3.80 star(s) 50 Votes

ztepjk

New Member
May 20, 2018
7
4
love your work ICC but will you ever finish FILF? the only thing i'm asking for is more options for his aunt in the final scene; that being said good work in this game, looking forward to fuerher updates
 

diabolicalschemer

New Member
Apr 22, 2017
4
0
My game won't open properly, the window will only open up for about a second only showing white and then close immediately on its own any solutions to this?
 

Madeddy

Active Member
Dec 17, 2017
848
500
@iccreations
Is it possible to implement update only files for this and FILF?
It would be possible, but difficult without proper preparation ...
This is quit easy to do, especially with a directory structure like used by Ren`Py.

If one wants to stay with python language there is the approach based on xdelta3, diff-match-patch or pythons own stdlib filecmp module. I worked last year on such a solution based on filecmp. Basically you diff two versions of the same directory structure and copy the differences then out. That is your patch content then and you c&p it on the old version. I got even a roughly working version of it but largely untested.

For example:
I used it just now on Altered Destiny v0.4 and v0.5 and got a patch size of 485,1 MiB. (Strangely he sees even some renpy files as different even though the renpy version the same is.) On the downside but nonetheless important: The files from the Ren`py Archives must for the comparison be unpacked and the archives removed or whole RPA files(BIG!) end up in the patch. I don't know how to make with Ren`Py then a single patch rpa from this but this should also be possible. I've seen it.

Don't know if there interest is on the script. Let me know.
 
Last edited:

Deleted member 3831983

Member
Game Developer
Jun 20, 2021
265
991
This is quit easy to do, especially with a directory structure like used by Ren`Py.

If one wants to stay with python language there is the approach based on xdelta3, diff-match-patch or pythons own stdlib filecmp module. I worked last year on such a solution based on filcmp Basically you diff two versions of the same directory structure and copy the differences then out. That is your patch content then and you c&p it on the old version. I got even a roughly working version of it but largely untested.

For example:
I used it just now on Altered Destiny v0.4 and v0.5 and got a patch size of 485,1 MiB. (Strangely he takes even some renpy files as differnet even though the renpy version the same is.) On the downside but nonetheless important: The files from the Ren`py Archives must for the comparison be unpacked and the archives removed or whole RPA files(BIG!) end up in the patch. I dont know how to make with Ren`Py then a single patch rpa from this but this should also be possible. I've seen it.

Dont know if there interest is on the script. Let me know.
I'm always willing to try it out sometime. Likely for next release. Just from the top of my head, even if there was a program that seperated files/folders that were modified after a certain date would work as well.

The correct map is the bottom right one. Just follow that pattern to the atom and you're good. Once the scene is in, i'll add an 'ezmode' cheat option to make it trivial for those who find it too difficult.
 
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Madeddy

Active Member
Dec 17, 2017
848
500
My game won't open properly, the window will only open up for about a second only showing white and then close immediately on its own any solutions to this?
i have the same problem
For me in linux the execution rights for the starter and the corresponding files in the ../lib/ dirs where not set. After i did correct it everything runs. Dont know if this in Win the same problem is.
 
3.80 star(s) 50 Votes