i enjoyed this a bit. there's some archetypes in the chamber for milf vs girl, and it's fairly obvious, but they all have differences visually, and a significant amount of differences characteristically.
i encountered a few bugs during my 2 playthroughs, and they made things wonky but only locked me out once. and it was during thecooking thing with the sister i believe. i got locked in the house.
there's obviously a lot of similarities to summertime saga and other games, but it does have it's own kind of vibe, and when you get further into the girls' backstories, some of them get a little dark.
the big thing for me is that the multiple choices for some of the "quests" aren't always immediately visible, and some objectives don't make any sense whatsoever, lending the "moon-logic" tag to this game. anyone familiar with old school adventure games (space quest, king's quest, leisure suit larry, etc) is probably familiar with this idea. and while it makes solving the mysteries funny or satisfying in a weird way, solving them in the first place feels annoying and drove my frustration meter up faster than anything else in the game.