Okay so i hate to be a downer here.... but
"The story stars a 20-something waste of space going nowhere fast. "
It kind of feels like the game has lost the plot somewhere. The things which kept me invested in the characters and what will happen next has been supplanted by lots of different romance options which frankly I don't really feel like we need.
Back when I started playing this there was: Flora, Lindsey, Kate, Isabella, Mrs. L, Jo, and Jacklyn. This seemed like a solid main cast of romance options with a good bit of diversity, but a cohesion to allow main story beats to progress. The main split was "did you side with isabelle or kate" but otherwise it felt like there was freedom enough for the player and things could progress naturally.
For whatever reason they've kept adding characters (none of which are male btw, does the mc really have no guy friends? Like not even a sidekick or comedy relief?) and pulling focus away from the main cast - and consequently the main plot.
Early on the game teases a relationship with Mrs L, but aside from a random screenshot or two of her nude and a weird kiddy pool scene there hasn't been a whole lot of development there. It feels like they've tried to keep up an "intrigue" or "mystery" around her, but it almost feels like devs/writer don't actually know what to do with her. There was a whole workout video subplot which as far as I recall didn't actually lead anywhere (and the mc was just like "oh well, maybe it'll make sense later")
Lindsey - The lindsay scene triggers FOMO for everyone. Like they could've just left out the line where the mc says "is there something I could've done differently", but no instead they put that in there so now a bunch of players (myself included) waste hours trying different combinations of choices to try to save her. I'm probably about 18 months late with this feedback, but it's annoying regardless.
Fetishes - it feels like whenever I come back to this game and give the latest version a try, I find that rather than substantive character-plot development I'm met with a weird fetish scene. I come back for lindsay/kate content and find myself in a feetlicking box, I come back to check out flora content and end up with tentacle r*pe. I understand the game is offbeat, humorous, and dark (if not I wouldn't have made it past that first kate nightmare scene), but I feel like interpersonal interactions have become more sparse.
Tone - In the first demo I played (0.04?) I remember being touched by the chili de carne questline. What starts as some goofy antics, goes horribly wrong, and then ends on a romantic or erotic note in the bathroom. I remember being really impressed by the game's moody melodramatic tone and that desire to fix the things which had gone in the past life. That fear of things going poorly again driving each decision. I then hit it off with jacklyn (the mc commenting that he doesn't remember her from his past life iirc) and decide to go out with her on a date. I remember feeling genuinly bad when flora heard the mc was going to go on a date with jacklyn, and immidiately found myself wondering how I could make it up to her. These are the things which drive a visual novel for me.
Writing/Dialogue - In the earlier versions of this game I felt the dialogue was good. Conversations were snappy, to the point, jokes were frequent but unobtrusive, and characters were easily established and expressed. In the more recent versions I've played though there are boxes upon boxes of text to skip/scim through. Characters monologue and make jokes which go on for too long. I understand Maxxine is supposed to be hard to talk to, but boy is she annoying. Dialogue with maya goes and goes and goes some more. A very easy example of this is to compare the cake quest from a couple years ago with the D&D quest from last year. Both are flora quests which end in the mc's bedroom. The former is clear with its intentions, hits the clear story points, and ends with plot development. The ladder goes on and on and on some more & then you eventually learn that maya was raised by satanists (wtf?). Idk if the devteam is trying to make maya a main girl, but this seems like an awfully odd direction for the guy who had just tried to kill himself & realizes he needs to fix his life.
All of this brings me to:
Direction. - Where is this game going? I'm starting to feel like it's "going nowhere fast. "
Little to no development on why he got a second chance
Little development on who's texting him
No kate romance (sadge)
Very little Mrs L. plot development
A bunch of random basket-case characters
0, Zero, No exploration/development of what the MC wants to do with his life. Is he going to pick a major? Have any ambitions? Goals? Passions? (aside from getting laid). Half the battle of "another chance at life" is well... another chance to make something of your life, and here he is just fucking around. At this rate he'll end up a pizza driver all over again. Like I get he cares about x girl, but that don't mean shit if he doesn't start working out and find a passion for something. Like wth. it currently feels like the mc has no future, and not in some big-brained "the dev was ten steps ahead of us" way but in a "they simply forgot what the game was about" way.
Sincerely,
Random guy on the internet who played this March of 2020