monksims
Active Member
- Mar 17, 2019
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So, looks like the Mac version of Renpy behaves in a different way than PC (Windows/Linux) versions, because Renpy uses compiled code (rpyc files) to run everything - just like python uses pyc files. Both the Launcher (that is actually a Renpy game) and the built game recompile the rpyc file if the rpy file of the same basename has changed after the previous recompile in a Linux/Windows and are placed in the directory of the rpy file. You are the first Mac user that has reported this kind of an issue with AE.I knew that somehow the uncompiled scripts are still being executed since the i-patch is functioning.
But, I made a change to AES2's code to look for the label instead of the compiled code so this kind of a bug should be history from v2.6.0 onwards.