Anyone else sick of all the slow paced adult games?

Journey95

Active Member
Jun 23, 2018
865
1,678
Its just blue balls after blue balls with lots of games on this site. People excuse it with it being more "realistic" but that seems ridiculous to me.

The real reason is that devs get greedy & just milk their games. You can have a good story and plenty of lewd content and good pacing, both are possible.
 

FeralChild

Member
Aug 13, 2017
189
119
I don't mind slow paced, as long as the pacing is consistent and not completely lacking.
If I feel like every update there's something new that's developed, then I can be fine with it.
But I'm not going to follow those games update to update. I'll come back to them after they've had 3, 4 updates. Maybe more.
 
Oct 20, 2020
17
14
I was at first but then I realized that those games are just not my thing. Some people want long storylines and some do not. That's also why some people like to play huge RPGs while others rather stick to shooters or platformers with less story or none at all. Maybe you should avoid visual novels, that's what I'm doing anyway.
 

Tataro

Well-Known Member
Mar 27, 2018
1,106
1,616
Yes. There's slow burn and then there's 3 years of cock teasing.

Problems with it is people don't know how to do it. Slow burn isn't nothing for 3 years and then all of a sudden riding dicks left and right because character had some wine or something. Its why I prefer incubus city, just rape them hoes, it's more believable than years of no. Slow burn involves tension and attracting from the start.
 

freedom.call

Well-known Member
Donor
Mar 8, 2018
2,765
3,794
I like slow build up. A good story and the anticipation of something maybe happening if you're good...or naughty.
 
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Cokane0

Koikatu Harem Master
Game Developer
Mar 18, 2020
558
2,442
I don't know, there's to many questions I would have to answer first.
Is the game rendered in Daz? Well Daz takes a shitload of time to pose, render, light in order to make anything above the bar.
Is it animated in blender? Is it edited with photoshop and GIMP? All these things take time and skill.

A single scene could take, I mean I don't know, I've never used Daz, precisely because I would be worried about workflow. A single clipping in a model and the world has fallen apart. With illusion engines my inattention to details can be swept under the rug and excused by the player base much more easily.

Quality takes time regardless, no matter the engine. One DAZ developer I know of made a different render for each and every sentence of dialog. They put many hours into each update, but when the public release came people complained that the update was too short. Even though the Dev took a lot of time to produce it, realizing that the over attention to detail seemed like a lot of work to him, but not to others.

Daz is a tough program to master, and producing quality takes time.

As for blueballing? If a game has many characters, some are gonna be slow burns. You still have the others. I'm sure some dev's throw in a side girl here and there for a quick payoff.

What about the dev team? Is it one indie dev doing everything? Is there more than one guy doing renders, programming and scenes?

Not saying you don't have a point OP. Bitching about slow output from dev's is a legitimate gripe that many people have. But everything changes on circumstances.
 

Endrju

Shadows of the Past
Donor
Game Developer
Sep 20, 2017
966
5,751
I personally think it's all about the balance. I was taught that you need to implement both straight up fucking and actual story to make it work. Teasing is a part of that process so then with the whole build up you can appreciate those relationships a lot more.
Blue balling is something that I am personally against, it gets old pretty quickly and I don't blame people calling it out. Like in what world two people horny for each other, worked up to the point when they can't handle it, are stopping at kissing or BJ? Is this how it really works? And what about her needs? That's a pretty shitty date in my humble opinion.
Most of those 'encounters' in those stories are totally different from my own experience so it's really straight up annoying.
To be honest I think it's just a simple copy paste technique and it needs to stop. I totally get if someone likes that sort of thing, easy cock worship but I need more than that. Much more.

Hopefully something will soon pop up to satisfy those 'sophisticated' needs ;)
 

Hybris

Active Member
May 9, 2017
579
1,176
Production concerns aside I don't mind a slow build up IF the characters involved are worth it. The example that comes to mind for me personal is Lisa from Big Brother and its many failed rehashes. Playing the game and trying to get to her willingly give her virginity to you and otherwise have a boyfriend/girlfriend relationship was satisfying because you would slowly unlock new things to do with her from touching, to handjobs, to blowjobs, and then to anal with various smaller branches like (game dependent) like getting her into porn or modelings or trying things with Mom or Alice.

For slow burn to work you have to have characters that make the player care for them. Also allowing for the player to skip dialog is a good way to compromise for those who wish for a more high speed low drag experience.
 
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Raven Hex

Newbie
Aug 11, 2018
53
137
My problem is different, I think that game development should be no more than 1.5 or 2 years. And then self-repetition and boredom already begin... This is why I abandoned Summertime(milking) Saga & Dating(share) My Daughter, because they have already ended and there is nothing new to show.