Dragonflight

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Just linking a quick twitter poll for myself to figure out how to develop this other game I have in mind in the future I'd love to work with GZone on. Any insight you guys have would be of great help and feel free to write any comments you feel would be of assistance to me. Thanks in advance.
Like TheDevian I'm not using twitter either and I don't know about insight, but I can give a little feedback.

To be honest, I think "A Saga Of Sorts" is too vague for new people, as well as for those who don't get the reference. It makes _me_ think of Vikings, so if it's staged in that environment count me in ;D Would require at least some sort of time travel tho...
Hard to make suggestions with little detail. Is it a city or village? Big or small cast of characters? Is the protagonist young/old, male/female? Which fetishes are involved?

For staying non-descriptive and tame for Patreon maybe smt. like this?

- Dreams Come True
- Urban Fantasies
- Pleasing The Crowd
- My City And Me
- Unwritten Tales (Make that Tales Uncovered, Unwritten is bad given the subject matter)
- Enticing Stories
- The Homecoming
- Games And Flames

This is more on the nose or rather specific:


- Dreams Cum True, The Homecumming, obvious stuff like that
- A Banging Job
- Unbound Desires
- The Casting (for chapter 1 if issued in chapters)
- In And Back Again
- Sextensive Research
- <Name of the place> + Unrestrained/Unleashed
- Let's Play!
- Bodacious Lines
- Spunk City, City Heat (or anything with City really, spunk came into my mind bcs. of the old TV-Series (Spin City))
- Living The Story
- Muffin Overflow (Muffer rhymes better with buffer but...)
- Manuscripts And Models
- Citizens Satisfied
- Inviting The Neighbors
- Underpants Tale
- Patron Stimulator
- <Protagonist's name> + innuendo rhyme
- But I Like The Way You Think
- Grills And Bills

With having no detail none of the above will fit, but it was fun to do and only about suggestions anyway :)
 
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Morah SDG

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Like TheDevian I'm not using twitter either and I don't know about insight, but I can give a little feedback.

To be honest, I think "A Saga Of Sorts" is too vague for new people, as well as for those who don't get the reference. It makes _me_ think of Vikings, so if it's staged in that environment count me in ;D Would require at least some sort of time travel tho...
Hard to make suggestions with little detail. Is it a city or village? Big or small cast of characters? Is the protagonist young/old, male/female? Which fetishes are involved?

For staying non-descriptive and tame for Patreon maybe smt. like this?

- Dreams Come True
- Urban Fantasies
- Pleasing The Crowd
- My City And Me
- Unwritten Tales (Make that Tales Uncovered, Unwritten is bad given the subject matter)
- Enticing Stories
- The Homecoming
- Games And Flames

This is more on the nose or rather specific:


- Dreams Cum True, The Homecumming, obvious stuff like that
- A Banging Job
- Unbound Desires
- The Casting (for chapter 1 if issued in chapters)
- In And Back Again
- Sextensive Research
- <Name of the place> + Unrestrained/Unleashed
- Let's Play!
- Bodacious Lines
- Spunk City, City Heat (or anything with City really, spunk came into my mind bcs. of the old TV-Series (Spin City))
- Living The Story
- Muffin Overflow (Muffer rhymes better with buffer but...)
- Manuscripts And Models
- Citizens Satisfied
- Inviting The Neighbors
- Underpants Tale
- Patron Stimulator
- <Protagonist's name> + innuendo rhyme
- But I Like The Way You Think
- Grills And Bills

With having no detail none of the above will fit, but it was fun to do and only about suggestions anyway :)
For if you're familiar with the project, Summertime Saga is my biggest influence, thematically wise. The MC would be male, around 22, and have some similar appearances to that of the artist Zack Villere, along with aspects of his personality. I feel his laid-back type of weirdo attitude is the good semblance for the MC to have. Physically built though, he'd probably have a little more mass. He works out, but doesn't walk around in shorts and wife beater like so many MC's as well as other tertiary characters do in some 3D games I know of. Here's a quick guide: I'm banning the words "Dreams, Tales, Desires, Destiny, Fate, Town, City, or Torn" be apart of the game. Thanks for all your volunteer work, a lot of that stuff's been helpful.
 
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TheDevian

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Like TheDevian I'm not using twitter either and I don't know about insight, but I can give a little feedback.

To be honest, I think "A Saga Of Sorts" is too vague for new people, as well as for those who don't get the reference. It makes _me_ think of Vikings, so if it's staged in that environment count me in ;D Would require at least some sort of time travel tho...
Hard to make suggestions with little detail. Is it a city or village? Big or small cast of characters? Is the protagonist young/old, male/female? Which fetishes are involved?

For staying non-descriptive and tame for Patreon maybe smt. like this?

- Dreams Come True
- Urban Fantasies
- Pleasing The Crowd
- My City And Me
- Unwritten Tales (Make that Tales Uncovered, Unwritten is bad given the subject matter)
- Enticing Stories
- The Homecoming
- Games And Flames

This is more on the nose or rather specific:


- Dreams Cum True, The Homecumming, obvious stuff like that
- A Banging Job
- Unbound Desires
- The Casting (for chapter 1 if issued in chapters)
- In And Back Again
- Sextensive Research
- <Name of the place> + Unrestrained/Unleashed
- Let's Play!
- Bodacious Lines
- Spunk City, City Heat (or anything with City really, spunk came into my mind bcs. of the old TV-Series (Spin City))
- Living The Story
- Muffin Overflow (Muffer rhymes better with buffer but...)
- Manuscripts And Models
- Citizens Satisfied
- Inviting The Neighbors
- Underpants Tale
- Patron Stimulator
- <Protagonist's name> + innuendo rhyme
- But I Like The Way You Think
- Grills And Bills

With having no detail none of the above will fit, but it was fun to do and only about suggestions anyway :)
I assume the 'saga' part is Summertime Saga?
*Yup* :LOL: The play style is well designed, even if it is not perfect (nothing is).

Maybe 'Hometown Honeys'? Or has that been done? Hometown Hottie(s) could be an alternate. ...I like alliteration. :geek:
'Homecoming King'? Though that kind of implies the whole school sports or at least dance theme.
'What's Happening in the Hometown?'
^ 'Hometown/<Playername> Muffin Overload'?
'Days of My life'
'Don't Sue Me' :ROFLMAO:
'My Fucking Friends'
'(Of) Buddies and Belles'
'The <Town Name> Project'
'My Bros and Hos'
'The Lands of My Life'
'How'd We Get (Back) Here?'
'Oh Woe Is Me'
'The Woes of My Life'
'What Would <MC> Do?'
'Tale of Chasing Tail'
'Chasing Tail Tale'
'The Tail Tale' Some might think that's a furry thing with 'tail' though... :rolleyes:
'Screw/Do Them All, and Let <Player> Sort Them Out'
'Why Me?'
'Where Did I Go Wrong?'
'Oi, My Life!'
'FML' [Friends Mean Life]
'YOLO' [You Often Love Others]

Oh well, I tried... lol
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
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I assume the 'saga' part is Summertime Saga?
*Yup* :LOL: The play style is well designed, even if it is not perfect (nothing is).

Maybe 'Hometown Honeys'? Or has that been done? Hometown Hottie(s) could be an alternate. ...I like alliteration. :geek:
'Homecoming King'? Though that kind of implies the whole school sports or at least dance theme.
'What's Happening in the Hometown?'
^ 'Hometown/<Playername> Muffin Overload'?
'Days of My life'
'Don't Sue Me' :ROFLMAO:
'My Fucking Friends'
'(Of) Buddies and Belles'
'The <Town Name> Project'
'My Bros and Hos'
'The Lands of My Life'
'How'd We Get (Back) Here?'
'Oh Woe Is Me'
'The Woes of My Life'
'What Would <MC> Do?'
'Tale of Chasing Tail'
'Chasing Tail Tale'
'The Tail Tale' Some might think that's a furry thing with 'tail' though... :rolleyes:
'Screw/Do Them All, and Let <Player> Sort Them Out'
'Why Me?'
'Where Did I Go Wrong?'
'Oi, My Life!'
'FML' [Friends Mean Life]
'YOLO' [You Often Love Others]

Oh well, I tried... lol
Oh, another criteria, I'd rather not the title be a full-on phrase, like a question or statement. Also, I'm very interested in where you guys get your ideas for titles. This guy doesn't really have "Woes" necessarily. He's building the best adult game online, starting from the bottom, to someday get to the top. The story will be like "this is how I did it" kind of storytelling, much in the same My Hero Acadamia states Deku WILL be the number 1 hero one day.
 

TheDevian

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Oh, another criteria, I'd rather not the title be a full-on phrase, like a question or statement. Also, I'm very interested in where you guys get your ideas for titles. This guy doesn't really have "Woes" necessarily. He's building the best adult game online, starting from the bottom, to someday get to the top. The story will be like "this is how I did it" kind of storytelling, much in the same My Hero Acadamia states Deku WILL be the number 1 hero one day.
Most of the time I start with parodies of other titles or expressions ('Of Buddies and Belles' was 'Of Mice and Men' for example, though dropping the 'of' it could be a play on 'Guys and Dolls', 'Hometown Muffin Overload' was 'Bachman Turner Overdrive'), but not knowing the general plot per say, it was all just whatever random thing popped into my head. :LOL:

Oh, so the plot is a guy making game, that narrows our focus a lot!

Using that, the 'woes' could be coding. Programming Woes, or The Art of Code(coding). I did one story where every chapter was 'The Art of ____' something related to the plot that time. The next one I did, I did it like Rocky and Bullwinkle, each chapter ended with 'tune in next time for...' two random silly titles, and then the next chapter would never use either of them, so I needed 3 titles for each chapter! And I hadn't planned it ahead of time, so I had to come up with them all as I was editing them into chapters (was going to be a one shot, my so called 'short story', only 600k+ words... :rolleyes:).

'Ecchi Wishes and Programming Dreams' (Lifestyles of the Rich and Famous Joke)
'Coding the World'
'Making a Dream'
'To Ren'py ...and Beyond!'
'Language Lessons' Could also have someone from another country to play that side up as well, as programming languages. I mean, you kind of need a cute Asian girl for that plan, right? Especially if you have a team with girls on it! :whistle:
'The Hero of Hentai'
'The Erogami' (ero - pervy, gami - spirit/god)

The more details I have, the better I can do.
 

Morah SDG

Development Consultant & Revision's Supervisor
Game Developer
Feb 10, 2018
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Most of the time I start with parodies of other titles or expressions ('Of Buddies and Belles' was 'Of Mice and Men' for example, though dropping the 'of' it could be a play on 'Guys and Dolls', 'Hometown Muffin Overload' was 'Bachman Turner Overdrive'), but not knowing the general plot per say, it was all just whatever random thing popped into my head. :LOL:

Oh, so the plot is a guy making game, that narrows our focus a lot!

Using that, the 'woes' could be coding. Programming Woes, or The Art of Code(coding). I did one story where every chapter was 'The Art of ____' something related to the plot that time. The next one I did, I did it like Rocky and Bullwinkle, each chapter ended with 'tune in next time for...' two random silly titles, and then the next chapter would never use either of them, so I needed 3 titles for each chapter! And I hadn't planned it ahead of time, so I had to come up with them all as I was editing them into chapters (was going to be a one shot, my so called 'short story', only 600k+ words... :rolleyes:).

'Ecchi Wishes and Programming Dreams' (Lifestyles of the Rich and Famous Joke)
'Coding the World'
'Making a Dream'
'To Ren'py ...and Beyond!'
'Language Lessons' Could also have someone from another country to play that side up as well, as programming languages. I mean, you kind of need a cute Asian girl for that plan, right? Especially if you have a team with girls on it! :whistle:
'The Hero of Hentai'
'The Erogami' (ero - pervy, gami - spirit/god)

The more details I have, the better I can do.
You know... "Developing Hero" actually sounds pretty good... even with some sort of subtitle attached.
 
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TheDevian

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You know... "Developing Hero" actually sounds pretty good... even with some sort of subtitle attached.
Not bad, not bad, though yeah, a subtitle would be good. Is the character making the game based on his life, or was that one inception level too low? Or is he making another kind of porn game, like a fantasy, or super hero one, or something? I might have misread that, I do that a lot. :cautious: He's making a porn game, about a guy making a porn game, about a guy making a porn game... hehehe The Inception of Porn games. :LOL:

Here are a few.

Coding a Dream
Inception of a Dream
Making Fantasy (into) Reality
A Code to Build a Dream on
 

Morah SDG

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Not bad, not bad, though yeah, a subtitle would be good. Is the character making the game based on his life, or was that one inception level too low? Or is he making another kind of porn game, like a fantasy, or super hero one, or something? I might have misread that, I do that a lot. :cautious: He's making a porn game, about a guy making a porn game, about a guy making a porn game... hehehe The Inception of Porn games. :LOL:

Here are a few.

Coding a Dream
Inception of a Dream
Making Fantasy (into) Reality
A Code to Build a Dream on
Well that's the issue, is that if you focus too heavily on the "Programming" aspect too much, that kind of takes away from the "Making a porn game" aspect. Seriously, developing is ton's and tons of programming, but there's a lot of other elements that require a developer's hand. Also, for the sake of our story, the MC is kinda like "Okay, I have this great idea to make my OWN adult game!" and his friend's like "Okay, well, do you even know how to make one?" and the MC realizes from the very beginning that he only knows how to draw 2D models, backgrounds and even a little bit of animation and provide story "IDEAS". He's an artist, but he doesn't know how to do PR, code, write good dialogue, have smooth animations, or any other large facet of a good developer. So, along with recruiting people and friends from his old hometown to be "Models" for his game to draw and put in his game, he'll also meet people who can help improve and help run his game better. They'll be reliable and helpful assets.
 
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TheDevian

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Well that's the issue, is that if you focus too heavily on the "Programming" aspect too much, that kind of takes away from the "Making a porn game" aspect. Seriously, developing is ton's and tons of programming, but there's a lot of other elements that require a developer's hand. Also, for the sake of our story, the MC is kinda like "Okay, I have this great idea to make my OWN adult game!" and his friend's like "Okay, well, do you even know how to make one?" and the MC realizes from the very beginning that he only knows how to draw 2D models, backgrounds and even a little bit of animation and provide story "IDEAS". He's an artist, but he doesn't know how to do PR, code, write good dialogue, have smooth animations, or any other large facet of a good developer. So, along with recruiting people and friends from his old hometown to be "Models" for his game to draw and put in his game, he'll also meet people who can help improve and help run his game better. They'll be reliable and helpful assets.
I was just thinking coding for the programming side, as part of the title, of course there are many important aspects. He is off to a much better start than I am! :LOL: I can't really code or draw too well, I'm more the designer/writer type myself. , it's making them a reality, that's the problem! :whistle:

How about the subtitle, 'Building A Dream'? 'Developing Hero: Building a Dream'. I like the sound of that. 'Development Hero' works too, come to think of it, rolls off the tongue a bit better. Just don't have any 'guitar hero' type minigames! :ROFLMAO:

Some of these questions are technically rhetorical, more to make you think than anything else, but I am happy to continue brainstorming with you as much as you like, so answer whatever you care to.

It also depends on if you want him to do 'every' aspect himself, or get help for some things, and if so, how involved do they get? Does he eventually build a full team, or try to stay a mostly solo act to the end, like Akabur? He could start off trying to do it all himself and then you can either have him build a team, or go out and learn the right skills, getting tutored on the way.

Another thing would be is the entire game revolving around him making one game, or starting with one kind of crummy game, and working up to a masterpiece?

As a good porn game, I also suggest that as few other helpers are male as possible, not only the models, but anyone else. Male friends tend to take away from a good harem game, and make some people leery about how they might get in your way. It's one thing if you are using an establish IP, like Danny here, but for an original game, it's best to limit that as much as you can IMO. It's nice when you have the option to bang basically everyone. :giggle:

Do you plan to have minigames or grind, or is it going to be all decision based?

Are the romantic relationships going to be mandatory, or optional?

Can you build a 'harem', or will you need to choose between certain people?

Even building up your own character, this could be done by learning skills/stats (grind), or through a decision based system. Both can be done well or poorly.

For him, he won't have to choose something like Daz or Honey Select, being a traditional artist, but you could possibly have him start off with a free program like paint or gimp, and work up to something like photoshop, which costs a lot, but will speed up work and give him much higher quality results. Starting off with full scene pictures (maybe drawn by hand and scanned in), and work up to paper doll sprites. Possibly even getting voice actors, a musician, and so on, if he doesn't learn them himself.

Another idea could be that he learns all of these skills, not so much so he can be a master of all trades, but to be the best team leader he can be.
 
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Morah SDG

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I was just thinking coding for the programming side, as part of the title, of course there are many important aspects. He is off to a much better start than I am! :LOL: I can't really code or draw too well, I'm more the designer/writer type myself. , it's making them a reality, that's the problem! :whistle:

How about the subtitle, 'Building A Dream'? 'Developing Hero: Building a Dream'. I like the sound of that. 'Development Hero' works too, come to think of it, rolls off the tongue a bit better. Just don't have any 'guitar hero' type minigames! :ROFLMAO:

Some of these questions are technically rhetorical, more to make you think than anything else, but I am happy to continue brainstorming with you as much as you like, so answer whatever you care to.

It also depends on if you want him to do 'every' aspect himself, or get help for some things, and if so, how involved do they get? Does he eventually build a full team, or try to stay a mostly solo act to the end, like Akabur? He could start off trying to do it all himself and then you can either have him build a team, or go out and learn the right skills, getting tutored on the way.

Another thing would be is the entire game revolving around him making one game, or starting with one kind of crummy game, and working up to a masterpiece?

As a good porn game, I also suggest that as few other helpers are male as possible, not only the models, but anyone else. Male friends tend to take away from a good harem game, and make some people leery about how they might get in your way. It's one thing if you are using an establish IP, like Danny here, but for an original game, it's best to limit that as much as you can IMO. It's nice when you have the option to bang basically everyone. :giggle:

Do you plan to have minigames or grind, or is it going to be all decision based?

Are the romantic relationships going to be mandatory, or optional?

Can you build a 'harem', or will you need to choose between certain people?

Even building up your own character, this could be done by learning skills/stats (grind), or through a decision based system. Both can be done well or poorly.

For him, he won't have to choose something like Daz or Honey Select, being a traditional artist, but you could possibly have him start off with a free program like paint or gimp, and work up to something like photoshop, which costs a lot, but will speed up work and give him much higher quality results. Starting off with full scene pictures (maybe drawn by hand and scanned in), and work up to paper doll sprites. Possibly even getting voice actors, a musician, and so on, if he doesn't learn them himself.

Another idea could be that he learns all of these skills, not so much so he can be a master of all trades, but to be the best team leader he can be.
I imagine it progressing as any story with a "strong" protagonist leading it should. He knows his faults and failures, he has a strong motivation behind what he's doing, he listens to his friends and family for advice, he want to achieve his goal without having to force somebody else to suffer or fail themselves, and he has a sense of doing right by others who do right by him.

I think there'll be several parallels between how the character's interact and correspond with the MC. They'll all, for the very most part in varying stages and degrees, have their own past relationship with the MC. You were on the money when you named out titles that had to do with the idea of "homecoming." Nobody's seen or really heard of MC minus his two notable friends back home, along with his two brothers and his dad and Mom (who lives in Japan, I'm making clear to the audience it's just NOT gonna happen). So when people come back and visually see him, they'll definitely notice that he kind of cleaned up his act and looks totally different (there'll be a nice introduction to the start of the game that'll explain what his motive is and his backstory, very similar to SS, but mine'll be skippable for returning players.)
 
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TheDevian

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I imagine it progressing as any story with a "strong" protagonist leading it should. He knows his faults and failures, he has a strong motivation behind what he's doing, he listens to his friends and family for advice, he want to achieve his goal without having to force somebody else to suffer or fail themselves, and he has a sense of doing right by others who do right by him.

I think there'll be several parallels between how the character's interact and correspond with the MC. They'll all, for the very most part in varying stages and degrees, have their own past relationship with the MC. You were on the money when you named out titles that had to do with the idea of "homecoming." Nobody's seen or really heard of MC minus his two notable friends back home, along with his two brothers and his dad and Mom (who lives in Japan, I'm making clear to the audience it's just NOT gonna happen). So when people come back and visually see him, they'll definitely notice that he kind of cleaned up his act and looks totally different (there'll be a nice introduction to the start of the game that'll explain what his motive is and his backstory, very similar to SS, but mine'll be skippable for returning players.)
Yeah, turning the skipping unseen text option on, even just for the intro, is ...uncomfortable at best, I always feel like I missed something, but not enough to read it all again. ;p

So, did I get this right, his family moved away a while back, and now he has come back more or less alone? A bit standard, but it works. Nice to have him living alone to start as well, maybe have him move into a place (even his old place), and turn it into his studio. If you are not going to do the family, best to have them out of the picture so less people beg and plead (I know if there is a hot woman in a sex game, I want the option to do her, I don't care about the details, well, I mean I do, I want a good plot/story, etc. but I mean I don't care about who they are related to, what we have to do to accomplish it, or whatever, though there seem to be some lines for me, can't screw over dad in Milfy City to do the twins, I guess they are not hot enough for me to do that to dad).

Having been in Japan certainly means he could have a strong influence from their VNs and maybe some of his friends could be from there... Perhaps the two you mentioned came with him from there and move in with him in his family's old home, as they plan their new lives (either as a team or not).
 

Morah SDG

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Yeah, turning the skipping unseen text option on, even just for the intro, is ...uncomfortable at best, I always feel like I missed something, but not enough to read it all again. ;p

So, did I get this right, his family moved away a while back, and now he has come back more or less alone? A bit standard, but it works. Nice to have him living alone to start as well, maybe have him move into a place (even his old place), and turn it into his studio. If you are not going to do the family, best to have them out of the picture so less people beg and plead (I know if there is a hot woman in a sex game, I want the option to do her, I don't care about the details, well, I mean I do, I want a good plot/story, etc. but I mean I don't care about who they are related to, what we have to do to accomplish it, or whatever, though there seem to be some lines for me, can't screw over dad in Milfy City to do the twins, I guess they are not hot enough for me to do that to dad).

Having been in Japan certainly means he could have a strong influence from their VNs and maybe some of his friends could be from there... Perhaps the two you mentioned came with him from there and move in with him in his family's old home, as they plan their new lives (either as a team or not).
A little of what you're explaining is true. He's a college graduate, from say, a state or two over from his original home (name TBD), then he graduates with his degree, moves back in, spends say a month or even the summer churning out backgrounds or kind of "prepping" his game a bit.

Also, I absolutely understand the desires and demands of a lot of people, but at the end of the day, this would be my game and I'd wanna put in what I think is best. So characters like the brothers or Dad will be actual family members with personalities and enjoyable traits. I want the player to feel their frustrations or support by making them likable, same as the MC, hopefully.

That Japanese thing is interesting, I could at least bring in a Japanese character who's very skilled in something that would help benefit the game.

Also, I don't know if I want to state even what it is his game his about. I'd say a Town Game, but I don't think it'd be the same as "Making a game about a guy making a game" because then his life might reflect too much what his game is supposed to be about, and it would break one of the illusions of reality within the game.
 
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TheDevian

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A little of what you're explaining is true. He's a college graduate, from say, a state or two over from his original home (name TBD), then he graduates with his degree, moves back in, spends say a month or even the summer churning out backgrounds or kind of "prepping" his game a bit.

Also, I absolutely understand the desires and demands of a lot of people, but at the end of the day, this would be my game and I'd wanna put in what I think is best. So characters like the brothers or Dad will be actual family members with personalities and enjoyable traits. I want the player to feel their frustrations or support by making them likable, same as the MC, hopefully.

That Japanese thing is interesting, I could at least bring in a Japanese character who's very skilled in something that would help benefit the game.

Also, I don't know if I want to state even what it is his game his about. I'd say a Town Game, but I don't think it'd be the same as "Making a game about a guy making a game" because then his life might reflect too much what his game is supposed to be about, and it would break one of the illusions of reality within the game.
You mentioned the family was in Japan a few posts back, so I got confused. For a moment, I thought you were saying the whole thing was in Japan this time since it's only a few towns over.

Having other males around can work as long as they are limited and done well, but in some ways it's like a voiced PC in an RPG, not only does it limit your RP ability by forcing a personality on you, but every bit of resources that go into doing it is time/effort/money that could have been spent on something sexier. Personally, I always groan when I have to interact with the 'best friend' character or whatever, and skip through it as fast as I can, just eager to get through the scene and on to something fun. Like with the Voiced PC example, not only do they take away from the 'fun' parts of the story, but I have to worry about them wanting to get with 'my' girls. :LOL: Back to Milfy, while I like the dad, as I implied before, he has become an impediment to screwing the twins. The Headmaster was just introduced, and while I like him, he is already getting blown by a hot girl I want to myself... :devilish: Hell, even your last rewrite here with Des, letting Tuck have her for so long made me a bit uncomfortable, not that I am complaining. :ROFLMAO:

I agree, at the end of the day, you have to be happy with what you are working on, and I would never presume to tall you what to do, I only make suggestions as they come to mind. Ignore what you don't agree with, I am a far cry from perfect or an expert, when brainstorming, I don't even like all of my ideas, but as I always say, 'even a bad idea, can inspire a good one'. :LOL:

One more suggestion for the moment, don't do the intro as a long exposition, this is true for any story, be it a game, book, movie, or whatever. If you have to have it be long, make it interactive and break it up a bit, have people talk, make jokes, move around some, that sort of thing, give choices if at all possible. Remember the old adage, 'show, don't tell'. Even if it's skipable, no one wants to read an essay before they start a porn game. Try to keep the explanations short and to the point. You can have more detailed info in a help menu, or tooltips or something, if you feel they are warranted.
Remember, STS is more of an adventure game, than a normal visual novel, so you want to allow more interaction than just reading. That said, you also need a balance between the text being too long, and too short, having to click for every word or two is a pet peeve of mine anyway... :whistle:

For a Japanese character, it could be fun to break a lot of stereotypes, like a cross between Eve from STS and the Asian girl from Big Hero 6. She could be loud, affectionate, likes hard rock, not modest, and so on. Here is a suggestion, that is if you do have them/him having lived in Japan at some point, maybe they met while he was there (even if just visiting), and they became friends, but stayed in touch on-line. So, when he starts working on the project, she can help some at first thought e-mails, then eventually he could pay her for some contract work, and eventually it takes off enough that she moves to his town to be better situation to help (and many they flirted a bit over the years and she is a bit interested), this sort of thing works better if you go with the idea that he has made a number of games by the end of the story, having started by himself making one small game that didn't do too well, to running a small studio several games later. We can learn more from our mistakes than our successes after all.

Yeah, it doesn't really matter what his game(s) is(are) about, the inception thing was just something that was making me laugh. One idea is to have his games be parodies of ones you think are at the right level, starting with something that either is very simple, like Akabur's Mating Season or Magic Shop, or worse, something that gates completely abandoned, maybe even those are two possible endings for his first game, depending on the choices made...? Even a failure, where you made some design choice that dooms the project like including a kink that too many of your core supporters hate, some troll starts a smear campaign, or some other random thing that ruins everything. It would be an interesting way to go, neither being a bad end for your game, even if his failed, but it sets him on a slightly different path, and while you might still get to the same place in the end (super awesome game maker), the story changes slightly depending on how each of his projects goes. Each one of the games he makes could be a different chapter in his life, and the game, not to mention it gives you a good reason to spread out introducing new characters as you go, as he will need t expand and talk to ore people for each new game.
 

Dragonflight

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For if you're familiar with the project, Summertime Saga is my biggest influence, thematically wise. The MC would be male, around 22, and have some similar appearances to that of the artist Zack Villere, along with aspects of his personality. I feel his laid-back type of weirdo attitude is the good semblance for the MC to have. Physically built though, he'd probably have a little more mass. He works out, but doesn't walk around in shorts and wife beater like so many MC's as well as other tertiary characters do in some 3D games I know of. Here's a quick guide: I'm banning the words "Dreams, Tales, Desires, Destiny, Fate, Town, City, or Torn" be apart of the game. Thanks for all your volunteer work, a lot of that stuff's been helpful.
Lol, fate.
Of course I know Summertime Saga and do happen to like it as well. But if I would see Saga in a game-title (regular or adult), I wouldn't associate it with the Summertime one. Was not familiar with Zack Villere tho, a little image search helped ^^
Let's see... That and your description basically added up to: It's a young dude with some style. It's - it was - better than nothing but not by much :p

I was hesitant to ask for more details, because you might don't want to give too much away, or haven't thought out too many details. Luckily TheDevian took care of that, lol. Dang, he churned out a lot of suggestions that short period of time... I'd need a lot of practice to get anywhere near.

Thanks for all your volunteer work, a lot of that stuff's been helpful.
My pleasure.
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Dragonflight

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@TheDevian
If you don't mind me asking: What's your reason to not even look at tweets here and there? Like I said, I'm not on there either but I don't think having a quick look via link hurts.
This is what my browser showed me for the tweet in question btw:

I'm just curious, if you don't wanna talk about it, no probs :)
 

Dragonflight

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Also, I'm very interested in where you guys get your ideas for titles.
Well, the Patreon-titles are easy. Stay vague while giving away a tiny bit of where this *might* be going. You said it's about a guy coming homing and developing a game for Patreon, that's vague enough that you could slap almost anything at that and that's why The Homecoming was one of my suggestions.
The other ones are more difficult cause they go more into detail. So I try to get a feel what this could be about (my info was slim at best) and incorporate something amusing with one of the elements I know to be there:

- Muffin Overflow
(Programming: Buffer Overflow -> too specific for the next guy, but we all like muffins)
- In And Back Again
(Story: it's a garbled quote from Lotr: There and back again, by Bilbo Baggins)
- Pleasing The Crowd
(Patreon: Weak double entendre)
- Models and Manuscripts
(Rendering/Writing: alliterative and that's what it's about, not counting a protag-focus)

In hindsight, writing down those elements would have made it easier, but I'll have that hindsight in the future if necessary ^^
To answer you question directly: Since I don't need this professionally, it's just free-form. I try to get a feel for what it's all about but there was not much to go on yesterday.

Also: I thought that Under Development was a done deal and you were only looking for a subtitle.
That changes things and I'll have to muse a bit about it, right now my imagination is as empty as space.
 
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TheDevian

Svengali Productions
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@TheDevian
If you don't mind me asking: What's your reason to not even look at tweets here and there? Like I said, I'm not on there either but I don't think having a quick look via link hurts.
This is what my browser showed me for the tweet in question btw:
I'm just curious, if you don't wanna talk about it, no probs :)
I did look at the twitter, I just can't interact with it in any useful way, sometimes they even block me from seeing certain media, and kept forgetting what it said exactly, so I get confused a lot. :LOL: People send us there to 'vote' on things, or whatever, and I cant.
I did start an account there once, a long time ago, on a system far, far away, but that was just for a contest with a game I was playing, and then it got so annoying I deleted the account. I got sick of 'social media' back when My Space was still popular. :sneaky: This or youtube is as close as I get in general, even using something like 'discord' is not really my thing, but I am trying to get used to it for the game making.

@Dragonflight Yeah, I thought of that too late as well, should have explained the references for some of the jokes. :geek:
 
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Morah SDG

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Well, the Patreon-titles are easy. Stay vague while giving away a tiny bit of where this *might* be going. You said it's about a guy coming homing and developing a game for Patreon, that's vague enough that you could slap almost anything at that and that's why The Homecoming was one of my suggestions.
The other ones are more difficult cause they go more into detail. So I try to get a feel what this could be about (my info was slim at best) and incorporate something amusing with one of the elements I know to be there:

- Muffin Overflow
(Programming: Buffer Overflow -> too specific for the next guy, but we all like muffins)
- In And Back Again
(Story: it's a garbled quote from Lotr: There and back again, by Bilbo Baggins)
- Pleasing The Crowd
(Patreon: Weak double entendre)
- Models and Manuscripts
(Rendering/Writing: alliterative and that's what it's about, not counting a protag-focus)

In hindsight, writing down those elements would have made it easier, but I'll have that hindsight in the future if necessary ^^
To answer you question directly: Since I don't need this professionally, it's just free-form. I try to get a feel for what it's all about but there was not much to go on yesterday.

Also: I thought that Under Development was a done deal and you were only looking for a subtitle.
That changes things and I'll have to muse a bit about it, right now my imagination is as empty as space.
Yeah, but for the longest time I thought "Tablet Tycoon" was my final thing, but I never really feel set in stone about anything. I don't think one poll will help me narrow it down enough. I'm also always open to suggestions. But things like "Tablet Tycoon", "Under Development" and "Developing/Development Hero" are like top contenders currently.
 
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Dragonflight

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Ah, gotcha, thx :)
I got sick of 'social media' back when My Space was still popular. :sneaky:
lol
I remember MySpace being a thing but back then I was about other things and getting a viable internet-connection was not in within the realm of possibilities in my situation.
This or youtube is as close as I get in general, even using something like 'discord' is not really my thing, but I am trying to get used to it for the game making.
YouTube gave me the creeps from a user perspective so I closed my account. I 'got' Discord a while ago cause it's hard to get around it if you want to keep up with twitch, or patreon or the like. It's cute but it has its downsides.

@Dragonflight Yeah, I thought of that too late as well, should have explained the references for some of the jokes. :geek:[/QUOTE]
Sounds like you at least got a smirk out of it later then, all's well that ends well ^_^
 

Dragonflight

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Yeah, but for the longest time I thought "Tablet Tycoon" was my final thing, but I never really feel set in stone about anything. I don't think one poll will help me narrow it down enough. I'm also always open to suggestions. But things like "Tablet Tycoon", "Under Development" and "Developing/Development Hero" are like top contenders currently.
I misread that as Tablet Racoon and was like 'what the?' first, lol. Tycoon implies a simulator gameplay, so even if it does have a nice ring to it, I'm not so sure about that. And yes, that's coming from a guy that suggested Patron Stimulator, but I didn't know if the game would swing that way :p

I like Under Development, but I can see it causing issue with search results. There have been multiple times where I had to put some serious effort into finding a game with a bland or otherwise problematic name. Still, with a subtitle that wouldn't be a problem.
Hmm... Hero In Development? With a proper subtitle? But I got the feeling that your protagonist is kinda grown and down to earth so that prolly won't work.

I think there are two ways of coming up with a title systematically:

The logical approach by asking myself: What do I want my audience to associate the game with, what's the main emotional-connection they should have when they're not playing?
- Identification with the protagonist
- Looking forward for more of the 'sexy' development process
- The city and it's citizens as a playground that aid the dev and his success
Ideally all of it, but that won't work and that's where a subtitle can help.

Alternatively, what's the feel of the game? That's my go to anyhow.
Lets summarize: Middle aged guy, artist, healthy family and friend environment in a small town. Rise to success on Patreon.
The rest, like his mother in Japan, is interesting and relevant for the game development but not for the title. Lol, there's an 80's song called Big In Japan, but Mom In Japan would do the opposite of what you want.
Also, you won't settle for something silly or cheap like 'Sexy Struggles' (which would tie together climb to success, silly, alliterative, struggling with development and Patreon together; but it's cheap and non-descript.)
I got the vibe that the artistic nature of the guy is an inseparable aspect in all of this, too bad there's nothing Jazz-y about the project. Invoking one of the classic painter that are know for being passionate (Van Gogh, Picasso) might work better.

If thinking about all of that didn't hit me with a title, then yeah, brainstorming seems like the way to go :)
 
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