This is a nice game,
timewizardstudios.
But excuse me, it seems that you have a lot of creativity and a nicely designed interface.
How about porting this game to something more modern - something that's not basically 10 years old, is not unsafe on a modern computer, and runs (many times) faster? Renpy = Python 2.7 and a shit old version of Pygame. It's simply extinct. Also, the dev doesn't really want to work with it anymore and thus, updates are far apart. He is trying to port it to py3 but that takes a lot of work and many of the libraries used in Renpy aren't even made for Python 3. Meaning there's a good chance it will never be released.
IF it does, the renpy/lib folders will be much larger. It simply is a shitty engine.
Not least because the dev didn't even consider to let people download a generic interpreter. That way, only non standard libraries need to be included in the game package. Using a path environment variable for the renpy interpreter would then make it possible for every game to copy the libraries to the runtime shared system. This game would then be only about 100 MB instead of over 300.
Also, your game? Well, the Renpy interpreter and it's libraries take up more than the actual game (134 MB renpy vs 110 MB game). A base VN engine (naninovel) "hello world" test, made in Unity and compiled, is about 60 MB. Meaning this game would suddenly be about 70-80 MB smaller (not mentioning intelligent image compression which is standard in Unity).