4.60 star(s) 17 Votes

anita202

Member
Jan 7, 2018
246
587
207
This doesn't seem to work anymore, unfortunately.
Very strange. Have you extracted the game from the zip file?

Haha yeah. A LOT of variables got changed around in the backend. Sorry about that!
I was making a new one but I got tired hehe, I'll finish it soon. Btw, the "rework" looks amazing, I feel like its literally a new game compared with the cheat's version
 
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anita202

Member
Jan 7, 2018
246
587
207
Cheat v0.15.2

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The code should work for a few versions ( at least Stamina, Gold, Time and Skills ) but if something its wrong just tell me know.

P.D. Due to the rework, the game its not completed yet so the "Gallery unlocker" unlocks everything but it says "does not exist" in some memories
UPDATED
 

Kennnielll

New Member
Jul 5, 2020
7
6
129
Oh! I didn't expect to see someone else upload this here, lol



There are two hints available from the library at the moment. One is the slime one you found, the other relates to something else. If you search the library and it doesn't say that Mina thinks there's nothing else to find, then you need to search some more!
The new update i cant donate is their any way to fix tht
 

DrNomNom

Newbie
Oct 1, 2023
16
17
22
The new update i cant donate is their any way to fix tht
Dev is currently rebuilding the whole game and re-releasing in chunks. Nothing past the first three potions is available yet (no donations to library for research or exploration areas, etc.)
 

Spreener

Newbie
Mar 25, 2019
21
21
85
I'm not sure I actually like the updated UI. You have to click a lot more to get through text. Couldn't you just scroll in that box? I guess that would interfere with the images changing. I would prefer to have all the text available at once, but in this format I'd like to at least not have to click a bunch. Also the journal's font is tiny and in a hard to read script when it's that small. Even if the script is kept the same, It would be nice if the font size was at least larger. The text doesn't even use up half the page in most entries anyway.
 
Last edited:

Karnewarrior

Engaged Member
Oct 28, 2017
2,285
2,990
418
I actually like the new UI. You can see a sexy image and read the sexy story simultaneously. The old UI wasn't bad, but I think this is better.
 

DrNomNom

Newbie
Oct 1, 2023
16
17
22
I've put out a new little update. No real changes for the PC version (apart from a warning on the start page about saves not working), but I'm hopeful that this should fix some of the issues android users have been having!

Hi Narlicious! Just checking in to see if you have any estimation on when you might be able to grace us with the next update? Keep up the great work!
 

anomajou

Member
May 7, 2023
125
285
196
I'm not sure I actually like the updated UI. You have to click a lot more to get through text. Couldn't you just scroll in that box? I guess that would interfere with the images changing. I would prefer to have all the text available at once, but in this format I'd like to at least not have to click a bunch.
you could. open dev console while the game is running (ctrl+k in firefox, ctrl+i in chromium derivatives), and run this:
JavaScript:
// tbh, these should be moved into <<textNext>> and <<textBack>> widgets, but we're not hacking html here
const curChunk = () => SugarCube.State.temporary.displayedChunk;
const numChunks = () => SugarCube.State.variables.textChunks.length - 1;
const chatNext = () => (curChunk() < numChunks()) && $.wiki('<<textNext>>');
const chatPrev = () => (curChunk() > 0) && $.wiki('<<textBack>>');
function chatMouseWheelHandler(ev) {
    // check that the mouse is over the chat box
    if (ev.target.id !== 'chat-box' && $(ev.target).parents('#chat-box').length === 0) return;
    // wheel down, trigger next page
    if (ev.wheelDeltaY < 0) chatNext();
    // wheel up, scroll back
    else if (ev.wheelDeltaY > 0) chatPrev();
}
document.addEventListener('wheel', chatMouseWheelHandler);
that should make mouse wheel useful when hovering over the dialogue box

Even if the script is kept the same, It would be nice if the font size was at least larger. The text doesn't even use up half the page in most entries anyway.
easy. same as above, open dev console and use this code:
JavaScript:
// add some chatbox css styles
const chatCSSOverrides = document.createElement('style');
Object.assign(chatCSSOverrides, {id: 'chatbox-font-override', type: 'text/css', textContent: '#chat-box{font-size:130%;font-weight:bold}#chat-box>div{display:flex;flex-flow:row-reverse;width:fit-content;max-width:85%;padding:5px 15px;animation-duration:0.3s}#chat-box>.minaDialogue{flex-flow:row}#chat-box>div>p{display:inline-block;align-self:center;margin-left:10px;margin-right:10px;line-height:1.5}.dialogueImage{width:110px;height:110px;margin-left:-12px;margin-top:-12px}.dialogueImageNPC{width:100px;height:100px;margin-right:-12px;margin-top:-6px}.animate-inplace{animation-duration:0.5s}'});
document.head.appendChild(chatCSSOverrides)
that should enlarge the dialogue text, images, and speed up transitions.
 
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myrendil

Newbie
Nov 20, 2018
71
235
92
...hol up. So the game got basically retooled a bunch from the ground up, and the result is.... a bunch of chats that require different clicking to get through them rather than a unified method of doing so, a loss of like.... all the content we had before including the hot as fuck brainfucking, and glitches like the elasticity potion experiment not loading?
 

anomajou

Member
May 7, 2023
125
285
196
...hol up. So the game got basically retooled a bunch from the ground up, and the result is.... a bunch of chats that require different clicking to get through them rather than a unified method of doing so, a loss of like.... all the content we had before including the hot as fuck brainfucking, and glitches like the elasticity potion experiment not loading?
no. the game got a major ui upgrade... underway. that's why it says "demo" in the archive name. don't misread too many things at once.
 
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Spreener

Newbie
Mar 25, 2019
21
21
85
you could. open dev console while the game is running (ctrl+k in firefox, ctrl+i in chromium derivatives), and run this:
While it's cool that you can do this, and I think it's pretty nice of you to share this with me, this was intended more as feedback for the developer. I would prefer something similar to your changes implemented into the base game. Thank you though.
 

narlicious

Newbie
Game Developer
May 26, 2018
91
161
208
I'm not sure I actually like the updated UI. You have to click a lot more to get through text. Couldn't you just scroll in that box? I guess that would interfere with the images changing. I would prefer to have all the text available at once, but in this format I'd like to at least not have to click a bunch. Also the journal's font is tiny and in a hard to read script when it's that small. Even if the script is kept the same, It would be nice if the font size was at least larger. The text doesn't even use up half the page in most entries anyway.
Hm. I think I could probably put in a keyboard shortcut and have the scroll wheel progress through text, if that helps. Maybe even an auto mode but that will need a bit more thought put into it.
As for the journal, that is something I'd like to solve! It would be quite nice if I could have the text scale to a certain degree based on the size of the screen viewing it, but I am still learning css.

Hi Narlicious! Just checking in to see if you have any estimation on when you might be able to grace us with the next update? Keep up the great work!
I don't have an estimate, sorry! I've been quite sick for over a week now and progress has been rather slow as a result, unfortunately. Just know I'm chugging along!
 

DrNomNom

Newbie
Oct 1, 2023
16
17
22
I don't have an estimate, sorry! I've been quite sick for over a week now and progress has been rather slow as a result, unfortunately. Just know I'm chugging along!
Oh, man, so sorry to hear that! Get well soon, we'll be sending you healing vibes!
 

anomajou

Member
May 7, 2023
125
285
196
While it's cool that you can do this, and I think it's pretty nice of you to share this with me, this was intended more as feedback for the developer. I would prefer something similar to your changes implemented into the base game.
Hm. I think I could probably put in a keyboard shortcut and have the scroll wheel progress through text, if that helps. Maybe even an auto mode but that will need a bit more thought put into it.
you're welcome to steal my code
 
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4.60 star(s) 17 Votes