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Spent way too much time in simulation hell which did wonders for my sanity, but I did learn a lot, so I’ve got that going for me at least. The workflow of the new sim actually works pretty well, I just happened to pick a rather peculiar thing to test it on.
Trying to find a good balance between breasts not flailing all over the place from thrust impact versus being too stiff resulted in a folder full of Alembic bakes with a bunch of different settings, all trying to achieve something that feels “good” which for this pose was rather challenging. The clothing sim was pretty straightforward at least, which was a good thing since I want to use it more as well.
As frustrating as it was to learn (like anything new, really it’s always daunting at first), I did figure out how to use it ( with huge help from
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). Now it's just a matter of learning all the little tricks to get the best results for the specific pose it’ll be used in. I’ll definitely be using more of this for other types of jiggle too, like belly, ass and thighs. It offers a bunch of settings to tweak and honestly, even for regular jiggle, it looks and feels really nice.
I’m not too happy with this particular result if I’m being honest, but as a stepping stone, I’ll reluctantly take it. In retrospect, I think I could’ve made my job way easier if I’d let Martha be the active party performing the boob job. That might’ve given me more room to play with the jiggle. As I learned the hard way, thrust collisions from the hips can and absolutely will mess up your day.
Since my output has been absolutely rancid this month, I'll be pausing billing for next month so you won’t be charged. I’ll keep working to try and make up for it.
As always thank you very much for the support and stay safe out there!
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