Hi ! First of all; thanks for the kind words, I'm happy youre enjoying it.
Regarding language: I partnered with Spook (english native speaker) a while back (long while) so further on in the game you'll see a massive improvement in the writing. We plan on rewriting the stuff I wrote (half the game or so) but we still haven't.
Second: you might not know it yet (SPOILERS) but you assume everyone's aware something was stolen from the bank. Maybe whoever was stolen from didn't make a formal complain to the police so the robbery was actually a fail... officially that is... thus the party afterwards.
Third: Yes; you are right; it plays as a Visual Novel with some rpg elements but that is working as intended. It is not focused at all around the stats (actually we are considering removing the dark side of them) but we still do want to have a few checks here and there. We don't intend in including nearly as many stat-checks as you mentioned; it's flowing with the story instead of random stat checks and we like that.
We will have a few more but it'll be scarce; like they are right now; rewarding the player that does take the time to train them but not constantly punishing the one that does not.
Thank you for the response!
It makes sense that swat wasn't aware of the stolen files in the brief case, only AOH. So the swat and police view it as a win. That now makes sense. However, you really need to give a reason for the police, swat, and yourself for not pursing the robbers. They did destroy two police cars in the process. You could say that they are too heavily armed and it would endanger citizens if you got into a shootout on the city streets or some other reason.
Example:
Agent: "The robbers are getting away in the military vehicle with the stolen files, should I pursue?"
AOH: "No, it is too dangerous to get into a shootout on public streets. They are too heavily armed, fallback."
Agent: "But what about the stolen files? I can chase them down!"
AOH: "Stand down agent, we can't risk bullets flying through the city streets and you end up getting killed. It's not worth the risk."
Agent: "Roger that, standing down."