So.... I've played through the prologue so far, which feels weird as it went from "college loser living with 2 cute girls/'Three's Company' vibes" to "Uncovered secret militant group plotting to overthrow the world and you vow to stop it" extremely fast. Not necessarily bad... just plot whiplash that leaves you being like "uhhh, what?".
My big observation tho, along with a question are these:
- Observation: The game has multiple branching paths for events and even RNG for success of dialogue choices. The 'hint' system is extremely simplistic and vague. But I've also noticed different sound effects when choosing certain choices vs others which gave immediate results of "you made the correct choice". So there are good and bad choices when playing the game.
- The questions: Do any of these choices matter in the long run or is it just controlling dialogue trees within specific events? Do the characters have hidden "relationship points" being tracked while playing or is this a game where you can be as perverted as you like and still score with the ladies/save the day?