I think its a convenient excuse to step back from it, this had one of the best starts to a game, so many ways to go from here
I will tag this one as on hold for now. Currently working on new project that does not rely so much on Ai. And I think I will remake Sherine story with something else. I haven't decided yet. The current one is almost impossible to continue with current ai possiblities.
Very simple answer = supporters/money/effort. He could continue this with no problem considering what he has done so far. He just came to the realization this is unprofitable.Similar story? Or something completely different?
And what exactly is stopping you from continuing with Agent Sherine the way you've done it so far, since it was certainly feasible with AI? Just out of interest... It was one of the most exciting first releases for me in a long time.
Better anyway. It's AI BS, and I prefer stuff that has actual artistic creation in it. I know the whole world has gone bonkers over AI, lately, but as an artist (music, painting, graphic design), it makes me worry for the future, and while I will use AI for shits'n'giggles fun, I refuse to use it for anything real.Very simple answer = supporters/money/effort. He could continue this with no problem considering what he has done so far. He just came to the realization this is unprofitable.
The whole rest is typical "PR talk" (bullshit).
But why the fuck are you here then? I don't judge you for your opinion. But commenting on a game that's 90% AI-powered is cringe. I, for one, disagree with you and thats exactly why I'm here. Creativity peaked on this platform a long time ago and has stagnated massively since then. That's why I think AI content is a welcome change.Better anyway. It's AI BS, and I prefer stuff that has actual artistic creation in it. I know the whole world has gone bonkers over AI, lately, but as an artist (music, painting, graphic design), it makes me worry for the future, and while I will use AI for shits'n'giggles fun, I refuse to use it for anything real.
GREAT NEWS...WELLCOME BACK BRO..I have only one question-can we expect episode 2 before the year-end.Dear Audience,
I have good news. Agent Sherine is coming back.
Very soon a Steam page appears and we will take it from there. I probably should have created Steam page ages ago but regretably didn’t do it. Now it’s happening, and we’re excited to move forward.
Before I told you that something else is coming this summer. Well, this project will take time and I do not want to rush things. While other people do their part, I can focus on Sherine.
Some changes are coming the game as well. Currently, as you probably remember, it is not easy to voice characters. So Sherine is going to be semi-voiced. Or to be specific-voiced at certain scenes. This will allow to make far more scenes than wasting so much time on voice. Because it is not only voice itself a problem, it is also a proper sync is an issues. Yeah, some new models appeared but they occasionally may produce great results, but it is not like they can be easy integrated with already made voices.
With visual the things looks much better. So, why not we can give Sherine a change to be completed. Episode require some changes, before it is released, and Episode one too. There is some technical aspect must be changed. But it is just minor details.
Episode 2 won't be released until the Steam page is ready and Episode 1 will get a few updates. When I was working on it AI wasn't great. Now some animations can be fixed. A lot is done for Episode 2 but it may take a little bit of time to complete it.
Updated Trailer will be ready when Steam page is ready.
Aming for SeptemberGREAT NEWS...WELLCOME BACK BRO..I have only one question-can we expect episode 2 before the year-end.
Dear Audience,
I have good news. Agent Sherine is coming back.
Very soon a Steam page appears and we will take it from there. I probably should have created Steam page ages ago but regretably didn’t do it. Now it’s happening, and we’re excited to move forward.
Before I told you that something else is coming this summer. Well, this project will take time and I do not want to rush things. While other people do their part, I can focus on Sherine.
Some changes are coming the game as well. Currently, as you probably remember, it is not easy to voice characters. So Sherine is going to be semi-voiced. Or to be specific-voiced at certain scenes. This will allow to make far more scenes than wasting so much time on voice. Because it is not only voice itself a problem, it is also a proper sync is an issues. Yeah, some new models appeared but they occasionally may produce great results, but it is not like they can be easy integrated with already made voices.
With visual the things looks much better. So, why not we can give Sherine a change to be completed. Episode require some changes, before it is released, and Episode one too. There is some technical aspect must be changed. But it is just minor details.
Episode 2 won't be released until the Steam page is ready and Episode 1 will get a few updates. When I was working on it AI wasn't great. Now some animations can be fixed. A lot is done for Episode 2 but it may take a little bit of time to complete it.
Updated Trailer will be ready when Steam page is ready.
what can we expext in episode 2 ?In preparation for Episode 2, I’m releasing an updated Episode 1. Consider it a “comeback” release.
Check the changelog if you want to see what’s new—spoiler: not much. Still, these changes are necessary for the upcoming episode.
And please, no need to complain about the voice acting. It is what it is. I’m well aware it’s not perfect. For Episode 2, I’ll release it first without voice acting and see how it feels that way.