djsverige

Active Member
Dec 29, 2019
656
224
Ok that’s really unfortunate for you :/
well we will see but being free to interact with the game moving from place to place thats what made the first version better than the 2nd...... so yeah not only me but i am sure others think the same.
 

Tembo321

Newbie
Apr 26, 2020
19
12
Every time I download the latest version and open it, it takes me to an internet explorer site and nothing happens. Am I doing something wrong or is the latest version only available for members or something?
 

Jstforme

Well-Known Member
Dec 20, 2019
1,295
3,026
well we will see but being free to interact with the game moving from place to place thats what made the first version better than the 2nd...... so yeah not only me but i am sure others think the same.
Thank god people who like rpg/sandbox are an increasing minority. You would think the laundry list of abandoned rpg/sandbox games over the last year would be an indication. 10-20 subscribers for RPG, or 100-200 for VN :unsure:
 

Joey's Conscience

Active Member
Sep 28, 2020
792
2,249
well we will see but being free to interact with the game moving from place to place thats what made the first version better than the 2nd...... so yeah not only me but i am sure others think the same.
I think if you're gonna make the game on RPGM, you have to make gameplay that justifies it. Which ch. 1 didn't. It was literally just walking around for no reason, the game's progression was still very linear. Plus the retro map clashed horribly with the realistic renders. So yeah, I'll guess you're probably a small minority on this one
 

djsverige

Active Member
Dec 29, 2019
656
224
I think if you're gonna make the game on RPGM, you have to make gameplay that justifies it. Which ch. 1 didn't. It was literally just walking around for no reason, the game's progression was still very linear. Plus the retro map clashed horribly with the realistic renders. So yeah, I'll guess you're probably a small minority on this one
oh well true but it was good though even if it wasnt justified as you say......
 
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SpyderArachnid

Well-Known Member
Jul 31, 2017
1,553
4,546
Hey guys i got a question. i'm thinking about playing this game again and i'm looking at the Renpy remake version (chapter 1) since i don't like rpgmaker all that well. My question is, how does this new chapter 2 work regarding savegames? Are you able to transfer your chapter 1 savegame over to chapter 2, if so does it also work with the renpy version of chapter 1 and where do i put my savegame. Thx.
You don't have to worry about save transfers. Chapter 2 has choices for you to make based on the choices you made in Chapter 1. No save transfer required. Just make the choices based off what you did in Chapter 1 is all. :)
 

djsverige

Active Member
Dec 29, 2019
656
224
You don't have to worry about save transfers. Chapter 2 has choices for you to make based on the choices you made in Chapter 1. No save transfer required. Just make the choices based off what you did in Chapter 1 is all. :)

well now i am intrigued to know how you made renpy to know rpg in-game choices lol unless both can read the same save files. because the answer that you answered the man wasnt exactly an answer to his question.
 

SpyderArachnid

Well-Known Member
Jul 31, 2017
1,553
4,546
well now i am intrigued to know how you made renpy to know rpg in-game choices lol unless both can read the same save files. because the answer that you answered the man wasnt exactly an answer to his question.
They asked how to transfer the save from Chapter 1 to Chapter 2. I told them you don't need to transfer the save. Chapter 2 gives you choices to make to define what choices you made in Chapter 1. There is no save transferring required. When you play Chapter 2, all you have to do is select the appropriate choices based on your choices from Chapter 1.

I answered their question perfectly. I think you misunderstood what I was saying.
 

djsverige

Active Member
Dec 29, 2019
656
224
They asked how to transfer the save from Chapter 1 to Chapter 2. I told them you don't need to transfer the save. Chapter 2 gives you choices to make to define what choices you made in Chapter 1. There is no save transferring required. When you play Chapter 2, all you have to do is select the appropriate choices based on your choices from Chapter 1.

I answered their question perfectly. I think you misunderstood what I was saying.
well if you thought about their question you would of known why they asked that .... because no question without reason..... they wanted to know....... because one of his questions (" if so does it also work with the renpy version of chapter 1 ") which means he wanted to know how it works moving the choices from version 1 to version 2, just not clear because i dont know that there is renpy version for your game in your this thread page 1 where the download links doesnt say anything about being renpy or rpg..... so anyway... i got your point but also i hope you got my point.
 

osmcuser132

Well-Known Member
Modder
Aug 8, 2017
1,030
3,758
that renpy remake has 6 animations missing.
Incorrect, the pictures and animations used in scenes in between them are identical.

The difference in animations and/or pictures in between versions are all not used in-game. I have 'smart' scripts that only copy data over from the RPGM in to my game folder that are actually used in-game.
When this issue was reported to me I did a whole investigation into it.

But here is the explanation of the difference in animations:
One update, Deepsleep switched animation style from webm to cycling pictures. All animations from that update had text with them is how you can identify these new animation style.
example scene: Anna in the rack in Jeremy's bedroom.
I had troubles porting those new animations easily so Deepsleep also shipped those animations as webm for me.
I figured it out and my Ren'py remake also uses the picture cycling with the dialogues but Deepsleep ships those picture-cycles also as webm-video's even though the RPGM game code is not using them.

There is the same issue with the pictures. My version has about 300-400 pictures less than the RPGM.
But if you check the JSON game code, none of those 400 pictures are referenced in any scene.
These are extra renders Deepsleep decided not to use in the scene. We talked about it on discord. I even provided a list of unused picture file-names for cleaning up the RPGM.
And as I said, my 'smart' scripts don't copy those unused pictures over to the Ren'Py game

Hell, Deepsleep made a patreon post once asking which dress Anna should wear in a scene. You can find the 2 hi-res pictures Deepsleep used in the Patreon post in the www/pictures folder but they are not used in-game, thus you won't find them in my ren'py game/pictures folder
 
Last edited:

ambitious1234

Member
Feb 10, 2018
396
339
Incorrect, the pictures and animations used in scenes in between them are identical.

The difference in animations and/or pictures in between versions are all not used in-game. I have smart scripts that only copy data over from the RPGM in to my game folder that are actually used in-game.
When this issue was reported to me I did a whole investigation into it.

But here is the explanation of the difference in animations:
One update, Deepsleep switched animation style from webm to cycling pictures. All animations from that update had text with them is how you can identify these new animation style.
example scene: Anna in the rack in Jeremy's bedroom.
I had troubles porting those new animations easily so Deepsleep also shipped those animations as webm for me.
I figured it out and my Ren'py remake also uses the picture cycling with the dialogues but Deepsleep ships those picture-cycles also as webm-video's even though the RPGM game code is not using them.

There is the same issue with the pictures. My version has about 300-400 pictures less than the RPGM.
But if you check the JSON game code, none of those 400 pictures are referenced in any scene.
So my 'smart' scripts don't copy those unused pictures over to the Ren'Py game

Hell, Deepsleep made a patreon post once asking which dress Anna should wear in a scene. You can find the 2 hi-res pictures Deepsleep used in the Patreon post in the www/pictures folder but they are not used in-game
there is nowhere written on your forum so I was just telling him before he downloads that version.
 

Ric

Well-Known Member
Oct 21, 2016
1,961
3,953
TORRENT CH.2 V.0.02 ENG+(CH.1 V.2.0 RUS/ENG)+WALLPAPER

You don't have permission to view the spoiler content. Log in or register now.

Ch1

zip Anna 20 big - Rus.zip (6.58 Gb)
apk AnnaExcitingAffection-v2.0-Rus.apk (1.09 Gb)
apk AnnaExcitingAffection-v2.0-the66-Eng.apk (1.09 Gb)
zip Here is Map.zip (487.04 Kb)
zip anna_ea_2.0_big-Eng.zip (6.5 Gb)
zip anna_ea_2.0_compressed-Eng.zip (1.46 Gb)
zip save.zip (784.82 Kb)

Ch2

apk Anna_Exciting_Affection_chapter2_v0.02_Eng-universal-release.apk (121.73 Mb)
zip Anna_Exciting_Affection_chapter2_v0.02_MAC.zip (503.99 Mb)
zip Anna_Exciting_Affection_chapter2_v0.02_PC.zip (593.25 Mb)


zip Wallpaper_pack_Anna_EA.zip (169.4 Mb)
 

asplly97

Retired
Game Developer
Nov 9, 2018
1,667
2,510
Incorrect, the pictures and animations used in scenes in between them are identical.

The difference in animations and/or pictures in between versions are all not used in-game. I have 'smart' scripts that only copy data over from the RPGM in to my game folder that are actually used in-game.
When this issue was reported to me I did a whole investigation into it.

But here is the explanation of the difference in animations:
One update, Deepsleep switched animation style from webm to cycling pictures. All animations from that update had text with them is how you can identify these new animation style.
example scene: Anna in the rack in Jeremy's bedroom.
I had troubles porting those new animations easily so Deepsleep also shipped those animations as webm for me.
I figured it out and my Ren'py remake also uses the picture cycling with the dialogues but Deepsleep ships those picture-cycles also as webm-video's even though the RPGM game code is not using them.

There is the same issue with the pictures. My version has about 300-400 pictures less than the RPGM.
But if you check the JSON game code, none of those 400 pictures are referenced in any scene.
These are extra renders Deepsleep decided not to use in the scene. We talked about it on discord. I even provided a list of unused picture file-names for cleaning up the RPGM.
And as I said, my 'smart' scripts don't copy those unused pictures over to the Ren'Py game

Hell, Deepsleep made a patreon post once asking which dress Anna should wear in a scene. You can find the 2 hi-res pictures Deepsleep used in the Patreon post in the www/pictures folder but they are not used in-game, thus you won't find them in my ren'py game/pictures folder
do you still have the list of image names that were not used in rpgm version? if you have , send it please.
 
4.00 star(s) 135 Votes