<<nobr>>
<<if $rheiaDone is 1 and $inannaDone is 0>>
<<set $rheiaInannaMeet to 1>>
<<elseif $inannaDone is 1 and $rheiaDone is 0>>
<<set $rheiaInannaMeet to 2>>
<</if>>
<<if $rheiaDone is 1 and $freiaDone is 0>>
<<set $rheiaFreiaMeet to 1>>
<<elseif $freiaDone is 1 and $rheiaDone is 0>>
<<set $rheiaFreiaMeet to 2>>
<</if>>
<<if $freiaDone is 1 and $izanamiDone is 0>>
<<set $freiaIzanamiMeet to 1>>
<<elseif $izanamiDone is 1 and $freiaDone is 0>>
<<set $freiaIzanamiMeet to 2>>
<</if>>
<<if $rheiaDone is 1 and $NambiDone is 0>>
<<set $rheiaNambiMeet to 1>>
<<elseif $NambiDone is 1 and $rheiaDone is 0>>
<<set $rheiaNambiMeet to 2>>
<</if>>
<<if $Time is 10>>
<<set $Event to 2>>
<<goto "Events">>/%l Winter %/
<<elseif $Exp gte 100>>
<<set $Event to 1>>
<<goto "Events">>/%l Exp %/
<<elseif $EndWeekHome is "Sanctuary" and $ElvenChildren gte 4 and (random(1,100) gt 30)>>
<<set $Event to either (31, 31, 31, 32, 33)>>
<<goto "Events">>/%l Elven Events %/
<<elseif $rheiaDone is 1 and $inannaDone is 1 and $rheiaInannaMeet isnot 0>>
<<set $Event to 1.1>>
<<goto "Events">>/%l Rheia meets Inanna %/
<<elseif $rheiaDone is 1 and $freiaDone is 1 and $rheiaFreiaMeet isnot 0>>
<<set $Event to 1.2>>
<<goto "Events">>/%l Rheia meets Freia %/
<<elseif $freiaDone is 1 and $izanamiDone is 1 and $freiaIzanamiMeet isnot 0>>
<<set $Event to 1.3>>
<<goto "Events">>/%l Freia meets Izanami %/
<<elseif $sitaDone is 1 and $izanamiDone is 1 and $izanamiSitaMeet isnot 0>>
<<set $Event to 1.4>>
<<goto "Events">>/%l Sita meets Izanami %/
<<elseif $nambiDone is 1 and $rheiaDone is 1 and $rheiaNambiMeet isnot 0>>
<<set $Event to 1.5>>
<<goto "Events">>/%l Rheia meets Nambi %/
<<elseif (random(1,100) gt 30)>>
<<set $Happening to random (1, 20)>>
<<if $Happening is 1>>
<<set $Event to 3>>
<<goto "Events">>/%l Stone offering %/
<<elseif $Happening is 2 and $Food gte 30 and $bunnyWild gte 10>>
<<set $Event to 4>>
<<goto "Events">>/%l Bunny Hunny %/
<<elseif $Happening is 3 and $Food gte 30>>
<<set $Event to 5>>
<<goto "Events">>/%l Flood %/
<<elseif $Happening is 4 and $Food gte 20>>
<<set $Event to 6>>
<<goto "Events">>/%l Salt %/
<<elseif $Happening is 5 and $HumanChildren gte 5>>
<<set $Event to 7>>
<<goto "Events">>/%l Morning Blowjob %/
<<elseif $Happening is 6 and ($HumanChildren gte 2)>>
<<set $Event to 8>>
<<goto "Events">>/%l Two Fun %/
<<elseif $Happening is 7 and ($HumanChildren gte 2)>>
<<set $Event to 9>>
<<goto "Events">>/%l Breakfast Milk %/
<<elseif $Happening is 8 and ($HumanChildren gte 2) and ($catDone is 1)>>
<<set $Event to 10>>
<<goto "Events">>/%l Cat Girl %/
<<elseif $Happening is 9 and ($HumanChildren gte 2)>>
<<set $Event to 11>>
<<goto "Events">>/%l Dance %/
<<elseif $Happening is 10 and ($HumanChildren gte 2)>>
<<set $Event to 12>>
<<goto "Events">>/%l Box of food %/
<<elseif $Happening is 11 and ($inannaChildren gte 4)>>
<<set $Event to 13>>
<<goto "Events">>/%l Cult of Adonis %/
<<elseif $Happening is 12 and ($HumanChildren gte 3)>>
<<set $Event to 14>>
<<goto "Events">>/%l Three Fun %/
<<elseif $Happening is 13 and ($HumanChildren gte 3)>>
<<set $Event to 15>>
<<goto "Events">>/%l Sleeping Girl %/
<<elseif $Happening is 14 and ($HumanChildren gte 2)>>
<<set $Event to 16>>
<<goto "Events">>/%l Dry Skin %/
<<elseif $Happening is 15 and ($HumanChildren gte 4)>>
<<set $Event to 17>>
<<goto "Events">>/%l Four Fun %/
<<elseif $Happening is 16 and ($HumanChildren gte 1)>>
<<set $Event to 18>>
<<goto "Events">>/%l Work Clothes %/
<<elseif $Happening is 17 and ($HumanChildren gte 2)>>
<<set $Event to 19>>
<<goto "Events">>/%l Suckle girl %/
<<elseif $Happening is 18 and $rheiaDone is 1 and $saraiDone is 1>>
<<set $Event to 20>>
<<goto "Events">>/%l Rheia and Sarai sex %/
<<elseif $Happening is 19 and $rheiaDone is 1 and $nambiDone is 1>>
<<set $Event to 21>>
<<goto "Events">>/%l Rheia and Nambi sex %/
<<elseif $Happening is 20 and $izamamiDone is 1 and $nambiDone is 1>>
<<set $Event to 22>>
<<goto "Events">>/%l Izanami and Nambi sex %/
<<else>>
<<goto "Events">>
<</if>>
<<else>>
<<goto "Events">>
<</if>>
<</nobr>>