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The progression bug in v0.03...
Heyya, as some of you have noticed, there's a bug in v0.03 where you can get locked out of a character's content and the game keeps telling you the scene will happen during the day at your old home. This is a known bug, but I figured it is not a big enough but to warrant a bug fix version. It will be fixed in v0.04.
Sorry for not posting this sooner but here's the workaround to get that scene to trigger. During her previous scene, when driving her to the school and meeting her friend in the frontyard of the school, the player tells her he'll come visit her tomorrow.
After this scene, the tracker should say "Wait one day" <- This part works fine, do wait one day.
After this, it should say the dreaded "Day Old home" <- The way this is supposed to work is if you come there on time i.e. tomorrow as you told her you would, there's a different scene played than if you come there late. In that one she's mad at you.
However the way this works in v0.03, is if you don't come to her right on time, you don't get the scene where she's mad, you just get locked out of her entire route.
So TL;DR: Go activate that scene as soon as it comes possible.
I'm sorry for the inconvenience. Also reminder to $25+ patrons to submit your scene ideas to me. Instructions here:
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When yall $1 subs gain access to v0.03 on the 14th, keep this post in mind
