As someone who has just walked away from my creative activities for over 3 years before, I find the "ABANDONED" and "SCAMMER" screaming from folks to be utterly hilarious to watch. If tedious by sheer quantity. Creative folks get distracted, sidetracked, bored and just plain tired of shit quite easily.
If one deems a project not worth their time and money, then don't give it. It's not like once you start supporting you are forever required to continue that support. I'll keep the game in my tracker and be excited when a new update does pop up. Until then, I'll just go and do something else. There is no shortage of content to consume in this world. Too fucking much sometimes.
Not like pissing and moaning in an F95 thread is going to mystically make a new update appear. Most devs aren't as fucking weirdly wired as me and get discouraged by constant moaning. Rather than find motivation in it. Now if only I had any modicum of talent I could monetize that spite, lol.
While I do think that sentiment is okay if you're just being creative, or even if you get paid upon actual updates, I do think a lot of these devs need to apply some serious work and business ethic to their developments if they're fine with being paid what's essentially a salary for it.
So any of these projects amount to nothing and I can't help but ask how many of these devs plan this out. Do they even do internal roadmaps? Structure their releases to avoid burn-out or dealing with inevitable excitement cooling? I think very, very few do and it's incredibly frustrating to watch because they keep hitting the same wall over and over again.
Scope creep. So many devs promise the moon and back, catering to every fetish known to man. How are they planning on doing this? Same with eligible romances too, even this game, add more and more characters while the old ones don't even have much going on yet.
Roadbumps. Plot isn't going the way for easy writing anymore and devs get stuck.
Self-doubt. So many reboots or reworks of older content which was fine just because devs keep stressing over it, also compounded by the previous two points.