- Oct 11, 2020
- 479
- 664
.... but I wasn't arguing against any of that. I literally opened with "Not defending the stuff you're talking about".Here's the thing about that. All his VR is behind a Paywall. And yet the camera angles/placement have ended up with some fucked errors. Plus the whole mixing of PoV and 3rd person close ups. Animation's aren't honestly that long, but don't loop so they end up in this very awkward stop which breaks immersion ( when the end isn't zooming in on the dudes ball from the opposite side). Dude is completely apathetic to criticism of is lack of knowledge and understanding of VR content. Meanwhile you have creators who actually know what they are doing, and make the majority of their content freely available. Maybe our definitions of "terrible" are based on different factors.
My point was it's more rational to expect VR releases in general to be trash, with exceptions. I agree with your points btw.