Well, yeah, we agree on that, the time between updates could be better, as for whether Parental love is a better game than Apartment 69 or not, well I strongly disagree there, parental love seems like a worse game to me, especially in writing, but I understand that you like it so much if you are a fan of taboo and harem and I also understand that you do not like this game very much if you are not a fan of nea, but still, it is obvious that she is the main LI, and there is nothing that It can be done, and I doubt luxee will change that, but you never know.
Neither PL nor A69 will win awards for their writing. PL at least had more of it in a better narrative form versus A69, which feels like you're playing through the replay gallery of another game. That's part of the game design, in that you're walking around and revisiting memories, but I don't think that concept is really working. I still love the analogy someone used that the game feels like you're walking through the phantom version of our world in Stephen King's "The Langoliers" when you play this game.
I'm a fan of taboo, although I am not necessarily a huge fan of harem. I'm fine if I end up with just one love interest, or if I can pick and choose from one or more available options. I don't want to have to be stuck with one I don't like. For instance, the submissive woman at school that is the main source of sex so far? I can totally do without her. It's completely fair if others don't want the incest part of it, or the loli. As long as they aren't being transphobic about it, everyone should be free to want to skip her as a love interest without criticism.
We all know the main love interest is meant to be Nea just from some seeing how the game has unfolded and the entire backstory here outside of the game. Luxee's website barely mentions Nea though, listing her along with a few other of the love interests with no special emphasis. The quote from the website is literally "Meet girls such as Nea, Cha'relle and Seki, as you seek to make your apartment number prophecy a reality." The game itself starts with the MC recounting how he met his girlfriend. That is, the setup of the game is "who did the MC ultimately end up with?" That is presented as the core concept of the game, which is immediately undermined by the game's unrelenting focus on just one character. Not only does Nea get the lion's share of the time, but her story is presented in a completely different and more romantic manner than all other scenes so far. The fact that she is supposed to be an optional character also belies the fact that she's set up as the main love interest. This is a large part of what I mean when I say that the game has a lot of issues to it that have just piled up after each update that somehow need to be fixed, which I don't think would be easy to do because "Nea is the inevitable love interest" is woven so tightly into the fabric of the game to this point.
Well, I'm intrigued to know how luxee's going to deal with the fact that Nea isn't on the route where you don't want to romance her.
Exactly this. I'm not sure how Luxee plans to move forward with the friendship path at all after this. My guess is that we won't see anything regarding it in the next update because he doesn't know, and will kick that can down the road. That's assuming that the friendship path doesn't just end with Nea's death. I haven't played it in so long, but I don't know if the "avoid Nea" path even goes anywhere. I know in the first update or two taking that route effectively blocked progress in the game.