CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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EroShane

Active Member
Sep 7, 2019
815
965
can someone help me i can't use not all scripts like ignore_overlap.cs, quick_save.cs someone knows
Did you import them from an earlier version of the game or copy/paste them from the [OPTIONAL]Mods folder in BR?
In [OPTIONAL]Mods navigate to the scripts folder then highlight and copy the scripts you want.
Go to the game's root folder, and then navigate to the scripts folder. Paste them inside.
They have to be the updated scripts or they will not work since they are Bepinex version dependent.
Also, make sure you look to see if there is anything necessary to be configured in the mod before you launch. I know "ignore_overlap.cs" doesn't require this but the "quick_save.cs" likely needs to have a button configured for it. I don't use that mod so I really don't know.

EDIT: Just looked at the code and you have to press F5 by default for that to work.
 
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EroShane

Active Member
Sep 7, 2019
815
965
Just curious, anyone figure out what to do with the shrine from the last update? Or is the "action" just for the girls to like lean against it or something, like the fireplace?
 
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EroShane

Active Member
Sep 7, 2019
815
965
For those that may have missed it... Manta's 2155X updated his AI-ExtraGirls and AI-BetterH mods:



And Hooh's Workshop updated his COCKS mod:

(now 3 to choose from, black, two fleshtone, one longer, one average size to stop that over penetration clipping)

Also Joan6694 updated the AIPE mod which makes better colliders with boobs and butts, Hooh's COCKS also utilizes this mod for better animation quality.


Hope this is helpful for someone... Enjoy!
 
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Tialuv

Newbie
Mar 22, 2018
52
8
how do you save on different slots? I'd start a new game but I don't want to go through everything again
 

Syq

Member
Mar 11, 2018
327
151
Hopefully dlc add some more interactions.And i wonder if Illusion will support Windows 7 in next year
 
Sep 17, 2019
332
196
Just curious, anyone figure out what to do with the shrine from the last update? Or is the "action" just for the girls to like lean against it or something, like the fireplace?
It looks like this is only for Girls like Dance, pole and witch pod .Since in Housing only the Action tagg is on it.
For the Game command "search Game" from the Girls.
Maybe they began to pray.. for better Weather or more Food.
 
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Sep 17, 2019
332
196
how do you save on different slots? I'd start a new game but I don't want to go through everything again
If you get the Game till Housing Island and saved this, in the Start Window you are able to get the FreeMode.
It uses another Save slot, without Quest and all Basepoints opend, only Girls have to learn new Skills and so on.
Your Saved Houses are awailable too.
Edit Wait, where is the Freemode? i didnt find it, is there something im missing?Ah !
Yes first choose new Game by select a free Slot then you are asked about freemode.
 

EroShane

Active Member
Sep 7, 2019
815
965
I realized something odd, but logical... If you go far enough away from the game world (facing away) your FPS climbs back up to 60+ again. With that in mind I started modding my bases. Here is a teaser for "the Wharf," Ruins Base extension. This area is furthest north. From the Forest Base I will make another that goes due West and from the Beach I will make one that goes due South. These extensions will be the best locations to H your girls as you will get the smoothest animation. I will face all the H furniture and such so that the best camera angles will be facing the direction of the base extension itself. This way you are technically looking out across nothing. This is more for people that are playing with 12+ girls and don't want to deal with the lag spikes associated with all the extra toons during the H scenes...

NOTE: This is a work in progress and has some issues as well as no furnishings or lighting at this time. This is also a trap base that is walled in so the girls cannot escape into the world. Will be updating more soon.

2019_1217_1830_56_686.png

Just for the sake of sharing, my other two trap bases...
Beach Base with cliff base extension (trap base)
2019_1213_1529_03_314.png
Forest Base (trap base)
2019_1213_1720_31_607.png

All of these have all the resources needed to keep the girls happy, working, and alive, while preventing them from grouping up together outside of any one base.

Been using these for some time now and haven't had any issues yet...
 
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edhorren

Newbie
Jul 5, 2019
29
32
And Hooh's Workshop updated his COCKS mod:

(now 3 to choose from, black, two fleshtone, one longer, one average size to stop that over penetration clipping)

Hope this is helpful for someone... Enjoy!
Where do .zipmod files go within the game's folder in order for them to work?

Thanks.
 

27X

Active Member
Oct 30, 2019
516
442
Where do .zipmod files go within the game's folder in order for them to work?

Thanks.
Long answer is where they're specifically supposed to, short answer is most go in mods > sideloader modpack > author name folder > zipmod
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
Well, to be fair, those were on stable game engines. Also older SD render pipelines. Subnautica is Unity 2017.2. AI-Girl is on the earliest alpha HDRP release (forget the exact version but it's something like 2018.2.12p3) which has since been updated multiple times to 2019.2.7f2, which is far more stable but still unsupported beta. Ergo, this was on cutting edge software that was not an official release version. Also, their coding shows they are still in the process of learning Unity (coming from a second year Unity student) as it is very sloppily done with a ton of redundant code, and very very poor CSharp optimization. They are coding like one would on Unity 4.5 (2012) or something. The current version of Visual Studio freaks out about their CS scripts and won't let you save them because it throws so many errors. The post-processing in HDRP is phenomenal but tricky. They made a bunch of errors editing one thing then breaking another. Instead of fixing what broke or using another method to edit what they were editing when something else broke, they overwrote the broken thing in a new script. Do that a couple hundred times and you have a lot of oddball issues. Also, the "choice" system for the girls is a bit to complicated. I know they were going for artificially intelligent, or the appearance thereof, but they made the code clunky and overburdening the CPU/GPU of the host computer.

Also, just a note... Bethesda's 2016 release of Doom runs at 35FPS, your graphics card can put out more frames, but that doesn't increase the rate in which the engine refreshes the screen. Unity 2017 is hard locked by the engine to 29.88FPS, so Subnautica never gets more than 30FPS. Sure your graphics card can give more, but again, this doesn't effect what you see at all (except on 2K-4K+ resolutions you may see slightly better color and light depth at distances, but it's really barely noticeable) since that is limited by the game engine. Your hardware may be capable of greater, and likely is, but the FPS number you see is the internal GPU stream rate not the physical screen refresh. You can "see" this a little better by switching between the lowest and highest Hz refresh the screen can handle. If you have a higher end 12bit color 120Hz monitor, you can actually get 120fps IF the game engine can output such. Right now, aside from some custom proprietary game engines, no one can make a game that actually exceeds 30fps at all.

I know what you are saying and understand your complaint... However, if you are getting 40-60fps commonly, you are loosing no valuable game performance on this game at this time. I try to overdo the graphics as far as I can to make look as good as I can and keep it commonly above 30fps. Set 30fps as your target. Especially considering that the most taxing graphics are the animations and those are locked at 27.5. I know that fast action games like Doom can still benefit from smoothness of play at higher internal FPS, but since you aren't dodging projectiles or incoming attacks, an additional 20ms reaction time really garners no benefits. Hoping you understand what I am plugging at.

The only way this would have any real benefit would be running the game at 1.5 or 2 times speeds (with the mod), but then everything is sped up including dialogue, voices, and animations, as well as the girls negative effects.
True, Illusion isn't using the most stable build of the engine, which can be a double edged sword. Sure, they have access to the latest improvements over the more stable versions, but at the same time, they have all the bugs in the build they chose to use that haven't been fixed. It wasn't really meant as a complaint, just something to note as far as Illusion's more recent track record.

Hopefully dlc add some more interactions.And i wonder if Illusion will support Windows 7 in next year
Seeing as 7 is going out of service in the not too distant future, probably not. That said, games usually still do support it at least for the time being because of how many didn't make the switch to 10 or even 8.
 
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chameleon123

Newbie
Dec 26, 2018
27
10
Please, could anyone be so kind and give me a guide how to transfer those tattoos on other custom characters? I've loaded a card with a lot of nice tattoos. How to extract and transfer? Thank you. Tattoo.JPG
 

Granyala

Newbie
Nov 2, 2019
79
74
Sounds like that was a far cry from fun...
The actual game... not much. I worked it as a far range sniper as much as I could due to the FPS issues.
It was an impressive tech demo and had the most gorgeous water I'd ever seen at the time. So it was more about drooling over the GFX (naturally I played with all setting cranked except AA) than playing the game (it was just a basic shooter anyway).
 

DivaMaster209

New Member
Dec 17, 2019
7
96
Please, could anyone be so kind and give me a guide how to transfer those tattoos on other custom characters? I've loaded a card with a lot of nice tattoos. How to extract and transfer? Thank you.
usually they're skintext mods, if they are in dds you have to download the nvidia dds plugin for photoshop and then convert them to png, sometimes you need to flip them vertical too. If it's in PNG format you can just add them on the "character" maker by adding a skin/face overlay. 99% of the time they're in the right size already tho face textures need tweaking.
 
Sep 17, 2019
332
196
is that ok lauch game without laucher because my InitSetting.exe (not vanilla) not show up/work :unsure:
Which Version did you get installed? is the initsetting.exe still in your Game Folder? try to start with adminrights?
normal Game start with only game exe is no Problem after initsetting adjusted the Mods /Bepinnex.
 
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