- Sep 15, 2017
- 226
- 336
Probably one of the better games I've played lately. A few were real slogs, but this one kept things mostly rolling along. I was a pretty big fan of the cartoon and I recognized a lot of the plot points from the actual episodes.
A few points of constructive criticism...
The scenes in chapter six were pretty off-model. May suggest redrawing them, even if they need to be still rather then animated.
Also, if the 'correct' way to build out your powers is to always put your points into strength, I'd probably recommend taking out the ability to allocate points all together and just make it so that your stats go up automatically when you level up (+10 to STR, and maybe +10 to the others as well, with a little rebalancing to enemy HP to keep the difficulty curve). As it stands, the latter fights are just gated to see if you put all your points into STR, and stops the game if you didn't, and I don't think that was your intention.
I did run into a few bugs, for example where "skip to the night of the dance" option never went away from my bed (even after the end of the game), maybe because I never used it. I clicked on it and it started the dance scene over, which was weird since I was in the middle of chapter 6. No crashes or anything. I had two keys to the bathroom, but that didn't hurt anything.
Other then that, it is a solid game that doesn't bog down too much in mundane details or pointless backstory. The few fourth wall breaks were funny (that is the wall between the third and the fifth wall). The writing is good, and I appreciate it.
I do hope to have more scenes in the future, for example if animated scenes are difficult, then a still scene with descriptive text, with the animated scenes (which I imagine are a lot harder to do) saved for the more important plot points. That way you could bulk out the perversity in the later chapters (might I recommend some M-F-F threesomes?) without adding too much overhead.
A few points of constructive criticism...
The scenes in chapter six were pretty off-model. May suggest redrawing them, even if they need to be still rather then animated.
Also, if the 'correct' way to build out your powers is to always put your points into strength, I'd probably recommend taking out the ability to allocate points all together and just make it so that your stats go up automatically when you level up (+10 to STR, and maybe +10 to the others as well, with a little rebalancing to enemy HP to keep the difficulty curve). As it stands, the latter fights are just gated to see if you put all your points into STR, and stops the game if you didn't, and I don't think that was your intention.
I did run into a few bugs, for example where "skip to the night of the dance" option never went away from my bed (even after the end of the game), maybe because I never used it. I clicked on it and it started the dance scene over, which was weird since I was in the middle of chapter 6. No crashes or anything. I had two keys to the bathroom, but that didn't hurt anything.
Other then that, it is a solid game that doesn't bog down too much in mundane details or pointless backstory. The few fourth wall breaks were funny (that is the wall between the third and the fifth wall). The writing is good, and I appreciate it.
I do hope to have more scenes in the future, for example if animated scenes are difficult, then a still scene with descriptive text, with the animated scenes (which I imagine are a lot harder to do) saved for the more important plot points. That way you could bulk out the perversity in the later chapters (might I recommend some M-F-F threesomes?) without adding too much overhead.