I'm also looking forward to it but I must say that I would prefer a redo of the caves set including Venus.
i'm going in order of the folders.
after island the next patch will be about jungles, then mountains, then plains, rivers and finally temples. last but not least, valleys will be the last patch (and no i won't touch caves XD; it's too "fruity" for me ^^).
 

jmkarlsson

Member
Nov 25, 2017
441
131
i'm going in order of the folders.
after island the next patch will be about jungles, then mountains, then plains, rivers and finally temples. last but not least, valleys will be the last patch (and no i won't touch caves XD; it's too "fruity" for me ^^).
I was hoping for something like a conversion so that they were teens or something else in that area.
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,693
13,250
I was hoping for something like a conversion so that they were teens or something else in that area.
so ya wanna have fruity teens, am i guessing right? dunno if such porn stars even exist that have weight on their bones AND are teens while fucking around like rabbits.
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,693
13,250
No just teens or something else you feel is missing in game.
Also anything but obese.
well, all locations like caves, like islands and so on have a destinctive look to it. mountain girls are blonde, island girls are red heads, cave girls are massive and so on. making cave girls just look like teens without any other features would break the immersion (at the end being a teen just means that you are young and that's it). i do try to use young porn stars with their destinctive look in my patches, but as i said before i won't touch caves. if ya want me to change cave completely with, let's say muscle girls, then ya gotta ask beorn first and not me ^^.
 

Faldir

Member
Game Developer
May 7, 2017
359
1,100
Update:

I've begun play-testing before release, but man, there is a ton of bugs!
I've fixed numerous but there are still so many left, including some that truly baffles me.

I'll keep trying, but again I'm no coding lad, so the plan might very well turn out to be releasing the update with its bugs and then working together to solve them - I'll make sure that its "alpha nature" is clear on the download.

Otherwise, not much news. Releasing soon most likely!
 

trythisone

Newbie
Nov 1, 2017
55
8
can i add another girl in the girls file? example: the caves has 12 girls so I would add a girl13.gif, etc.
Currently you have to edit the code to do that - one of the stated goals in the games to-do list is to add another 12 girls to caves, temples and valley girls so all the sets have 24. The hard part about that is getting all the images together so if you have the images I'm sure @Beornwahl would appreciate the help.
 
  • Like
Reactions: obliferous_gentery

Faldir

Member
Game Developer
May 7, 2017
359
1,100
Currently you have to edit the code to do that - one of the stated goals in the games to-do list is to add another 12 girls to caves, temples and valley girls so all the sets have 24. The hard part about that is getting all the images together so if you have the images I'm sure @Beornwahl would appreciate the help.
Yeah, if you find material lined up for 12 more girls, then I change the code to accommodate them forthwith!
 

Faldir

Member
Game Developer
May 7, 2017
359
1,100
The main bugs seem to be centered around the Event passage.
It repeats the same event every turn and doesn't seem to follow the restrictions

I'm going to upload it here in case any of you bright fellows can find the errors in the passage:

HTML:
<<nobr>>

<<if $rheiaDone is 1 and $inannaDone is 0>>
    <<set $rheiaInannaMeet to 1>>
<<elseif $inannaDone is 1 and $rheiaDone is 0>>
    <<set $rheiaInannaMeet to 2>>
<</if>>

<<if $rheiaDone is 1 and $freiaDone is 0>>
    <<set $rheiaFreiaMeet to 1>>
<<elseif $freiaDone is 1 and $rheiaDone is 0>>
    <<set $rheiaFreiaMeet to 2>>
<</if>>

<<if $freiaDone is 1 and $izanamiDone is 0>>
    <<set $freiaIzanamiMeet to 1>>
<<elseif $izanamiDone is 1 and $freiaDone is 0>>
    <<set $freiaIzanamiMeet to 2>>
<</if>>

<<if $rheiaDone is 1 and $NambiDone is 0>>
    <<set $rheiaNambiMeet to 1>>
<<elseif $NambiDone is 1 and $rheiaDone is 0>>
    <<set $rheiaNambiMeet to 2>>
<</if>>

<<if $Time is 10>>
    <<set $Event to 2>>
    <<goto "Events">>/%l Winter %/

<<elseif $Exp gte 100>>
    <<set $Event to 1>>
    <<goto "Events">>/%l Exp %/

<<elseif $EndWeekHome is "Sanctuary" and $ElvenChildren gte 4 and (random(1,100) gt 30)>>
    <<set $Event to either (31, 31, 31, 32, 33)>>
    <<goto "Events">>/%l Elven Events %/

<<elseif $rheiaDone is 1 and $inannaDone is 1 and $rheiaInannaMeet isnot 0>>
        <<set $Event to 1.1>>
        <<goto "Events">>/%l Rheia meets Inanna %/
<<elseif $rheiaDone is 1 and $freiaDone is 1 and $rheiaFreiaMeet isnot 0>>
        <<set $Event to 1.2>>
        <<goto "Events">>/%l Rheia meets Freia %/
<<elseif $freiaDone is 1 and $izanamiDone is 1 and $freiaIzanamiMeet isnot 0>>
        <<set $Event to 1.3>>
        <<goto "Events">>/%l Freia meets Izanami %/
<<elseif $sitaDone is 1 and $izanamiDone is 1 and $izanamiSitaMeet isnot 0>>
        <<set $Event to 1.4>>
        <<goto "Events">>/%l Sita meets Izanami %/
<<elseif $nambiDone is 1 and $rheiaDone is 1 and $rheiaNambiMeet isnot 0>>
        <<set $Event to 1.5>>
        <<goto "Events">>/%l Rheia meets Nambi %/

<<elseif (random(1,100) gt 30)>>
    <<set $Happening to random (1, 20)>>
    <<if $Happening is 1>>
        <<set $Event to 3>>
        <<goto "Events">>/%l Stone offering %/
    <<elseif $Happening is 2 and $Food gte 30 and $bunnyWild gte 10>>
        <<set $Event to 4>>
        <<goto "Events">>/%l Bunny Hunny %/
    <<elseif $Happening is 3 and $Food gte 30>>
        <<set $Event to 5>>
        <<goto "Events">>/%l Flood %/
    <<elseif $Happening is 4 and $Food gte 20>>
        <<set $Event to 6>>
        <<goto "Events">>/%l Salt %/
    <<elseif $Happening is 5 and $HumanChildren gte 5>>
        <<set $Event to 7>>
        <<goto "Events">>/%l Morning Blowjob %/
    <<elseif $Happening is 6 and ($HumanChildren gte 2)>>
        <<set $Event to 8>>
        <<goto "Events">>/%l Two Fun %/
    <<elseif $Happening is 7 and ($HumanChildren gte 2)>>
        <<set $Event to 9>>
        <<goto "Events">>/%l Breakfast Milk %/
    <<elseif $Happening is 8 and ($HumanChildren gte 2) and ($catDone is 1)>>
        <<set $Event to 10>>
        <<goto "Events">>/%l Cat Girl %/
    <<elseif $Happening is 9 and ($HumanChildren gte 2)>>
        <<set $Event to 11>>
        <<goto "Events">>/%l Dance %/
    <<elseif $Happening is 10 and ($HumanChildren gte 2)>>
        <<set $Event to 12>>
        <<goto "Events">>/%l Box of food %/
    <<elseif $Happening is 11 and ($inannaChildren gte 4)>>
        <<set $Event to 13>>
        <<goto "Events">>/%l Cult of Adonis %/
    <<elseif $Happening is 12 and ($HumanChildren gte 3)>>
        <<set $Event to 14>>
        <<goto "Events">>/%l Three Fun %/
    <<elseif $Happening is 13 and ($HumanChildren gte 3)>>
        <<set $Event to 15>>
        <<goto "Events">>/%l Sleeping Girl %/
    <<elseif $Happening is 14 and ($HumanChildren gte 2)>>
        <<set $Event to 16>>
        <<goto "Events">>/%l Dry Skin %/
    <<elseif $Happening is 15 and ($HumanChildren gte 4)>>
        <<set $Event to 17>>
        <<goto "Events">>/%l Four Fun %/
    <<elseif $Happening is 16 and ($HumanChildren gte 1)>>
        <<set $Event to 18>>
        <<goto "Events">>/%l Work Clothes %/
    <<elseif $Happening is 17 and ($HumanChildren gte 2)>>
        <<set $Event to 19>>
        <<goto "Events">>/%l Suckle girl %/
    <<elseif $Happening is 18 and $rheiaDone is 1 and $saraiDone is 1>>
        <<set $Event to 20>>
        <<goto "Events">>/%l Rheia and Sarai sex %/
    <<elseif $Happening is 19 and $rheiaDone is 1 and $nambiDone is 1>>
        <<set $Event to 21>>
        <<goto "Events">>/%l Rheia and Nambi sex %/
    <<elseif $Happening is 20 and $izamamiDone is 1 and $nambiDone is 1>>
        <<set $Event to 22>>
        <<goto "Events">>/%l Izanami and Nambi sex %/
    <<else>>
        <<goto "Events">>
    <</if>>
<<else>>
    <<goto "Events">>
<</if>>
<</nobr>>
 

trythisone

Newbie
Nov 1, 2017
55
8
The main bugs seem to be centered around the Event passage.
It repeats the same event every turn and doesn't seem to follow the restrictions
Code:
<<elseif $EndWeekHome is "Sanctuary" and $ElvenChildren gte 4 and (random(1,100) gt 30)>>
    <<set $Event to either (31, 31, 31, 32, 33)>>
    <<goto "Events">>/%l Elven Events %/
Without seeing the rest of the code this is what leaps out at me. Is the event that repeats 31, 32 or 33? If so how and when is $EndWeekHome set (and is it ever changed) - This code while execute 70% of the time when you've had 4 ElvenChildren and $EndWeekHome is "Sanctuary".

Also look at the level up event as unless you've changed it, it also $event to a random number if your fully lvled.
 
4.20 star(s) 56 Votes