that renpy remake has 6 animations missing.
Incorrect, the pictures and animations used in scenes in between them are identical.
The difference in animations and/or pictures in between versions are all not used in-game. I have 'smart' scripts that only copy data over from the RPGM in to my game folder that are actually used in-game.
When this issue was reported to me I did a whole investigation into it.
But here is the explanation of the difference in animations:
One update, Deepsleep switched animation style from webm to cycling pictures. All animations from that update had text with them is how you can identify these new animation style.
example scene: Anna in the rack in Jeremy's bedroom.
I had troubles porting those new animations easily so Deepsleep also shipped those animations as webm for me.
I figured it out and my Ren'py remake also uses the picture cycling with the dialogues but Deepsleep ships those picture-cycles also as webm-video's even though the RPGM game code is not using them.
There is the same issue with the pictures. My version has about 300-400 pictures less than the RPGM.
But if you check the JSON game code, none of those 400 pictures are referenced in any scene.
These are extra renders Deepsleep decided not to use in the scene. We talked about it on discord. I even provided a list of unused picture file-names for cleaning up the RPGM.
And as I said, my 'smart' scripts don't copy those unused pictures over to the Ren'Py game
Hell, Deepsleep made a patreon post once asking which dress Anna should wear in a scene. You can find the 2 hi-res pictures Deepsleep used in the Patreon post in the www/pictures folder but they are not used in-game, thus you won't find them in my ren'py game/pictures folder