well you basically gave yourself the answer. you can make one of your normal bees into a queen bee (only one however can be one).but i can make them into a queen
Dear Beorn or was it Boern? So hard to rememberJust a quick hello!
It's been a terrible awful month - no spare time at all. I don't see any respite in the near future either. So it's more fingers crossed than solid plans and deadlines for development at the moment. I've also not been that active here, so I have missed a lot of messages. For this I just want to apologies, though again I don't spy improvements in the near future.
I'm getting a job in a new place this February, so it'll most likely take much of my time settling in. So, again, more fingers crossed than solid plans at the moment.
To sate any itch you may have in the meanwhile - I believe the Free Cities pregmod is grand and gets updated daily (farm too).
Also Epaddder's Ren'Py Version: Adam and Gaia : THXE was updated this very January. Uhhh!!!
Mental hugs all around! Stay warm and well fed in this freezing cold winter!
tried the antigrind file and the movies do not work. Any fix for this?
I would not mind to make a new antigrind. Is the 2.2 tws on 1st page already updated? If so I can use it as base?@fallenkezef - By movies do you mean GIFs or my compressed version (WEBM) with the anti-grind file?
If the second, only the html included (or the one I posted a few pages ago) works with the compressed version. @FA80 or I would have to make a version that merged our respective changes.
The cloth bug?@FA80 - The TWS on the front page does have the widget active, but there is a small error in that file that I corrected a couple weeks ago (When the last modding discussion came up).
Here is my up to date file.
Ah, okay. But... the cloth thingy is a bug?! Or was it just my file that had trouble? There is a passage "Give Clothes" but it didn't work for me, couldn't assign elves to villages. So I wrote a workaround for that... but I'm still not really sure if that's a bug (code seems good) or was a issue with my copy only.@FA80 - No problem, but no the issue I was referring to wasYou must be registered to see the linksWhen I was copy/pasting my txt source file into the tws I accidentally missed a "<" at the start of a "<<nobr>>"
Yeah, but it didn't work for me... does it work for you? Or anyone else? If so I could remove my workaround...@FA80 - looking at the original .tws file compared to the edit one, the clothing part is the same in both... So maybe it's an unimplemented feature or maybe it's just something that slipped through before release.
<<if $activeSlave.home is "Elven" and $activeSlave.clothes is 0>>
<<button "Give clothes">><<replace "#miniscene">><<display "SlaveTalk">><</replace>><</button>>
<</if>>
<<nobr>>
<<for $i to 0; $i lt $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<</if>>
<</for>>
<</nobr>>
<div id="miniscene1">>
<<nobr>>
<<button "Talk about the World">>
<<replace "#miniscene1">>
<<if $FatherBeloved is 1>>
<<set $activeSlave.relation += 5>>
<<elseif $FatherDear is 1>>
<<set $activeSlave.relation += 3>>
<<else>>
<<set $activeSlave.relation += 1>>
<</if>>
<<display "TalkWorld">>
<</replace>>
<</button>>
<<if $activeSlave.relation gte 5>>
<<button "Talk about philosophy">>
<<replace "#miniscene1">>
<<if $FatherBeloved is 1>>
<<set $activeSlave.relation += 5>>
<<elseif $FatherDear is 1>>
<<set $activeSlave.relation += 3>>
<<else>>
<<set $activeSlave.relation += 1>>
<</if>>
<<display "TalkPhilosophy">>
<</replace>>
<</button>>
<</if>>
<<if $activeSlave.relation gte 10>>
<<button "Talk about love">>
<<replace "#miniscene1">>
<<if $FatherBeloved is 1>>
<<set $activeSlave.relation += 5>>
<<elseif $FatherDear is 1>>
<<set $activeSlave.relation += 3>>
<<else>>
<<set $activeSlave.relation += 1>>
<</if>>
<<display "TalkLove">>
<</replace>>
<</button>>
<</if>>
<</nobr>>
</div>