either just send me your edits so I can hopefully see if i can figure out what i did wrong, or just list *all* the files you had to change, cause the way I did it i had kuchi just sliding around in her idle animation instead of an actual second weeping angel
Here I adjunt two data.win samples: The first one is only Hachi (I thought that was what you needed mb), the second one is Weeping Angel only. I only tested it for five minutes, but it worked just fine (had three of the same mob running on me at 1A.M.). Reply if something goes wrong.
What I did:
1) Replace the sprite (spr) in obj_[mob to be overwrited] with the one in the original mob you want to replicate (eg.: Drag spr_wpangel_idle upon sprite label in obj_pianist).
2) Replace Create/Step/Draw codes from [mob to be overwrited] with those from the mob you want to replicate (eg.: Copy Create/Step/Draw codes from gml_Object_obj_wpangel and paste them in Create/Step/Draw codes in gml_Object_obj_pianist).
Result: Instead of Pianist, you'll get Weeping Angel.