Mah Honestly we have about 2000 years of history that say exactly the opposite. In the narrative field, especially if we talk about Romantic history, it has always been the betrayals, forced or not, to make the stories epic. If there had been patreon in the 19th century, today we would have a much worse history of literature. Think of poor Manzoni who has to remove Don Rodrigo from his book because the insecure child is afraid that he will fuck Lucia, but also in more modern times and with less important stories, like those of poor Stephen King, forced to remove the rape in prison of Dufresne, again because of the insecure child. After all, Twilight is fashionable today, where no one cheats, they are all friends, vampires shine in the sun etc.
But back to the specific case, removing that scene made it all nonsense, do you know girls who turned lesbian for a kiss in high school? However, the fault is not of the patreons, but of the authors, sometimes you simply have to accept that your story is not addressed to everyone, this author also has another game, FILF, which is extremely vanilla, he could easily say "To whom do not like certain things there is FILF, the tip and fuck par excellence, here the story has more importance and there are scenes that must be digested "
Good authors do not need to deviate from their own path, if they know how to write sooner or later they are recognized the right value. Fan service is not necessary
That said, it is useless to argue further, the decision has been made and this game will go the same way as others where the author has been forced to change things for the fans, i.e. the quality will decrease, the author will lose interest and limit himself to update the new sex scene, without giving it a minimum of value (Yes, I'm talking about Foot of The Mountain.)