The gameplay is way too confusing even with the tips. The game doesn't have enough content to keep my interest alive. Some events (like Flora's chili quest) have way too much unnecessary clicking. The logic of items, craft system, and their use are often too unclear (let's again consider chili quest: we need to take the cutting board, ketchup, and a knife to make a distraction. But think about it, if there were no tips - would you guess what items you should use? MC could've said the next line: "I need to come up with some sort of distraction. Maybe imitate a cut while cooking?", or something like that and it would be at least more logical.) If the author wants to make a click-based puzzle game then they need to make it more logical and reasonable. If they want to make a visual novel then there're way too many unnecessary gameplay elements that simply stretch out the time with no purpose at all.
The art is gorgeous! Quite appreciate the work of the artists for that game, as character designs actually look very good, alive, and sexy at the same time. Probably when this game will reach its final stages of development, there would be animated scenes as well - with that art style it will be wholesome.
The plot, although, has some issues in my opinion. The first questions that appeared in my head were "why MC even got traveled back in time?". We don't need to answer that question at the very beginning of the game, though, but from this particular one we can go further and ask other questions: "MC wanted to go back in time and appear in his 18s? Does he want to redeem his life with which he clearly wasn't satisfied before? Why?". The stranger's 'proposal' felt came out of nowhere for me as MC didn't even make any statement about his past, only frustrated hate-speech towards his current condition. These questions certainly should be answered at the beginning of the game as they will make it have more sense because now it seems that MC got appeared in past "just because". These answers will also help to find the path to move for MC. "Does he want to redeem? Fix the mistakes of the past? Just to have fun?". The scenes with throat-raping Kate and killing poor beavers made me believe that MC is just a selfish asshole, but there's not enough evidence in the game itself to prove it. If he got in the past to fix mistakes - I don't see that too (poisoning a river in the forest and blackmailing a poor nurse only makes mistakes, not solving them). The plot should be more comprehensible at that point.
Another part of the plot is the characters, and I think that they are alright. For the current amount of the content, they seem to have personalities and traits that help players to distinguish them from each other. I can't say more because there's an obvious lack of content with the girls. With more effort getting put into them I think we'll see a very solid porn game with various characters.
Summing everything,
+ Amazing art
+ The game has the potential to grow into something good
+ The variability of characters and their personalities is promising
± For now, MC's motives are way too unclear. Need to put more effort into building a reasonable leitmotif, which also will allow players to get more emotionally involved in the story.
- Gameplay is way too confusing, filled with atavisms, and often just seems to be more frustrating than entertaining
- Playing that game for 2-3 hours led me only for a few gallery scenes, which is disappointing
- Killing those poor beavers is a deadly sin
P.S. - I've noticed that you leave the reviews in the rating system, is it obligatory or I can do the same here too?