I have to say that your edited Kmod brought me some fantastic new experience, as well as great inspirations.
Personally, I wish I could contribute to futher developments, although it is a pity that I may not be able to help in modifying the game for the time being... However, I have some new ideas and are putting them into practice.
I found that Kmod seems to contain such a kind of functions: display some specific lines
according to the h-scene currently playing in the game, and I suppose that is how Kmod implements "pregnancy gameover" in this way.
Therefore, I wander whether we can get use of these functions----For instance, "display some random lines when entering another map scene"?
Or, "display specially customized lines according to each different h-scene"?
Actually, nowadays I'm trying to write some "environment text", including dialogues and descriptions. I hope to display them randomly after entering another map scene, show more details about Ellen's current status.(Which makes her become more... "charming"
)
In addition, I also have plans about customized lines for each h-scene.
All the above should correspond to Ellen's current corruption level, cuz the part for H-scenes may have a considerable workload in my expectation... So I intend to finish "environmental text" in these days.
After I finish my writing, could you help me add the lines into Kmod? I'll give you the original document then.
Of course, if you already have other texts, just take them as supplements.
Best regards. Glad to hear anything else I could help