Big downgrade for me. The sprites before were just right. Too much detail imo... sometimes less is more.New progress update just dropped. Thoughts on the new character sprite update? I prefer the old sprites because it looked hand-drawn and didn't have the excess "realistic" detail that AI generation usually has as seen with the new one.
Exactly. It doesn't even look better. The proportions of the previous one are much better. The chest, hips, thighs..Big downgrade for me. The sprites before were just right. Too much detail imo... sometimes less is more.
Thats the problem when you cook an update for too long. You start second guessing and redoing way too much stuff.
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It seems to me that she has lost some of the curves on her body, changing to something thinner and slimmer, which she had before. I don't know, but it seems strange to me.Big downgrade for me. The sprites before were just right. Too much detail imo... sometimes less is more.
Thats the problem when you cook an update for too long. You start second guessing and redoing way too much stuff.
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Her thighs looks Terrible. Her body was much more better and sexier in previous version.Big downgrade for me. The sprites before were just right. Too much detail imo... sometimes less is more.
Thats the problem when you cook an update for too long. You start second guessing and redoing way too much stuff.
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Bahaha ill try to fix this later. Usually these shoes won't appear on screen anyway. But good catch nonetheless xDI think both sets look good as long as they don't grow extra fingers, though I get that people don't like change.
Still far better that it happens now rather than several updates in.
Just an observation though, the new Inota looks like he's wearing way oversized shoes.
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We can only discuss and give our opinions on the new designs. At the end of the day, it will be decided by those who are creating the game and those who are financially supporting it. It's a shame, but there's nothing we can do about it.To reiterate on my point a bit. The previous artstyle I didnt really feel any AI "stink". The new pictures definitely have that. Its hard to describe where I get that feeling from. Maybe its the detail... I dont know. But this game stood out for me mainly because I did not really get that AI stink, its a bit of a shame to see that lost. At least partially. You took something that felt unique and made it more generic, like other AI stuff out there.
Of course your game dev, if you feel that the new style is right for you, knock yourself out.
Everyone should relax!Lol... lmao even.
The old art style was by far the best AI generated art I have seen on this site. Now it just looks like lazy AI slop. We havent even reached the 2nd release and most of my hype is gone.
I must be crazy but it just seems like the old new pictures, just from different angles. Okay the legs are better I guess. Its still a downgrade. At least for me...Hey guys!
I've taken you guy's feedback and also, I consulted one of my friends who's an artist himself and I got some good advice regarding this. I do believe there's some charm which I may have lost with the new sprites.
Specifically with the simplicity and the feel of the characters. I think I've come up with a much better middle ground with the details I want while also keeping with the style that's already established with the sprites.
Here they are!
Tomoya Rin:
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Watanabe Inota:
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Kimura Jun:
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I'm happy with how everyone turned out to be. Hope you guys like it!
Regards,
Vonsatia.
Yeah, I know you can't please everyone. I only make changes if I personally feel the same way. Redoing the sprites took me around just 3-4 hours haha. It's a bit of a slippery slope when I communicate changes or updates since it invites discourse. Discourse is good as it helps me understand how the readers may react about what they like or don't like. But yeah, all I can do is keep making the game regardless of what people think.I just wish the dev stopped trying to please everyone and just push the new update
through the door sooner, rather than later...