4.00 star(s) 4 Votes

voidzone247

Active Member
Mar 12, 2017
765
921
This deserves a parody tag. Those are obviously Mona and Raiden from Genshin Impact, and I assume Samus is supposed to be ... well, Samus.
 
Nov 8, 2019
124
314
It's more the issue that AI looks like Azto than other way around. They've been feeding his stuff too AI since day 1, so most "anime girl big booba" prompts will look like Aztodio, I feel bad for the dude.
 

ethylalcohol

Newbie
Oct 23, 2019
16
6
90% sure it really is AI art.. I've noticed there is a certain way AI art looks from seeing countless AI art on tiktok lately.. it may be the diffusion that people mention, not sure.. I just know there is something I do notice all of them have that is the same

I probably should say for the record that I have seen some of the sexiest female art that was all AI art on tiktok, so I don't mind it really lol
AI art(read as tracing) suck at drawing fingers. Does this one look like that to you?
 
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Reactions: Disco-Inferno

GinOokami

Newbie
Sep 12, 2019
51
38
Looks very good, gonna put this on watch and see where this will go. Although the art looks a bit sketchy, I'm not artistic enough to see nor care (well, kinda do, but its porn so whatever) about it.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,390
3,061
AI art(read as tracing) suck at drawing fingers. Does this one look like that to you?
the art in this game also doesn't seem to rely too much on hiding arms / feet behind things and making them never come out like some AI's do, so I really can't tell.
Maybe it is AI art but the creator also edits them slightly before using them.
Either way, I don't understand why this is a problem to some of you guys...As long as the stuff looks pleasing to the eye I'm fine with it
 

CoupDeGrace

Member
May 8, 2017
184
386
Definitely looks like a stable diffusion or w/e variant. So the main question is, any actual CONTENT in there?
 

AztoDio

Newbie
Game Developer
Apr 19, 2021
40
332
All of the AI talks really took my interest. I'm pretty open with the AI topic, for me there's no rule, just tool, my hands are tools, PTS is a tool, AI also is a tool. So if it help my works better, why not? I might use them in the future, at least in the concept part. If it's good, it's good, I don't really care tbh.
Lately I tried to make some random concepts by AI, and it opened my eyes quite a bit. My designing skill is subpar, compare to them, it's kind of... plain, mundane. So I think I'd learn a thing or two, instead of trying to avoid them at all cost. Figure drawing is not a problem with me, but designing is another beast.

02396-391870410-[michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donato Giancola]...png 02446-2363328684-[michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donato Giancola...png 02597-3014847436-cute girl, [michael garmash], curvaceous, [Alphonse Mucha], [Jeremy Lipking] ...png 02783-2715031079-[michael garmash], [Alphonse Mucha], WLOP, [Jeremy Lipking] ,[Donato Giancola...png 03095-375004956-cute girl, [michael garmash], [Alphonse Mucha], WLOP, [Jeremy Lipking] ,[Donat...png 13723-2082010778-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Dona...png 13756-2064603119-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Dona...png 13770-3538580509-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Dona...png 13772-342821277-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donat...png 13796-888820487-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donat...png 13847-406722853-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donat...png 02441-2115026359-[michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donato Giancola...png 13766-2181651748-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Dona...png 13772-342821277-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Donat...png 13818-2937556505-cute girl, [michael garmash], WLOP, [Alphonse Mucha], [Jeremy Lipking] ,[Dona...png
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,537
5,446
All of the AI talks really took my interest. I'm pretty open with the AI topic, for me there's no rule, just tool, my hands are tools, PTS is a tool, AI also is a tool. So if it help my works better, why not? I might use them in the future, at least in the concept part. If it's good, it's good, I don't really care tbh.
Lately I tried to make some random concepts by AI, and it opened my eyes quite a bit. My designing skill is subpar, compare to them, it's kind of... plain, mundane. So I think I'd learn a thing or two, instead of trying to avoid them at all cost. Figure drawing is not a problem with me, but designing is another beast.

View attachment 2330836 View attachment 2330837 View attachment 2330838 View attachment 2330839 View attachment 2330840 View attachment 2330841 View attachment 2330842 View attachment 2330844 View attachment 2330845 View attachment 2330846 View attachment 2330848
I think the whole AI concept is very promising. Very sexy artworks. But I hope the PC is in the sex scenes too and not just a floating dick or another "faceless, hairs cover his eyes conveniently" dude...
 

AztoDio

Newbie
Game Developer
Apr 19, 2021
40
332
And my drawings style is not unique at all to begin with. It's just me trying to copy and simulate top tier artist's style to learn from them, it's from Bacius, Watao, Mignon, NPA, YD, many....
Like this one when I tried to copy Bacius's style, if I've just uploaded it right now, you would all say it's created by AI, image to image, sth like that....
__edelgard_von_hresvelg_fire_emblem_and_1_more_drawn_by_aztodio__969db5e073d0a52c0f3337d611d38...jpg __jeanne_d_arc_alter_and_jeanne_d_arc_alter_fate_and_2_more_drawn_by_bacius__1c3eef10e4171e1cc...jpg
 

AztoDio

Newbie
Game Developer
Apr 19, 2021
40
332
Back to the game, now that the 0.2 is done, what do you expect to get from 0.3?

I know that the gameplay is very shallow at this point, but I don't think it'll be the top priority. 0.4 is when I make the gameplay deeper and integrate the days/stamina/bond system.

My plan is to improve the Visual Novel part first, like adding emotion variations of characters when they talk, redesigning the UI of it, making a CG Gallery. Also finish part 1 and make part 2 of the main story. H-scenes and new characters, of course. Anything else?
 

CoupDeGrace

Member
May 8, 2017
184
386
And my drawings style is not unique at all to begin with. It's just me trying to copy and simulate top tier artist's style to learn from them, it's from Bacius, Watao, Mignon, NPA, YD, many....
Like this one when I tried to copy Bacius's style, if I've just uploaded it right now, you would all say it's created by AI, image to image, sth like that....
View attachment 2330877 View attachment 2330878

Imho, the only concern was the actual limitations of such A.I. If it can put out content like that consistently, then kudos to you. Now is there such content in the game itself already?
 

Pagoramix

Newbie
May 22, 2019
93
156
My plan is to improve the Visual Novel part first, like adding emotion variations of characters when they talk, redesigning the UI of it, making a CG Gallery. Also finish part 1 and make part 2 of the main story. H-scenes and new characters, of course. Anything else?
Talking as a dev, the first thing you should do wouldn't be deepening the story or art right now, refining mechs and all of that might be boring, troublesome and really not appealing, but the longer u'll wait the harder it will be to catch up with all the content you already put in the game. Moreover it will be a pain in the ass to justify to your patron updates only focused on the gameplay. This is why my advice would be to think of all the mechs your game will rely on, make them, and then just use them. Doing overwise have led many dev into hell development, trying to change the foundation of an unsteady pile of things. Every time you use a function is a chance for it to bug, so imagine having to do so a hundred times at once because u suddenly choose to change the core :KEK: and explain why its finnaly not implemented to an horny angry mob of patrons :KEK:

By the way, don't know what direction it's suppose to take, but i thought there's too many skills available for each characters during fights. Plz keep it as simple as possible, in the end players just spam X :HideThePain: Especially if you keep the pokemon parody thing, 1v1, 4 skill at most for each character, way to go :PogChamp:i don't think anyone likes to theorycraft rpg porn game :sneaky:
 

MagnaSonic3000

Well-Known Member
Jan 22, 2018
1,075
1,457
To me, AI is nice for people who can't draw, but it also makes people paranoid as hell and they start to question every piece of artwork they look at. What are you going do when AI starts producing absolute perfection every time and there's no way to tell the difference? What is real anymore? And no one would know anything unless they saw the image created themselves. I think some people have exposed themselves to AI art too much, and now everything is fake to them.

Anyway, I'm going to assume Eve is the only character that's unique to the game. She's that one original character in a Super Robot Wars game kind of thing.
 

kamp01u

New Member
Feb 21, 2021
14
2
Why does i cant launch the game?
Whenever i tried to launch the game, the game just do auto force close?
 
4.00 star(s) 4 Votes