I'm actually more interested in the possibility of a mutual dom-sub relationship--both can be dom or sub. I've been interested in sadomasochism for a while now. Would be interesting to see it in a game.That is definitely on the table - perhaps not full on slave, but content more in line with that.
Very strange. It's just an html file that plays in any web browser. You can play it without even downloading anything on itch.io.Shows up as a trojan on my PC and is immediately removed from my system.
While I understand what you are saying, I have played COUNTLESS games that claim choice, when in fact, they are simply alternate paths to the same ending. I was really just trying to emphasize the fact that this is not, or at least it is not intended to be, one of those games.Funny how all CYOA type games seem contractually obligated to say something along the lines of "In this game, your choices matters, which is totallu new and different from all other CYOA games !".... I mean come on now, that's a basic feature needed for this type of game.
It's like if a card game advertised "For the first time ever : WITH CARDS !".
This has been common feedback and is being addressed EARLY in part 2."it's a game about choice and that's why you literally cannot get rid of this stalker"
I hope you are changing some things in part 1. If you think that giving heroine choice to dump Jake somewhere in part 2 is going to fix the story, then you are mistaken.This has been common feedback and is being addressed EARLY in part 2.
I mean, that is certainly your opinion, and one that I understand, but it is also possible that she could forgive him. Maybe that is unrealistic, but, then again, the entire story is exaggerated for the purpose of entertainment. Now, I believe the real issue here is that it is so unbelievable that it may be diminishing people's enjoyment, which I obviously don't want. I may take another look at that branch and see what I can come up with. Thanks for your feedback.I hope you are changing some things in part 1. If you think that giving heroine choice to dump Jake somewhere in part 2 is going to fix the story, then you are mistaken.
That moment where she ends up forgiving is simply too much. People will not accept that.
Dont be mistaken. From the perspective of the story, it is okay that she ends up in a mess at work, where her coworker (or boss) are making advances on her due to her naked pics (even putting pressure on her or even blackmail is okay), but her forgiving Jake and meeting him again is total nonsense.
Yeah. It is probably too much.I mean, that is certainly your opinion, and one that I understand, but it is also possible that she could forgive him. Maybe that is unrealistic, but, then again, the entire story is exaggerated for the purpose of entertainment. Now, I believe the real issue here is that it is so unbelievable that it may be diminishing people's enjoyment, which I obviously don't want. I may take another look at that branch and see what I can come up with. Thanks for your feedback.
I do agree. It was the part in the story as I was writing it (the discovery of the camera) that I had the most difficulty with. Perhaps softening that deception would make the forgiveness easier to swallow. I went back and read the conversation with Main Character forgiving him, and I do think it sounds somewhat believable, but perhaps not given the harshness of the offense.Yeah. It is probably too much.
If you want to keep Jake part of the story then perhaps you could change that part about secret camera and blackmail. Make it less forced. Some gradual corruption is better idea.
Them playing some sexy games and then him gifting her a camera for kinky camera play is more believable (or doing it on mobile phone?). That is how he could obtain blackmail material. Secretly installing camera is huge breach of trust and I dont think anybody would be able to forgive him.
Like I have said, that secret camera is very big pill to swallow. Many readers will not be able to swallow that she forgave him.I do agree. It was the part in the story as I was writing it (the discovery of the camera) that I had the most difficulty with. Perhaps softening that deception would make the forgiveness easier to swallow. I went back and read the conversation with Main Character forgiving him, and I do think it sounds somewhat believable, but perhaps not given the harshness of the offense.
Hrm, there shouldn't be any unfinished routes. All should end up with the "That's the end of the story so far" page. I haven't had any bug reports so if you don't mind telling me where that is I will take a look!Like I have said, that secret camera is very big pill to swallow. Many readers will not be able to swallow that she forgave him.
Also that "are you ghosting me bitch?" came out of nowhere. That's not apropriate response if she didnt respond for few hours.
Another suggestion: make a "restart" button on the left side pannel. Some routes are unfinished and they dont have a proper ending. I had to quit the game and start it again to start from the start, thats not good solution.
On the left side pannel there are 2 buttons (Undo and Redo). Adding restart shouldnt be a big issue. I have seen it in many Twine games.Hrm, there shouldn't be any unfinished routes. All should end up with the "That's the end of the story so far" page. I haven't had any bug reports so if you don't mind telling me where that is I will take a look!
As for the "restart" button, I considered that, but didn't want to put it on every page, and I don't believe there is a way to add it in a separate panel - I'm writing this in twine. Admittedly, I am learning as I go, so there might be a way and I just haven't discovered it yet.
Ah, yes, those all pointed to the same dead link, which should now be fixed. (They were all at the end of their respective story though.) Thanks for pointing that out!On the left side pannel there are 2 buttons (Undo and Redo). Adding restart shouldnt be a big issue. I have seen it in many Twine games.
As for the unfinished routes: it happens in some of the routes, where heroine found camera, next day she invited Jake to her house. I think some of the options, where she takes shower (either she let door open and Jake entered on his own or she finished shower and waited for Jake), end up with an option to click on "Time Passes" and that is unfinished.
I think its pretty interesting so far, afterall I played the blackmail jake route second and couldn't help but think it will be interesting in the forgiving jack route to find out later he planted a camera in your room secretly. Still I think it's a bit too early for any choices to make big impacts, even I know my choice of lunch won't determine whether I get hit by a car tomorrow... Unless I've been really lucky these past couple decades...It's interesting seeing people disagreeing with the idea that your choices matter. They certainly DO matter, as the story has a number of ways it could be going. I guess the issue is you don't think they matter ENOUGH? Or that the changes they cause aren't impactful enough? I guess I can see that if so, but bear in mind this is essentially only 3 days in the life of the character. Part 2, which I am working on now, as an example, has 5 unique starting positions, each with its own storyline. I am essentially writing 5 simultaneous books at this point. I do understand if the frustration is more aimed at all of the paths having to do with Jake - and while he may reoccur in various ways throughout the story, he will not be the main focus going forward.
So many stories(games or not) end with women giving in to blackmail of this sort, so I'm really excited to play a game that explores the other direction and play as a woman who has to deal with living in that sort of situation, although I am a very casual type of consumer who easily gets sucked into anything that isn't a bunch of nonsensical technobabble so long as they maintain the illusion of being 'plausible', but I guess I'm just easy like that.I mean, that is certainly your opinion, and one that I understand, but it is also possible that she could forgive him. Maybe that is unrealistic, but, then again, the entire story is exaggerated for the purpose of entertainment. Now, I believe the real issue here is that it is so unbelievable that it may be diminishing people's enjoyment, which I obviously don't want. I may take another look at that branch and see what I can come up with. Thanks for your feedback.
Ho I wasn't saying you were lying. I just find it very funny that this very claim is pretty much always there, deserved or not, to the point of it not meaning anything anymore, pretty much.While I understand what you are saying, I have played COUNTLESS games that claim choice, when in fact, they are simply alternate paths to the same ending. I was really just trying to emphasize the fact that this is not, or at least it is not intended to be, one of those games.