One of your enemies have that ability and the main character would be controlled by her later on...Whats the mind control content and do we get to use it a lot?
It was explained during the story, like his unique ability or something to make the souls horny.-Hello, let me introduce you to Lea.
-Hey, Lea.
-I LOVE YOU!
I wish I was kidding, but I'm not. The girls all love MC instantly for some odd reason. Even the ones who are human and experienced something traumatic. They'll still be perfectly fine with him and open their legs for him. In the middle of the day, of a busy café. Took me right out of the story.
Lust isn't love. And there is no appeal to seducing girls who are already infatuated with you, already willing to spread their legs for you if you only asked. When you're already at the finish line, what even is left to do?It was explained during the story, like his unique ability or something to make the souls horny.
And as for the girls around MC, it's a harem game after all.
leave him be, just a lost soullet me get back to u on that my fist run and i dont exactly know what the vip scenes are or how obvious they are as vip scenes. im a slow reader so dont expect an reply soon.
generally incompetent and greedy dev thats howwhy tf is this 4 gigs
Not gonna work, unfortunately. The public version has had all that content removed aside from the preview images in the VIP menu.let me get back to u on that my fist run and i dont exactly know what the vip scenes are or how obvious they are as vip scenes. im a slow reader so dont expect an reply soon.
i try out and thx. I had error ... no new start... hope it works report later...Here is a simple fix for those that are having issues with Save File Thumbnails showing up as too small. Enjoy!
Note: Download and drop this file in 'game' directory.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 33, in <module>
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
ImportError: No module named revertable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 33, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 33, in <module>
File "renpy/exports.py", line 1563, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
ImportError: No module named revertable
Windows-7-6.1.7601-SP1
Ren'Py 7.4.11.2266
Afterlife Harem 0.3.9
Sat Aug 12 20:49:17 2023
Did you drop this in the main game folder or Afterlife_Harem-0.3.9-win/game/ ?Looks like it do not work... MHHCode:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 33, in <module> File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) ImportError: No module named revertable -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 33, in script File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "game/script.rpy", line 33, in <module> File "renpy/exports.py", line 1563, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 462, in __call__ renpy.load(fn) File "renpy/loadsave.py", line 770, in load roots, log = loads(location.load(filename)) File "renpy/loadsave.py", line 63, in loads return cPickle.loads(s) ImportError: No module named revertable Windows-7-6.1.7601-SP1 Ren'Py 7.4.11.2266 Afterlife Harem 0.3.9 Sat Aug 12 20:49:17 2023