- Nov 27, 2020
- 398
- 941
February Update#2
Final batch of previews as I apply some finishing touches and tweaks followed by a test render to catch any issues and prevent them from making it into the final render. But yeah, this is the actual "endgame" of this project and it feels somewhat surreal. I’ve learned quite a lot throughout this project, especially in body acting and lip sync things I hadn’t really done much of before. Still, there’s a lot more to learn, but it’s a step forward at least.
I've had some people ask if I’d do Marvel Rivals. While I’m not too big on stylized stuff (which is also why I never did Overwatch) I did see Rude Frog create a really cool take that blends the stylized look with realism to get a mix of both which I think he pulled off pretty well. So, while I don’t plan on doing Rivals in its default style, I might experiment with that mixed approach.
As always, thank you very much for the support and stay safe out there!
Final batch of previews as I apply some finishing touches and tweaks followed by a test render to catch any issues and prevent them from making it into the final render. But yeah, this is the actual "endgame" of this project and it feels somewhat surreal. I’ve learned quite a lot throughout this project, especially in body acting and lip sync things I hadn’t really done much of before. Still, there’s a lot more to learn, but it’s a step forward at least.
I've had some people ask if I’d do Marvel Rivals. While I’m not too big on stylized stuff (which is also why I never did Overwatch) I did see Rude Frog create a really cool take that blends the stylized look with realism to get a mix of both which I think he pulled off pretty well. So, while I don’t plan on doing Rivals in its default style, I might experiment with that mixed approach.
As always, thank you very much for the support and stay safe out there!